• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(41631)

Sergeant
25 Badges
Mar 18, 2005
58
15
  • Hearts of Iron IV: Cadet
  • Hearts of Iron 4: Arms Against Tyranny
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Crusader Kings III
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II
  • Stellaris
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
I'm quite new to this but I've played a few games and thought I had a handle on how it works. Not so sure now.

I'm Russia, it's the 1910s, I'm "At Peace" and my infamy is a bit under 4.

I'm tinkering about and suddenly Austria declares war on me. They want one of the bits of Poland I took off Prussia about 50 years earlier.

Fair enough but (first question) aren't I supposed to get some warning in the form of them justifying the war? Am I missing something here?

I play a lot of HOI IV and you get plenty of warning. Victoria 2 seems to tell me a lot about stuff going on around the world but not an imminent invasion from a major power?

In fact, not just a major power, but six of them in the form of allies. And then, to add insult to injury, France add a "cut down to size" goal. With my sizable navy sunk (vs Royal Navy and French Navy) and my army down to a handful of brigades I decide I can take the hit and give everyone what they want.

So with the immediate crisis averted I resign myself to at least 5 years of peace with practically no military presence (although I'm still 5th biggest power).

Then no more than a few weeks later, Austria declare war again! This time they want the other bit of Poland I took off Prussia 50 years ago,

Again no warning, but hang on, haven't we got a truce? I can't declare wars of people twice within weeks just because I've thought of something else I'd like? Especially when I just disarmed them.

So second question, how did they manage that? Again, am I missing something here?

Surely the AI has to play by the same diplomatic rules?

As I say, my infamy was less than 4 (because I've got caught out on that before and know the consequences). I was behaving and the model of a major power. ;)
 
Last edited:
Maybe there's some late-game weirdness going on, but:
- War justifications have a set chance (1.5% per defines.lua) of being discovered per day, meaning that it's possible (if unlikely) to justify any wargoal without taking an infamy hit - at which point the diplomacy screen is your only warning.
- Reclaim Core CBs (alongside a few others) do not require justification, and are instant.
- Reclaim Core CBs specifically can also be declared even during a truce, though this results in substantial hits to prestige, militancy, and infamy.
However, given that it's Austria, declaring wars for Prussian lands, that seems unlikely. What were the wars declared for?
 
  • 1
  • 1Like
Reactions: