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Developer Diary | Giant Bag of Goodies

Hello there, Aveebee here to introduce this week's chunky dev diary covering a variety of topics. We’ll be covering everything free going into the upcoming patch that will release alongside Trial of Allegiance, an overview of some major map changes in South America, as well as some content pack specific updates. Without further ado, let’s get started!

First up, we have Jonathan!

Bolivar Patch
Hello again everyone, now it’s time for me to show you guys some of the things for this bag of treats that I have been working on for the patch coming alongside the Country Pack Trial of Allegiance!

The Peru-Ecuador Conflict
First up in terms of what I have contributed to this bag of treats is the Peruvian-Ecuadorian war of 1941. Now, Ecuador starts with ownership and a core on Pastaza, and Peru will have to take it through war, with the option of a scripted peace if they manage to take it. Ecuador can however also secure themselves a scripted peace from this ordeal, as long as they take Loreto, which means a skilled Ecuador player can even gain territory from the conflict.
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New Formable Nations
But wait, there’s more! Now onto new formable nations (that aren’t for the main countries getting focus trees in the DLC) that are included in the patch. And for this part I’m especially looking at you Hovelax ;).

The First on up is the Peru-Bolivian Confederation, formable in-game by either Peru or Bolivia.
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The next one is the United Guianas, formable by either Suriname, Guyana or Cayenne.
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And finally for new free formable nations coming in this patch, we have Hispaniola, formable by either Haiti or the Dominican Republic.
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New Releasable Nations
Now then, we’ve arrived at the non formable ones, but instead releasable nations added alongside this patch, or at least the ones that I’ve implemented.

First up on the list we have Quebec.
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After that comes Yucatan.
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Then comes another historical Mexican breakaway state, the Republic of the Rio Grande.
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And finally we have a new island nation, which you might have seen briefly in last week's Chile Dev Diary. That nation is Rapa Nui, most often known as Easter Island.
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Canada War Effort
And now, merged into this patch is a Canadian War Effort, updating and adding a small extra amount of content for our home and native land, Canada.

To start off with, Canada has a new industrial concern available to them, that being the Canadian Pacific Railway.
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And after that comes the fact that the Canadian country leaders now start with their own unique traits.
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And there are also three new focuses available to Canada, this time with more focus on the democratic branches.
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The first two give a national spirit each.
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And then this focus allows you to gain Newfoundland and Labrador despite staying with the Allies, or even when going independent democracy.
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A few of the old focuses have also been touched up, so I will show some, but not all of them here, so you will have to find some differences on your own once the patch releases ;)

This focus now takes 35 days.
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Taking this focus when having Mackenzie King as your country leader also gives him an extra trait.
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And this focus now gives you two civilian factories.
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Oh and what’s this?
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Updated Central American Formable
The old formable nation of Central America now has two possible follow-up decisions that can give them a small bit of extra core states.

First up is Integrating Panama.
Screenshot_J_26.png

And then you also have Integrating Yucatan.
Screenshot_J_27.png

New American Industrial Concern
And now we arrive at my final contributions to this patch. First up we have the Union Pacific Railroad for the USA.
Screenshot_J_28.png


New Operatives
As for the owners of La Resistance, they will also gain new operatives, such as the new American Operatives, George Musulin, Joe Savoldi, René Joyeuse, Willian G Sebold and Serge Obolensky. These operatives are unlocked for the USA through some of the various War Plans focuses.
Screenshot_J_29.png

As for new German Operatives, there are Erich Gimpel, Johannes Sigfried Becker, Herbert Hans Haupt, Norman Baillie Stewart and Fritz Joubert Duquesne.

Johannes Sigfried Becker:
Screenshot_J_30.png


Fritz Joubert Duquesne:
Screenshot_J_31.png
And finally, there have also been some new Japanese Operatives added. They are Patrick Vaughan Heenan, John Semer Farnsworth and Ignatius Timothy Trebitsch Lincoln.

Ignatius Timothy Trebitsch Lincoln:
Screenshot_J_32.png


John Semer Farnsworth:
Screenshot_J_33.png

And that’s all from me folks, next up Mordred Viking!

