Hi,
I'm trying to add a new mech, the KGC-000b Royal King Crab. Basically I reckon the King Crab is the best-looking mech in the game, and it's a bit sad that it's outclassed by the other assaults like the Atlas 2, Annie, Bull Shark and Highlander B post-1.9. But I digress.
I've created the mechdef and chassisdef files by tweaking the base KGC-0000 files. I also modified a couple of itemCollections so that the new mech will show up in the black market. It mostly seems to work; I can buy the mech, and use it in fights. But when I strip down the mech and try to sell it, I run into problems.
What am I doing wrong?
I'm trying to add a new mech, the KGC-000b Royal King Crab. Basically I reckon the King Crab is the best-looking mech in the game, and it's a bit sad that it's outclassed by the other assaults like the Atlas 2, Annie, Bull Shark and Highlander B post-1.9. But I digress.
I've created the mechdef and chassisdef files by tweaking the base KGC-0000 files. I also modified a couple of itemCollections so that the new mech will show up in the black market. It mostly seems to work; I can buy the mech, and use it in fights. But when I strip down the mech and try to sell it, I run into problems.
- Either the KGC-000b or the KGC-0000 won't appear in the list of mechs to sell: only one, not both
- Instead, another mech immediately below the King Crab will be duplicated. Eg the Locust-1E will show up twice, and if I sell one of them, it affects both.
What am I doing wrong?