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You could just set yourself to convert as the HRE and annex the lands you wanted to keep via console. Or release the areas you want to be independent in CK and then use console to make them subjects in EU4.

In any case, weren't strong vassals supposed to be vassals in EU4 by default?
The number of vassals depends partially on the level of centralization of the realm in question. In CK3, this is affected by Crown Authority, which on the whole tends to be higher on average than the old CK2 centralization laws, which may be why you notice less vassals in CK3 conversions as opposed to CK2 conversions.
 
Alright so I released some kingdoms and tried to make them vassals. I'm successful for all but one. It doesn't seem to have a corresponding country tag. Should I ask in EU4 or is someone able to help me here? (I've tried Ogaden, Ogaadeen, Wilayta, Marehan (which incidentally gets me a vassal somewhere in India), and Warsangali. I'm guessing it should be one of the first two but as I said none of them work for me).

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Waata is the one I need to vassalize.
 

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Alright so I released some kingdoms and tried to make them vassals. I'm successful for all but one. It doesn't seem to have a corresponding country tag. Should I ask in EU4 or is someone able to help me here? (I've tried Ogaden, Ogaadeen, Wilayta, Marehan (which incidentally gets me a vassal somewhere in India), and Warsangali. I'm guessing it should be one of the first two but as I said none of them work for me).

View attachment 910182View attachment 910183

Waata is the one I need to vassalize.
Based on color it's using it seems like Ogaadeen/OGD is definitely the tag it's supposed to be.
 
Alright so I released some kingdoms and tried to make them vassals. I'm successful for all but one. It doesn't seem to have a corresponding country tag. Should I ask in EU4 or is someone able to help me here? (I've tried Ogaden, Ogaadeen, Wilayta, Marehan (which incidentally gets me a vassal somewhere in India), and Warsangali. I'm guessing it should be one of the first two but as I said none of them work for me).

View attachment 910182View attachment 910183

Waata is the one I need to vassalize.
Enter debug mode, hover over the target to see their TAG, and then use "vassalize <that TAG>" to vassalize them.
 
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Awesome! I just finished my CK3 game and want to keep going. Was also wondering if these mods support multiplayer games? Have a group of friends that want to do a multiplayer Mega-Campaign.
1. The converter is fully up to date as is. No update is required.
2. Yes, if you share the mod between players.
 
Hi guys is there any timeline for an update that will allow EU4 v 1.35 to play converted games? We're trying to do a multiplayer mega campaign but one of us has the game on Epic store instead of Steam and that doesn't allow going back to v. 1.34 :(
 
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Hi guys is there any timeline for an update that will allow EU4 v 1.35 to play converted games? We're trying to do a multiplayer mega campaign but one of us has the game on Epic store instead of Steam and that doesn't allow going back to v. 1.34 :(
I very much dislike being asked this question. So does every developer of any mod ever.

We will update to 1.35 when the update is ready.
 
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Hey devs, I'm curious whether it is possible to incorporate mods with asian regions into the converter. Though I don't have much modding and coding knowledge, I'm interested to work on this if it is possible. Thanks in advance.
 
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Hey devs, I'm curious whether it is possible to incorporate mods with asian regions into the converter. Though I don't have much modding and coding knowledge, I'm interested to work on this if it is possible. Thanks in advance.
It's possible but it's stupidly labor intensive and you'd have to support the mod(s) in question for years to come.

1. Degrade the map into counties using mapdegrader:

2. Map that degraded map it to EU4's map using provincemapper:
(You can probably use the base province_mappings.txt in converter for the alerady mapped western part)

3. Go through each end every file in configurables folder:
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And update them with new religions, cultures, doctrines and tenets, heritages and so on.

Once you've done all that, you have to watch for mod updates and update as they change any of the definitions.

It's a shitload of work and noone so far has been willing to commit to that. It you want to, please go ahead, and I'll merge your compatches into the main converter.
 
Thanks! I'll give it a try. When running the mapdegrader on local, where do I put the mod files needed for the application to detect?
First I suggest you make a copy of CK3 installation somewhere you can use it. Then when the mapdegrader produces files based of that copy folder, put those files back inside your "working" (copy) installation. You won't be able to start that CK3 copy any more but that's why you made a copy. Then you point the provincemapper to that CK3's map folder to get it to boot up and start mapping provinces.