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Syntax_VI

Sergeant
40 Badges
Jan 6, 2017
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I see the event on the wiki, but it mentions it only works without Punic Wars, which I'd imagine most people have by now. Can you get the event or something close to it with Punic Wars enabled?
 
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I see the event on the wiki, but it mentions it only works without Punic Wars, which I'd imagine most people have by now. Can you get the event or something close to it with Punic Wars enabled?
Punic wars is a FLC afaik. Go to steam and download it.
 
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DLC is DownLoadable Content

FLC is an adhoc invented acronym:

 
I'm actually looking how to get the Barca family, and more specifically Hannibal. From the wiki:

The Barcas​

While the Barca family has been a force in Carthaginian politics for a long time few have made a name for themselves in the same way as Hamilcar Barca. After a number of successful enterprises in our widespread empire this man has returned to build an empire for him and his kin. While some eyebrows have been raised in response to Hamilcar's request to bring an army into Hispania his actions could without a doubt expand our influence in the region. He promises to bring in new settlers as well as secure our access to the many resources of the peninsula.
Accompanying Hamilcar is his sons and daughters, some would say that his actions are as much to build a power base for his family as it is to promote the influence of our city.



Collapse
Trigger conditions
  • Is Flag of Carthage Carthage
  • Owns Mastia (1036), Agadir (1344), and Malaka (1362)
  • The Punic Wars DLC is not active
  • This event has not happened before
Is triggered only by
Random event on yearly main country event pulse

Immediate effects
  • Create the characters Hamilcar Barca, Hannibal Barca, Hasdrubal Barca, and Mago Barca
  • Add Citizens 2 citizens and Freemen 3 freemen pops to the highest population territory out of Mastia (1036), Agadir (1344), and Malaka (1362)

Event button.png

Such a promising line...
  • Hamilcar Barca becomes the general of a new army in Agadir (1344) with 18 loyal subunits
  • Hamilcar Barca gains Wealth 200 gold and Military power.png 2 martial
  • Hannibal Barca gains Military power.png 2 martial and Oratory power.png 1 charisma
  • Hamilcar Barca gains Military power.png 2 martial and Oratory power.png 1 charisma
  • Mago Barca gains Military power.png 2 martial and Oratory power.png 1 charisma
Event button.png

We cannot allow a man to gain such power!
  • Hamilcar Barca gets the loyalty modifier Ambitions Quashed for 5 years, giving Loyalty.png -20 loyalty
  • For the 3 most Prominence.png prominent characters in the country who are not part of Hamilcar Barca's family:
    • If not the ruler, get the loyalty modifier Reined Barcas for 5 years, giving Loyalty.png +20 loyalty
    • Otherwise, gain Popularity.png 20 popularity



The event in the wiki suggests it only triggers if you DO NOT have the Punic Wars DLC enabled, so I'm curious if you can get the Barca family WITH the DLC enabled. I control the territories mentioned in the event, but so far no dice.
 
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With the Punic Wars DLC, you can get the Barcids from the second Iberian mission tree (Iberian Investments, I think) which if I remember correctly has been broken and impossible to actually take since release.
 
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I am little confused here. Barcid is one of the starting default families, isn't it?

I think he's talking about Hannibal himself, and his father Hamilcar (who was born 30 years after the game starts), and his two brothers Hasdrubal and Mago.


But unless I'm mistaken, you get them from a mission in the Iberian mission tree. I can't say I'm a 100% certain, but I'm pretty sure I've got them added to the Barcid family from that mission.
 
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Yes, getting Hannibal and family is what I'm having trouble with. Thanks to the posts in this thread I've been able to dig up some of the info, apparently after completing the first Iberian Mission Tree a 2nd Iberian Mission tree is supposed to spawn, like so:

carthage_mission_iberian_investments = {
header = "mission_image_carthage"
icon = "carthage_4"

repeatable = no

chance = {
factor = 3
}

potential = {
has_variable = num_of_completed_missions
var:num_of_completed_missions >= 2
NOT = { has_variable = carthaginian_mission_09_iberia_2 }
has_dlc = "The Punic Wars"
tag = CAR
has_completed_mission_task = carthaginian_iberia_expansion_mission_task_final_2
is_subject = no
has_civil_war = no
}

abort = {
ai_mission_back_out_trigger = yes
}

on_start = {
start_mission_ai_effect = yes
hidden_effect = {
create_character = {
culture = carthaginian
religion = carthaginian_pantheon
age = 38
first_name = "Hamilcar"
family = char:155.family
save_scope_as = hamilcar_character
force_add_trait = tactician
}
create_character = {
culture = carthaginian
religion = carthaginian_pantheon
age = 10
first_name = "Hannibal"
family = char:155.family
father = scope:hamilcar_character
save_scope_as = hannibal_character
force_add_trait = tactician
force_add_trait = brave
}
create_character = {
culture = carthaginian
religion = carthaginian_pantheon
age = 8
first_name = "Hasdrubal"
family = char:155.family
father = scope:hamilcar_character
save_scope_as = hasdrubal_character
}
create_character = {
culture = carthaginian
religion = carthaginian_pantheon
age = 6
first_name = "Mago"
family = char:155.family
father = scope:hamilcar_character
save_scope_as = mago_character
}
trigger_event = {
id = me_carthage_iberian_investments.1
days = 1
}
}
}


From what I can read, I have to have taken the Hispanic Overlords option in the previous tree - which I did - but not take another event. I can easily copy paste the trigger: carthaginian_iberia_expansion_mission_task_final_2 (basically means I did NOT create Carthage Nova - which I did not)

into the 01_carthaginian_missions_03_iberia text file and it shows up, but the NOT trigger is a bit more mysterious

carthaginian_mission_09_iberia_2

does not appear in the mission file in that way, I did find:

carthaginian_iberia_expansion_mission_task_9 = { # The Heirs of Tartessia

which completes with a monthly on action:

carthaginian_iberia_expansion_mission_task_9

This is written differently, so perhaps it is why it does not trigger? In any case I did NOT restore Tartessia, which seems to be what the event wants in order to spawn hannibal and family, so perhaps the exact wording of the event is improperly written?
 
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Just looking at it a little bit more, and poking around in the save file, I think the mission tree just wants you to have completed 2 other mission trees, one of which being the original Iberian Mission tree AND to have chosen Hispanic Overlords during that tree (which I did).

That second trigger I pointed out seems to trigger in the "Iberian Investments" tree, if you back out of the tree (which makes sense, I guess).

The wiki has this note regarding getting "Iberian Investments" mission tree to show up:

"Due to a bug, this condition is not checked properly and will never be true, which means that it is impossible to get this mission tree."

Iberian Investments[edit]​

File:Iberian Investments
Iberian Investments
Iberian Investments Our conquest of Iberia has greatly expanded our influence in the area. However, most of our acquisitions are underdeveloped and poor. In order to take full advantage of the great wealth Iberia has to offer, we must invest in the area and its infrastructure.

Completion Criteria This mission will be considered complete when we have improved our lands in Baetica and Contestania.

Prerequisites[edit]​

Mission Tree[edit]​

Mission Events[edit]​

Main article: Iberian Investments mission events

Notes[edit]​

  1. Jump up↑ Due to a bug, this condition is not checked properly and will never be true, which means that it is impossible to get this mission tree.
 
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I’ve been trying to figure out why you can’t have the the Punic DLC enabled for this to work, I mean shouldn’t that almost be a given perk with a Punic DLC? I really wish they could have fixed the various bugs before they put I.R on hold.