To add depth and realism to combat I want to create a mod that decreases the effectiveness of certain army types in combat.
For example: elephants, cavalry, chariots and heavy infantry's offensive capabilities in the mountains, while also limiting the defensive effectiveness of some units. It just doesn't make any sense to bring elephants or chariots into the mountains.
I found under Common, Units the file to edit things but how would I apply it? Suggestions are also more than welcome! Tactics are also quite limiting as of now, would be cool if it were possible to add terrain modifiers on them as well.
Legends I hope you are able and willing to help!
For example: elephants, cavalry, chariots and heavy infantry's offensive capabilities in the mountains, while also limiting the defensive effectiveness of some units. It just doesn't make any sense to bring elephants or chariots into the mountains.
I found under Common, Units the file to edit things but how would I apply it? Suggestions are also more than welcome! Tactics are also quite limiting as of now, would be cool if it were possible to add terrain modifiers on them as well.
Legends I hope you are able and willing to help!
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