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I can see the Emperor claiming head of religion title.
Probably this. Competition over land/colonies leads to grudges which causes Ireland to split off. Or you could go the Henry VIII route and have the Pope refuse something that the Irish King wants.
 
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Probably this. Competition over land/colonies leads to grudges which causes Ireland to split off. Or you could go the Henry VIII route and have the Pope refuse something that the Irish King wants.

Probably the latter. The Irish Emperor laughs in their face.
 
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The Protestant Reformation still happens I think.
Not only that; the event has to happen for the code to function.

The Age of Reformation depends on a centre of reformation to pop-up - enter lutherans. The calvinists arrive at the scene only after that happens, again as an event.

If the reformation desire is low, then it can delay for a very long time, preventing the ages to advance. Therefore, as said before: the code will not proper function.
 
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so it's does it arise in Ireland, and if so why and how? And does it spread?
One day a man wakes up and realises Guinness is actually a bit disappointing and he is sick of eating potatoes. He talks to his friends and they come to similar realisations, a group becomes a faction and eventually a cause to completely overthrow the Neds tyrannical vision of Irishness.

The Neds try to react but too late and there is civil war which they lose, the empire is reformed and Ged torn down from his altars. The Empire has a new reformed religion and a load of HRE related mechanics into the bargain.

Not going to happen obviously, but it would be very interesting if it did.

Not going to impact orthodoxy,
Booo. The world needs more Reformed Coptic Orthodoxy. Admittedly I've no idea where such a thing would errupt given the map you presented, but still.

Or potentially me being got at by the Stellaris Collective.
The Stellaris Commune care not what you write, only that you are incestuous with any awards you receive.
DYAEiOu.gif
 
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and he is sick of eating potatoes

Pretty far into the period then. It still probably does become a major crop on that island but given the Empire, I would expect they have a lot of things to eat.

Of course, judging on the past, CK3 wise, no doubt there will be a revolt, and it will involve the Duke of Blairington.
 
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Pretty far into the period then.
The work has not thus far shown a slavish devotion to historical accuracy or indeed plausibility, so getting precise about the date of the arrival of the potato seems somewhat out of character with the approach previously taken.

That said, a sudden switch to such an approach would be an interesting way to explore the problems and inherent instability of such an Empire in a way Paradox games somewhat gloss over.
 
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The work has not thus far shown a slavish devotion to historical accuracy or indeed plausibility

Are you suggesting CK3 is not a serious historical simulator of medieval Europe???

That said, a sudden switch to such an approach would be an interesting way to explore the problems and inherent instability of such an Empire in a way Paradox games somewhat gloss over.

Given the general idea of the AAR thus far has been to take everything the game gives me completely straight and literal, it depends on what EUIV gives me.

Sounds like from some comments that Ireland may indeed have a large Rebel problem, at least for a while. Given literally every rebellion in the CK3 game was a noble rebellion, usually led by Blairington, expect some confusion as to how they managed to make peasants in Ukraine rise up to support 'them', rather than recognising it as a typical local revolt. Whether they ever figure out that lesser people have autonomy and can just rise up themselves...who's to say?

And also, given the rival system might not work, Ireland might exist in a period of splendid isolation for a given time, before they expand east enough to meet China or Rome (either of them) gets strong enough to fight the Neds.
 
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Are you suggesting CK3 is not a serious historical simulator of medieval Europe???
It is almost exactly as serious a historical simulator as HOI4 is.
DYAEiOu.gif

Given the general idea of the AAR thus far has been to take everything the game gives me completely straight and literal, it depends on what EUIV gives me.
I am told that EUIV is significantly less memey and ridiculous than CK3/HOI4, though if you decide to take that as a challenge I will fully support you in that choice.
Sounds like from some comments that Ireland may indeed have a large Rebel problem..
..gets strong enough to fight the Neds.
Just so long as someone does emerge as a challenge, if not then the 'skip to Stellaris' plan may well be the best option.
 
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I am told that EUIV is significantly less memey and ridiculous than CK3/HOI4, though if you decide to take that as a challenge I will fully support you in that choice.

Famous Last Words.

We'll see how non silly it is...
 
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I think I have a hard time seeing an Irish empire of that size without some kind of civil war event.

I mean, people don't always agree. And Irish people... Well... :D Telling them what to do might not always come off right.

Rensslaer
 
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So it turns out that EUIV really is busted under this system, and so this idea is sadly a wash. We'll have to go straight to stellaris.

