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I pulled up the game for the first time since October. It basically told me the save games wouldn't work with the Byzantine version. :eek:

But I loaded it anyway and got a message saying it might work if I saved it to the new version. So I did that and hopefully it'll work.

Whew!

Rensslaer
 
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It basically told me the save games wouldn't work with the Byzantine version.
You can always go back a patch. This why I always tell Steam not to auto-update anything.
 
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Poland is probably the worst opponent in that alliance. Could you declare war on an ally of Mecklenburg's, forcing them to choose between declaring war on you or breaking an alliance? Does that make you the defender? It's been a while since I tried such trickery.

Are you aiming to get elected emperor by having good relations with the electors? It'd be a shame if something happened to Austria.
 
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You can always go back a patch. This why I always tell Steam not to auto-update anything.
I wish every game archived past versions like that - it's one of the things that I appreciate about Paradox games. It's been a lifesaver for me a couple times.

@Rensslaer How easy is it to convince electors to vote for you in EU4? Is it as simple as raising relations high enough (presumably higher than any other candidate?), or are there other factors that they consider when casting their vote?
 
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I wish every game archived past versions like that - it's one of the things that I appreciate about Paradox games. It's been a lifesaver for me a couple times.

@Rensslaer How easy is it to convince electors to vote for you in EU4? Is it as simple as raising relations high enough (presumably higher than any other candidate?), or are there other factors that they consider when casting their vote?
It looks like Renss is playing with more DLCs than I have, however I have found it fairly easy to get elected HRE as long as you keep the relations up with each elector.
 
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How easy is it to convince electors to vote for you in EU4? Is it as simple as raising relations high enough (presumably higher than any other candidate?), or are there other factors that they consider when casting their vote?
Having high opinion, high diplomatic reputation, and being a relatively strong nation within the HRE itself are the three main things to strive towards. Being allied to any electors also helps.
 
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Apologies, it's been a while since I've done comprehensive feedback. I know I responded to some of you individually. Thank you @Black Watch, @Historywhiz, @Bullfilter and @TheButterflyComposer for your comments!

Poland is probably the worst opponent in that alliance. Could you declare war on an ally of Mecklenburg's, forcing them to choose between declaring war on you or breaking an alliance? Does that make you the defender? It's been a while since I tried such trickery.

Are you aiming to get elected emperor by having good relations with the electors? It'd be a shame if something happened to Austria.

Hmm... I'd thought about that, but since I thought about it I have seen ally-chaining, where an ally is called and brings an ally of theirs along with them.

As for the Emperor thing, I'd just like it in my back pocket if things really go south. Like if I get into a conflict with the current Emperor, or if I get into some epic struggle with Poland, Lithuania, and all their allies, I'd like to think I might have a path to become Emperor and the powers that go with that. Of course, I don't think it would work during an immediate war because 1) you can't just "off" the current Emperor when you want the spot (not really.... :D), and 2) you're limited in what you can do once you're already at war. It's just a long-term, multi-move future strategy, and may be unrealistic in any case. In Sforza I became Emperor, but I had everything going for me already by that time, so...

I wish every game archived past versions like that - it's one of the things that I appreciate about Paradox games. It's been a lifesaver for me a couple times.

@Rensslaer How easy is it to convince electors to vote for you in EU4? Is it as simple as raising relations high enough (presumably higher than any other candidate?), or are there other factors that they consider when casting their vote?

Well, as @coz1 and @jak7139 say, it's POSSIBLE (easy?), but it's harder once I've already riled everybody up by taking "illegal territory" and being kind of a bully. :D Yes, other factors for sure.

It looks like Renss is playing with more DLCs than I have, however I have found it fairly easy to get elected HRE as long as you keep the relations up with each elector.

So I did try for a time to keep relations up, but two things made me give up: 1) Austria remained everybody's top choice, and 2) other folks seemed to have gotten the same idea, so it became a King of the Hill type thing where I'd have to keep my diplomats at it continuously instead of having them available for other important work.

Having high opinion, high diplomatic reputation, and being a relatively strong nation within the HRE itself are the three main things to strive towards. Being allied to any electors also helps.

