> Is the reason we can't reach it not enough fuel reach? If so can't we then just have tankers come with us to go out to it? - Forget the fuel. Think of the TIME. Suppose it takes about three years to send EACH mine and EACH Grinder. We had over twelve hundred mines on Earth. How many years will it take to carry a significant number of mines out to planet X?
Still, a few is better than none. - Is it better to have our Freighters and Tugs spend years delivering a few mines to Planet X, or to spend those same years delivering LOTS of mines elsewhere?
Also, keep forgetting: What's the LS at the wrecks? Like, I get it's life support, but what's the time it counts down for? Days until life support runs out? - Yes, those are ejected life pods from the Terraformers. There's nothing we can do for them. No way to pick them up.
> How many lifesupport structures do we have on Nike? - 2300. About eight times what we need (because that's a growing colony).
Hopefully we don't lose them, then. - 2300 Infra is no big deal. It's 4600 Duranium to create. I would rather not lose it, but it's not a game-breaker. Losing all those terraformers that are in orbit around Nessus... now THAT would set us back a few years..
Only Earth has construction factories? - At the moment, yes. The thing is... a FEW construction factories does effectively nothing. Build one new Financial Center in 73 years? What good is that? You want either zero construction factories on a planet, or hundreds of them. Go big, or go home!
> The what bug? - Comma versus period as a seperator. Europe vs USA.
Ah. How does that lead to a restart, or does it mess with all numbers in game? As in, make the game itself confuse itself? - It confuses the game and corrupts a few of the numbers. Best to start over.
> What does do not promote mean? Chars can autopromote normally? - It means "don't auto-promote them out of this job". You can't assign an Admiral to a row-boat.
That setting solely is for RP reasons, right? - Correct.
> What is it the TT-Fortress is? - The troop transport that had JUST dropped off those STO turrets. It hadn't even taken off to head back to Earth yet.
Pretty lucky, it seems. - Yes, the Turrets only JUST finished unloading before the Raider (if that's what they are) showed up. If we do end up fighting off this attack, it will be because that Troop Transport snuck its cargo in just in the nick of time.
Also, why would terraformers be a target just because they're huge? - How would an enemy know what's inside each of our ships? That might be 110,000 tons of weapons. Also, the bad guys typically have a target list that is ordered by things like tonnage, GPS signature, Thermal signature, whether or not the target has fired yet, and so on.