Having strafed by some of the other subforums lately, yeah, I can see it. Even here, you get some pretty scathing stuff directly aimed at Johan. And sure, I get the frustration. I'm in no way a "Paradox Apologist" or rabid fanboy (even though I've called out a fair few on what I consider entitlement rather than legitimate criticism of the game), and their current portfolio is definitely in a bit of a shall we say "state". But; it's one thing to rip into the game or business decisions made by corporate, but a lot of the 'criticism' is just angry venting directed explicitly at the devs, using namecalling and even clamouring for specific devs to "never touch game development again". I can absolutely understand that the devs, who don't actually HAVE to communicate with us on the forums at all, get worn out by this and step down their interactivity.
It's extremely unfortunate, since the back-and-forth, direct and candid communcation with devs is something I've always enjoyed with Paradox, but it's pretty unique to them. It's something I'd even call a bit precious. But seeing the vitriol directed at devs increase over the years, largely in relation to Paradox' growth as a company, I can kinda start seeing why it is unique. Large player bases means more bad apples, even if the percentage remains the same. If you have 70 active forum users, and one makes a scathing comment a few times a week, that's manageable. If you have 700, and 10 start doing the same, you can run a situation where you have more than one post directly criticizing you or your work - or your colleagues and their work - every day, all seven days of the week.
I worked in retail for a long time, and the amount of frankly absurd abuse you had to take for stuff that wasn't remotely your fault, to your face, every day, got really taxing. And if I could've chosen NOT to take that abuse simply by not engaging, I would have. So I get it.