Ach, I have too many diplomatic connections as it is.

Thanks everybody! I'll get another update up soon. Currently I'm playing through this war. You'll know soon enough how it all goes (kind of dicey at the moment!).

Rensslaer
 
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I have seen ally-chaining, where an ally is called and brings an ally of theirs along with them.
Do you mean, a war is declared, an ally joins the war, and an ally of that ally joins?

If so, that is called a co-belligerent. It is cheaper to take land from that country, but they get to call in their own allies.
 
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Ach, I have too many diplomatic connections as it is.
If you want to be HRE, you have to make one of your diplomats the go to guy for that. It is constant, but worth it (mostly) when you gain the crown.
 
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I've hopped onboard the good ship Hohenzollern and I'm excited to see where this goes. I love the idea of a "strategy AAR" as well, and I too can sympathize with the struggle of having too many AARs that I want to both write and read (since there aren't enough hours in the day). :)

Keep up the good work and I'll hopefully catch up soon!
 
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Question: If a Hohenzollern becomes HRE emperor, is it more appropriate to play Der Kaiserhymne, or Heil dir im Seigerkranz, or some alternate anthem?
Preußens Gloria, natürlich!
 
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Okay wow. I just completed a really interesting war. Should translate well into a later update.

But next update will outline the war just previous. Can't predict for sure when the next update will arrive. Hoping within the next week.

Remember to vote in the 2023 Yearly award (YAYAs) and the Q4 ACAs! Only a few more days left to vote (12 for YAYA I think and 13 for ACA).

Rensslaer
 
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Some advice from my experience in the game:
In regards to economy, tax is going to be your largest source of income in the early game. Try to get that as high as you can. Later on, trade and production become more important. Once your economy can handle it, it's a good idea to start drilling your armies during peacetime to increase their combat effectiveness and your army professionalism.
Prestige is useful, but it's not a country defining trait. Certainly not one you use to compare with other countries. Development, economy, tech level, army/navy size/quality/forcelimit are all more accurate ways to compare yourself with others that I often use myself, but not prestige. Plus, it decays fast, at a base rate of -5% per year. Though later in the game, you'll probably be able to stack enough modifiers to keep it at max level.
I've never played within the HRE, but playing from the outside, unlawful territory isn't really that bad. Though be aware that declining hurts relations with the emperor plus everyone else in the HRE. If you don't want the emperor to constantly demand your conquests, try improving relations with them. Securing an alliance with them is even better if you can manage it.
If you're going to play a (relatively) historical game and not do any crazy blobbing, admin points shouldn't be too much of an issue as long as you pace yourself. As you progress through the game, you'll pick up more admin efficiency, especially once absolutism picks up. Admin efficiency reduces province warscore cost as well as core creation cost. So that's something to keep in mind.

Some notes on early game political developments:
- Surrender of Maine. It looks like England surrendered Maine to France. Normally England chooses to fight, which would allow France to take most of their continental holdings. This is going to put France at a disadvantage.
- Burgundian Inheritance. When Charles dies, Burgundy will most likely fall under PU with either the Emperor, France, or a country they have a RM with. There is also a chance they decide to stay independent. Depending on which option is chosen, a conflict will probably start over the region.
- Prussian Confederation. In 1452, a disaster will start in the Teutonic Order, which if not addressed by 1460, will result in the revolt of Danzig. Poland will get an event to support them by joining the war. If Danzig wins (which will probably happen) the Teutons will be left as a rump state (if not completely annexed) and Danzig will become a vassal of Poland.
- Sweden starts as a subject of Denmark, but they are very disloyal and will want to declare an independence war. They're typically supported by multiple countries and usually win quite easily. If undermining Denmark is something you're interested in doing, consider supporting Sweden's independence.
- Austria will likely get a PU over Hungary and Bohemia, and Poland over Lithuania. None of them are guaranteed, but they'll probably happen.
- Not sure if this has happened already, but the Roman's Invasion event will make Moldavia a subject of either Poland (most likely option) or Hungary.
 
