Here are some suggestions for succession law types in CK III:
I know that people would like improved or expanded versions of the unique succession types for the Holy Roman and Byzantine empires, but aside from those (which have their own threads, I think) can you think of any other useful/historical succession types that could be implemented?
- Rota: this could be based on prestige rather than seniority as the winning factor, and be limited to the East Slavic culture group. Similar to seniority but more random; more prestigious members of your dynasty inherit over those with better claims by primogeniture. There's probably more to it than that, but the nuances would be difficult to represent in game and so you need a fairly generic mechanic for the game to understand. If people have better suggestions for how the game should model rota then I am certainly open to them.
- Limited Seniority: this is something really missing from CK II, although I'm not sure what the best name for it would be; the title goes from the holder to his next oldest brother, and failing that to his sons. It would differ from primogeniture in that even if you had an army of adult sons they would never take priority over your brothers, and differ from seniority because it would not trace back through your entire dynasty and end up with all of your titles going to the same person, but instead be limited to the immediate family of the first ruler who implemented it. It's basically brother-to-brother succession down the senior male line.
- Proclamation: a very simple succession type in which the current ruler picks his successor from amongst his surviving family, with no voting required. The heir-designate is then automatically favourable to the current ruler, but other family members less so, and in particular strong claimants, who would seriously dislike them for it. Vassals would understandably not be big fans of this succession type. Proclamation could exist in both primogeniture and gavelkind forms (like elective does in CK II), and so for example if as William the Conqueror I proclaim William Rufus as my heir with gavelkind, he would receive England (my primary title) and Robert Curthose would receive Normandy (my secondary title); likewise if as Henry II I proclaim John my heir with primogeniture, he would receive all of my titles. In both instances their siblings would strongly dislike both me (the king) and them, although the relations hit would be lower with the gavelkind version. The advantage to this succession type would be being able to hand-pick your heir and keep titles within your dynasty, but at the cost of very unhappy vassals and claimants (because they have no say in the succession) and the potential for intermittent civil wars. Mechanically this should be very simple to implement as it's basically just elective but without the voting. Although you could pick non-dynastic heirs (such as nephews) you'd generally not wish to, even if the AI sometimes might - especially if you've literally run out of dynasty members.
I know that people would like improved or expanded versions of the unique succession types for the Holy Roman and Byzantine empires, but aside from those (which have their own threads, I think) can you think of any other useful/historical succession types that could be implemented?
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