I was hoping the new expansion might ignite some passion in me.
But I don't really feel that the game encourages playing it.
I have had 5 games (between 250 and 350 difficulty), and I never really felt the need to expand past the self-sufficient dome you are given, and maybe another basic dome. I know what I could use my colonists for, namely research, but I was never that bothered about the research pace, and only the endgame mysteries really required me to have more than 2-3k in research per Sol.
My main issue is that managing a colony of lets say 100 people does not feel that different from managing one of 1000 people. There is no new gameplay to be unlocked, there is just more of the same resource sink/source, with a smidge of specialisation in the food/research/breeding domes.
If I only get more of the same (with more busywork), why should I expand?
Terraforming is arguably worse, where it is just sitting on your arse doing nothing, seeing a small per Sol increase in the four counters, and then perhaps a new building that makes the increase a tiny bit bigger.
It just feels so samey and bland. We are building a pioneer colony here! I should be biting my nails in the first 50 or so Sols, and then be forced to cautiously, or recklessly, expand, and slowly settle into a stable point. But why should I bother? I get the same gameplay from two small domes.
But I don't really feel that the game encourages playing it.
I have had 5 games (between 250 and 350 difficulty), and I never really felt the need to expand past the self-sufficient dome you are given, and maybe another basic dome. I know what I could use my colonists for, namely research, but I was never that bothered about the research pace, and only the endgame mysteries really required me to have more than 2-3k in research per Sol.
My main issue is that managing a colony of lets say 100 people does not feel that different from managing one of 1000 people. There is no new gameplay to be unlocked, there is just more of the same resource sink/source, with a smidge of specialisation in the food/research/breeding domes.
If I only get more of the same (with more busywork), why should I expand?
Terraforming is arguably worse, where it is just sitting on your arse doing nothing, seeing a small per Sol increase in the four counters, and then perhaps a new building that makes the increase a tiny bit bigger.
It just feels so samey and bland. We are building a pioneer colony here! I should be biting my nails in the first 50 or so Sols, and then be forced to cautiously, or recklessly, expand, and slowly settle into a stable point. But why should I bother? I get the same gameplay from two small domes.