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Okay, I'm just about caught up. It must be frustrating having both the Emperor and the Pope breathing down your neck. Hopefully Brandenburg becomes strong enough that they can ignore them with impunity. I'm not much of an EU4 whiz so I don't have any gameplay tips, but I definitely love the setting!
 
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So the moment of decision had come, for Friedrich II. He ordered it so, and at the end of August 1458 Brandenburg marched against the rump county of Stettin, and its capital of Stargard.



An expected complication arises – the Teutonic Knights come to the defense of their allies in Stettin.

And so the natural response for Friedrich was to call his ally Poland for assistance against the Knights, who then brought Lithuania, Moldavia and Mazovia into the war (on a side note, before the war ends Poland diploannexes Mazovia).

Now, keep in mind this is a mobbing of Prussia – the Teutonic Knights and Stettin (and Gotland) have about 10,000 soldiers between them, whereas Brandenburg, Poland and Lithuania (and their small allies) have 56,000 Infantry and 16,000 Cavalry. This won’t be a long war.



It took General Friedrich Wilhelm Cisielsky only two weeks to defeat the 4,000 Stettiners with his 6,000 infantry and 2,000 cavalry. The siege began. He immediately left a siege force behind while he moved toward Tuchel to continue the invasion of Teutonic territory that had already begun.

Unfortunately, Gen. August von Buhler was already in trouble in Danzig. His 8,000 troops had been engaged against 11,000 Teutons and losses had occurred. It would have done nothing for Cisielsky to have come to his aid – he would have arrived too late. But at Tuchel it was thought maybe he could make a stand.



Buhler’s loss at Danzig on 2 October almost undid the glory achieved at Stargard, and he began an ignominious retreat into Brandenburg to lick his wounds. But at least the losses had been approximately even. The Teutons marched south to attack Cisielsky.

By the end of October Cisielsky had been defeated also, for the loss of 1700 Brandenburgers against half that many Teutons. But then Poland and Lithuania arrived in the conflict. And the sacrifice of Brandenburg had softened up the enemy beforehand.



Polish Grand Duke Kasimierz Jagiellon tore into the Teutons, as there was apparently bad blood between them already. Against 9,000 he brought 25,000. THIS was how Brandenburg would win the war.

While this lopsided battle resolved itself, von Buhler had already taken up siege positions against the walls of Danzig. If the Poles and Lithuanians could keep the Teutonic armies busy, we would claim the land. And our allies appeared content to allow this to be the way of things.



Before the end of the year, Brandenburg had control of the City of Danzig, and the Poles and Lithuanians had engaged the Teutonic Knights at Konigsberg. Soon, Brandenburgian soldiers joined, and when the Knights were utterly defeated the Polish Hussars and others left to cause havoc elsewhere while Brandenburg stood siege.

Stargard opened its gates to Brandenburg in July of 1459, but the war and sieges continued for many months more.

The Poles at Marienburg delivered another staggering defeat to the Knights in February 1460. More soldiers were raised, but they couldn’t stand for long. Three sieges continued through much of 1460.



When the Lithuanians retreated from a failed attempt to destroy the last remaining Order army, Gen. von Buhler rode to finish them. The Lithuanians and Poles returned to assist. By September the last defenders surrendered.

The Teutonic Order had stubbornly refused an earlier offered peace for just the transfer of Stargard. By October they were forced to suffer the indignity of more territorial concessions.



The Poles and Lithuanians had lost nearly 30,000 men during the war – a staggering amount, much of it due to attrition. Brandenburg lost 9,000 men, which seems costly but also not crippling. Fewer of our casualties were due to attrition. The massive stack armies of our allies didn’t help them. They kind of did help us, though, since they crushed the Teutonic Order for us.

Prince-Elector Friedrich II felt like the Poles and Lithuanians should have been compensated more fully for their victory. But of course Prussia, eventually, hoped to take all of this territory, and there were favors and monetary damages received by the others that could assuage their losses.

