The Spanish people in this forum (myself included) have already voiced their issues with the map for months at this point, with a few threads out there discussing them at great length. Still, I will gladly summarize those that I can remember off the top of my head:
- The peninsular state-region setup has some weird clumpings of geographical areas that historically were never clumped together in the minds of any Spanish geographer – or any Spaniard's, for that matter – such as Murcia and Valencia, or Galicia and Asturias, or Euskadi+Navarra and Rioja (maybe together with Aragon, but I can't remember if they changed that) which I understand might have been merged for the sake of balancing Spain's industrial capacity, but have been done so in a way that should look off to anyone with a basic knowledge of Spanish history.
- Of the two cities that Spain held sovereignty over in north Africa, they decided to have only one in the map and go with the less strategically important of the two (Melilla) for reasons unknown to me. Kind of ironic for a grand strategy game...
- The overseas territories of Spain have no business in being separate tags, as historically they were not given any kind of autonomy during the 19th century, neither legal nor de-facto. The only case where I'd imagine it may remotely make any sense to have them this way is if someone wanted to roleplay the struggle for secession of these colonies. But as of the writing of this comment, I honestly doubt the in-game content has yet been tailored for the particular dynamics of the Cuban and Philippine wars of independence, or for their post-independence politics. I hope that I can be proven wrong at some point, but that's not my perception at this moment.
- But perhaps the most egregious issue is the fact that there's no immediately visible sign of the Carlist Wars being represented in any way. For a conflict that tore the nation's countryside apart and which kept the Spanish army busy for decades, it sure looks peaceful in Spain at game-start. No open rebellion, no unrest or turmoil in the historically affected regions – at least that I've heard of, might have been corrected but I honestly have no idea – or any mention of the Carlist movement at all... it's pretty jarring, especially since this is no minor aspect of our history in the 19th century and should definitely be represented in some way, if at least in some token form that could be expanded upon when the mechanics of the game get improved over time.