Naval Trait Rework
Hello! My name is Mordred Viking, and I have recently joined the Hearts of Iron IV team. As some of you may know, I have a bit of a thing for naval warfare in HOI, and have wanted to retouch the Admiral Trait tree for a while now.

Here’s the old version:
7858e55e-0292-402d-8252-6b061df601b1.png

There were a number of things about this tree I was not a huge fan of, firstly how certain earnable traits (the ones you need to get through use) effectively blocked the latter assigned ones. Cruiser Captain being a particular pain to get due to Fly Swatter being very slow to gain.

Further, there were a couple of traits which very rarely saw use, Mine Sweeper / Layer being most prominent. Having two traits for an area not often focused on anyway basically meant they just never got used.

Working together with C0RAX, we rejigged the positions, trying to keep traits in some kind of role order; Raiding, Escorting, Cruising, Carrier-ing, and Big-Gunning. We also increased the number of pathways to the assignable traits, meaning you should find yourself soft locked far less frequently. Fly Swatter has been made an assignable trait now instead.

And here’s the updated version:
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We also combined the mine traits into one, and it has quite possibly the best description in the game (I’ll leave you to find that for yourselves!).

Trial of Allegiance
AveeBee here again! Before jumping into the content pack specific part of this dev diary, I think it’s also worth pointing out that there will be a lot of bug fixes going into the Bolivar patch that have not been mentioned here but are no less important. We’ll be looking more at those in a later dev diary.

Amazon Rework
The Amazon rainforest is probably one of the most hostile places on the planet to get embroiled in a conflict due to the array of geographical features it includes. It is not the type of place you can sweep through with tanks or rapidly construct infrastructure to support massive infantry formations. As such, we’ve made some changes to its portrayal in Hearts of Iron to better represent the difficulty of fighting there.
Amazon_screenshot_1.png

As you can see in the screenshot above, we’ve added a number of impassible regions to represent the deepest parts of the Amazon where fighting would be almost impossible. However, we have created channels through the rainforest that follow the course of the major rivers along which troops can pass.
Amazon_screenshot_2.png

This creates some really fun gameplay due to the natural choke points that develop in the area. However, we wanted to make sure there were still enough provinces along the riverside to allow for encirclements and interesting maneuvers.
Amazon_screenshot_3.png

These changes have made the region challenging, but definitely more interesting. Anyone who can use the terrain to their advantage will likely enjoy fighting here. For example, using supply hubs along the river to support your troops without the need for railways can make a massive difference to your success in the region.

On the topic of map changes, we have also broken down the air regions above South America to make air combat more interesting.
Amazon_screenshot_4.png


Peron
Hey everyone, it’s Eilidh again. After taking your feedback into consideration, we have decided to implement a short alternate path in the historical branch where you, as the player, can decide to elect Juan Perón as the leader of Argentina. The position in this tree means that you can either choose to support the allies or go on your own conquest of South America, depending on the type of game you want to play.
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And before I sign off, allow me to show you the leader portrait we have cooked up for the man himself.
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We hope you enjoy this addition to the Argentinian tree! We appreciate you giving us feedback as we go, and whilst we cannot implement all changes in the time that we are allocated, we will do our best to accommodate!

Paraguay & Uruguay
Mba'éichapa!

Craniummuppet
here to present two mini-trees, Paraguay and Uruguay. These trees started as a side-project for me after the release of AAT, mostly to give a small treat to you guys but kinda kept growing in size as time went on from a smaller shared tree into fully separated trees with a scope target like Aussa or Iceland. (Note that much of the icons are placeholders and will get updated)

Paraguay
At the start of the game Paraguay is reeling from two costly wars - The War of the Triple Alliance and the Chaco War against Bolivia.

This is felt in Paraguay
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In Feb 1936 Rafael Franco will launch his coup against the government where you can pick to either let him seize control of the country or resist him. Allowing him to take power will lead you down the historical path, and resisting him will plunge you into a civil war.
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Seizing power will allow you to do various socialist and military reforms, while not a communist per-se Franco (not that one) certainly had policies that were left leaning in nature, but also had typical military dictatorship tendencies.

He didn't last long though, and got ousted by the military after pulling back troops from the Chaco region. You can keep Franco though (not that one) by not pulling back from the Chaco, which is the second alt-history choice.