Whether the Poles and Lithuanians saw it that way is debatable. The Poles also desired this same territory, including the City of Danzig, which would come to be a point of contention later…

And before I go on with the rest of the update I have a question for those more familiar with the game… In a later war I was unable to make a separate peace with the different parties – I had to negotiate only with the Alliance leader. How was I able to make a separate peace with the Teutonic Knights first, and then with Stettin?

Anyway… Time for Brandenburg to assimilate its new territory and recoup its losses.



Immediately after the war Friedrich sold off some titles for cash and for an increase in Stablity (now +3).

Diplomats continued to work on relations with Mainz, where Austria, Nassau and Hesse all remained ahead of Brandenburg in favor (despite Mainz’ having just sent Hesse an insult!).

But our efforts with others of the Electors were going better. Though each Elector still preferred Austria (the current holder), Brandenburg was closing in in terms of preference.

And, during the war an important advance had occurred…



A new Brandenburgian Cardinal showed that, perhaps, relations with the Pope were better than they had been in the past (it wasn’t the same Pope, the Papacy having turned over twice since the old conflict). The Emperor, too, seemed to be wishing to improve relations with the quickly strengthening Brandenburg.

Things were looking up. Denmark, about this time, adopted the trappings and ideas of the Italian Renaissance. Could Brandenburg be too far behind? Not too far? Maybe not? Hmm…
 
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Stettin, Danzig, Prussia, the Teutonic Order? These factions are just like different kinds of sausages on Brandenburg's massive Wurstteller. That is to say, they should all be gobbled up with a dash of mustard.

Are Poland and Lithuania still in a personal union as they were historically?
 
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Will need to defer to someone more experienced re the peace making question. o_O
Brandenburg marched against the rump county of Stettin
Take that, buttheads! :p
By October they were forced to suffer the indignity of more territorial concessions.
Huzzah! Nothing they wouldn’t have tried in similar circumstances.
 
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Congrats on your victory. The Poles and Lithuanians made great sacrifices allies, and Brandenburg finally has land in Prussia!

Maybe Stettin still counted as the war leader for some reason? I don't know why they would since the Teutonic Order is a larger and more influential state, but that's the only explanation I have for why a separate peace was possible, unless you negotiated the peace with Stettin first. You can negotiate with lesser cobelligerents and knock them out of wars.
 
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Congrats on your victory. The Poles and Lithuanians made great sacrifices allies, and Brandenburg finally has land in Prussia!

Maybe Stettin still counted as the war leader for some reason? I don't know why they would since the Teutonic Order is a larger and more influential state, but that's the only explanation I have for why a separate peace was possible, unless you negotiated the peace with Stettin first. You can negotiate with lesser cobelligerents and knock them out of wars.
Normally the state you declare on is the war leader, regardless of size or importance. The only exceptions are declaring war on a junior partner of a personal union (at which point the senior partner becomes war leader, e.g. if he were to declare on Lithuania, Poland would be war leader) or the fairly rare occurrence of going to war with an independent country and then during the war the country becomes a vassal/junior partner of a personal union of another, at which point that country becomes war leader. In the latter case, this is almost always the result of declaring on a country that is already losing so badly in another war that the limited amount of territory that you occupy isn’t enough to prevent the victor in the other war forcing vassalization/PU on them.

Under normal circumstances, a war leader can individually negotiate with every non-vassal/subordinate country on the other side, and indeed, this is the optimal way to do peace negotiations if for no other reason than more money is milked out of the enemy this way. The one exception to this is when the war leader is going up against a coalition directed against them. Coalition members are not allowed to make separate peaces. I do need to explain that this does not mean they are fighting a country that is in the coalition; if I attack country X, which is not in a coalition against me, and they call in their allies of Y and Z, who are in a coalition against me, unless I click the co-belligerent button on either of them and cause them to summon in the whole coalition, they’re not treated as fighting against me as a coalition and can be peaced out separately. But if instead I attack Y, X can be peaced out separately, but Z and the other coalition members will not sign a separate peace.

And in cases where a country is not the war leader for their side, such as when the player has been called in as ally to the AI, they can only negotiate with the war leader for the opposing side.

Hope this helps.
 
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