any succesful RTS pausable or not, about war or simbuilder, has a lot of hotkeys. It has been like that for 25 years.
This game seems really good, I'm trying it now with the xbox pass, but the lack of hotkeys is a questionable design.
It seems like the UI was thought to be for a console, making the pc version less optimal that it could be.
This game seems really good, I'm trying it now with the xbox pass, but the lack of hotkeys is a questionable design.
It seems like the UI was thought to be for a console, making the pc version less optimal that it could be.