I was thinking about how all cities in the game either stay as cities throughout the entire game or require direct intervention by the players/ai to found new cities.
I was thinking how high pop high civilization settlements could have a small chance to give an event with the option of promoting them to cities. This would allow cities to somewhat naturally grow even without direct player intervention.
How rare it should be can be discussed but i think it could make the map feel more alive and make things happen without direct player control.
Just spitballing but say the event requires atleast 20 pops and 30 civilization value with reduced chance of happening for each allready existing city in the province. I'm talking a long mtth as baseline like 1200 months (100 years) or so so the chance would be small on a individual settlement level but a sprawling empire would probablly get quite a few cities forming naturally thoughout a campaign.
Thoughts?
I was thinking how high pop high civilization settlements could have a small chance to give an event with the option of promoting them to cities. This would allow cities to somewhat naturally grow even without direct player intervention.
How rare it should be can be discussed but i think it could make the map feel more alive and make things happen without direct player control.
Just spitballing but say the event requires atleast 20 pops and 30 civilization value with reduced chance of happening for each allready existing city in the province. I'm talking a long mtth as baseline like 1200 months (100 years) or so so the chance would be small on a individual settlement level but a sprawling empire would probablly get quite a few cities forming naturally thoughout a campaign.
Thoughts?
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