I started playing again after last playing in December. The military system is completely different and imho less fun. I can't recruit units to my army anymore? Where's the fun in that? As Messelia (southern Gaul Greek Colony), you have 2k units, the same number of units as some of your neighbors.
-You have little influence over army composition. I get this, but having elephants and camels and horses all in the same army was fun. I get this new way is more realistic, but build armies kind of the hallmark of grand strategy games and Paradox games in general. How about letting us build units based on our culture? Why can't I press slaves into service? This is really taking away many avenues of strategy and alt history fun.
-having to wait for pops to assimilate to get a bigger army is painfully dull. These games are about war. If you can't go war and complete your mission tree, do we just speed 5 until we can?
-Since Messelia can only field a 2k army starting out they have a real problem sieging. The number of soldiers required for a siege needs to be lowered just like it was in EU4 when they made a change like this. Remember folks, the AI is going to struggle with this even harder. There's probably going to be lots of white peace in small nation AI wars.
-You could hire mercs, but the upkeep is so ridiculous they'll turn on you as soon as you're in the red. (5 ducat upkeep for a 6k army? I don't remember mercs being this expensive)
-Why can I build a navy but not an army? How does that make any sense?
-Why can't I pick my military leader when I can pick every other position of government? What about this whole system of general loyalty they were touting as a feature pre-release? So as Messelia, my ruler died randomly sieging a province and was replaced by a guy with a martial score of 1. 1! Needless to say the A.I. stack wiped me before I could gather my wits. I mean, since martial is apparently a HUGE factor in battles, I'd love to have at least some control over who leads my armies.
Thanks to anyone who read this. Maybe I am missing something (did they hide the button because I spent a ton of time looking for the "recruit to army" button), but whew, here we go again. Another long wait for this to be fixed again. When is the game going to be good Paradox? I like the December version of the game (although it was broken easy iirc) better than this. I might refund the 2 DLCs I bought today and that's something I never do with Paradox games. This isn't a direction I'm a fan of. What do you guys think?
-You have little influence over army composition. I get this, but having elephants and camels and horses all in the same army was fun. I get this new way is more realistic, but build armies kind of the hallmark of grand strategy games and Paradox games in general. How about letting us build units based on our culture? Why can't I press slaves into service? This is really taking away many avenues of strategy and alt history fun.
-having to wait for pops to assimilate to get a bigger army is painfully dull. These games are about war. If you can't go war and complete your mission tree, do we just speed 5 until we can?
-Since Messelia can only field a 2k army starting out they have a real problem sieging. The number of soldiers required for a siege needs to be lowered just like it was in EU4 when they made a change like this. Remember folks, the AI is going to struggle with this even harder. There's probably going to be lots of white peace in small nation AI wars.
-You could hire mercs, but the upkeep is so ridiculous they'll turn on you as soon as you're in the red. (5 ducat upkeep for a 6k army? I don't remember mercs being this expensive)
-Why can I build a navy but not an army? How does that make any sense?
-Why can't I pick my military leader when I can pick every other position of government? What about this whole system of general loyalty they were touting as a feature pre-release? So as Messelia, my ruler died randomly sieging a province and was replaced by a guy with a martial score of 1. 1! Needless to say the A.I. stack wiped me before I could gather my wits. I mean, since martial is apparently a HUGE factor in battles, I'd love to have at least some control over who leads my armies.
Thanks to anyone who read this. Maybe I am missing something (did they hide the button because I spent a ton of time looking for the "recruit to army" button), but whew, here we go again. Another long wait for this to be fixed again. When is the game going to be good Paradox? I like the December version of the game (although it was broken easy iirc) better than this. I might refund the 2 DLCs I bought today and that's something I never do with Paradox games. This isn't a direction I'm a fan of. What do you guys think?
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