I guess the Irish just kill/consume the whole world until they win.

...I also now have to get stellaris...
 
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Once that happens, you have to make the most painful decision in the game... will you scrap the tutorial bot for parts?

There's a tutorial?

Hehehehehehehe...
 
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There's a tutorial?

Hehehehehehehe...
I know you too well. When Vir the Tutorial bot shows up, click the option labeled "Shut this thing down." You get to start the game with an extra 2 Minerals and you don't have to worry about Vir second-guessing your every decision for the first 100 years.
 
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I know you too well. When Vir the Tutorial bot shows up, click the option labeled "Shut this thing down." You get to start the game with an extra 2 Minerals and you don't have to worry about Vir second-guessing your every decision for the first 100 years.

You misunderstand. We will definitely be going with the tutorial option, and judging it profusely. CK3's was surprisingly good, if evil.

Got a lot to live up to.
 
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It looks like you’ve decided against the conversion, but as a veteran megacampaigner I’ll give a couple of points of advice on the conversion:

EU4 is a very ‘blobby’ game. Big and rich countries tend to get bigger and aren’t threatened with the possibility of internal collapse in anything like the way they are in CK. As a result, your country is probably going to be too large to be viable as a game that’s going to be in any way interesting.

That said, there are a few things you could possibly do to spice things up. Reduce the development of your provinces to a very low level (which sounds like it would match your story anyway) and have a patchwork of non-accepted cultures. You could also make religions different. This will add instability to your empire and make it harder to hold together. You could also mod the game to start with very low legitimacy, stab etc. I’d also scatter a bunch of cores for revolter tags across the empire to make a break up possible.

As mentioned, EU4 has its limitations as a game when you are a massive empire with no realistic competitors in your neighbourhood. But there is an exception! China has unique mechanics with the Mandate of Heaven etc that are a good model for the sort of massive and dominant power that you are. I have never done this myself, but there may be a way to mod the game so that it identifies your Irish Empire as China and gives you those mechanics. You’d have to look into how to do that though.

Also, I’d always recommend using the converter in the first instance (which is excellent) and then make tweaks after that rather than a by-hand conversion - which I’ve done before for some conversions as well.
 
It looks like you’ve decided against the conversion, but as a veteran megacampaigner I’ll give a couple of points of advice on the conversion:

EU4 is a very ‘blobby’ game. Big and rich countries tend to get bigger and aren’t threatened with the possibility of internal collapse in anything like the way they are in CK. As a result, your country is probably going to be too large to be viable as a game that’s going to be in any way interesting.

That said, there are a few things you could possibly do to spice things up. Reduce the development of your provinces to a very low level (which sounds like it would match your story anyway) and have a patchwork of non-accepted cultures. You could also make religions different. This will add instability to your empire and make it harder to hold together. You could also mod the game to start with very low legitimacy, stab etc. I’d also scatter a bunch of cores for revolter tags across the empire to make a break up possible.

As mentioned, EU4 has its limitations as a game when you are a massive empire with no realistic competitors in your neighbourhood. But there is an exception! China has unique mechanics with the Mandate of Heaven etc that are a good model for the sort of massive and dominant power that you are. I have never done this myself, but there may be a way to mod the game so that it identifies your Irish Empire as China and gives you those mechanics. You’d have to look into how to do that though.

Also, I’d always recommend using the converter in the first instance (which is excellent) and then make tweaks after that rather than a by-hand conversion - which I’ve done before for some conversions as well.

Very interesting. Might be worth looking into the China thing. Could always custom nation it...
 
It is apparently possible to juggle around the unique mechanics.

The Novis Universalis mod :

"A mod that makes Germany use the Emperor of China mechanics, China use Holy Roman Empire Mechanics, turns Britain into a Shogunate, and Japan into a regular island."

Sounds like you can do pretty much what you want if you put your mind to it.
 
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It is apparently possible to juggle around the unique mechanics.

The Novis Universalis mod :

"A mod that makes Germany use the Emperor of China mechanics, China use Holy Roman Empire Mechanics, turns Britain into a Shogunate, and Japan into a regular island."

Sounds like you can do pretty much what you want if you put your mind to it.

Hmm...

If nothing else, I can always make something up.
 
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Hmm...

If nothing else, I can always make something up.
Do all three. The Holy and Heavenly Shogunate of Ireland.

If all three mechanisms fighting each other doesn't slow the place down then nothing will.
 
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