Pulling back from the Chaco will lead to a revolt within the army, putting Higinio Morínigo in power
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If Franco was more left leaning, Morínigo is the polar opposite. To put it bluntly he had strong pro-Nazi sympathies,with parts of the police force and the military adopting the symbolism of the Third Reich. He also allied himself with militias, banned parties and consolidated his power.

This focus path will pivot the country from the Franco left leaning military dictatorship towards a more fascist and authoritarian military dictatorship under Morínigo.
(As an example the police chief at the time named his kid Adolfo Hirohito… )
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While starting as unaligned in this path you can eventually commit fully to fascism, or you can stay as unaligned
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One of the biggest reasons why Paraguay did not drift closer to the Axis powers was because of direct intervention from the USA. They started financing various endeavors in the country which kept Paraguay out of the war, such as favorable loans, road finance and technical assistance..

In game this is modeled by accepting American investment, whereby you won’t be able to join the Axis for the duration of the investment. Going down all the investment paths will keep you out of the Axis powers, but grant you massive boosts to the economy. How far you exploit this is up to you.


Going back to the world where Franco does not pull back from the Chaco, the alternative is war with Bolivia, this lets you keep Franco, and get some early conquest. With Bolivia conquered, you can finally get a coastline by getting wargoals against Peru and Chile, which leads to a very weird shape of a country. This is my current playthrough
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And yeah… it has an interesting shape.
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Going back to the top there is the other alternative history, the civil war route. Should you resist the Franco takeover you will enter a state of civil war where the army will rise up.
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The army will have the upper hand at the start of the war, but the Paraguay river gives excellent defense.

To win the civil war you can use the American scare of a “communist” state in its sphere of influence to increase your power. You can also use your wife's ties to France to get some aid from there.

Most powerful of all are the Marines, which will be used to break the river and win the war, or you can goad Bolivia to become involved in it which leads to a three way war that you can exploit.
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When all is said and done you can use your civil war general, José Estigarribia to purge the military and cement your rule over the country. This leads to co-rule between Ayala and Estigarribia, or you can let Estigarribia take full control. It will take a while to rebuild the country as the civil war and various other wars have likely taken their toll, but eventually it will lead to a flourishing economy
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Uruguay
Uruguay was comparatively more stable than Paraguay during the time frame, despite being under a quasi dictatorship under Gabriel Terra.

Despite this they enjoyed a rapid GDP growth and relative stability. The beginning of the period centers around industrialization and the policies under Terra.
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Around 1938 he will step down and you can pick between either the Colorados or Blancos, which are the two main parties in Uruguay, but both are democratic aligned.
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If Democracy isn’t to your liking you can instead go down to the Furhmann plan, ally with agitators like Adolfo Agorio become fascist and use it as a springboard for the Axis powers in South America. This path is now locked behind any election event and can be b-lined to at game start if so pleased.

Before asking, of course there's events for the Battle of the River Plate.
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Which will be triggered whenever a British and German ship is in the Southern Georgia Sea or in the Argentine Coast at the same time.

Shared Branches
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There are also some shared branches between Paraguay and Uruguay which will appear in both trees.
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First off, the conquest branch allows you to do a small-scale war at the start of the game for some quick conquests if you are cheeky enough. You can even conquer parts of Brazil while being in the Paraguayan civil war to bypass parts of the river line.

Uruguay has access to this as well but they target Rio Grande do Sul and Región Mesopotámica. Later you can decide whether you want to go on a crusade against imperialism, forgoing any factions but having the ability to core more land, or a more conservative approach where you can core some land but you can still join factions.
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Paraguayan version
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Uruguayan version
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A bit silly fun where hopefully it can be a challenge as well as long term goals in a playthrough.

The industrial branch focuses on the exports of the country, which mostly comprises Beef, Wool, Hides and other agricultural products.
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You can also choose to empower the landowners, upon which they will start improving your economy automatically. In this screenshot they seem really keen on adding a building slot.
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The research branch is where you get your 3th,4th and 5th slot. You require to have some industry to unlock each, with each slot getting gradually more difficult to get.
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This focus will also unlock more civs the more you have invested in the industrial focus. So if you want those slots early you might have to sacrifice some industry.

Similarly to all other focus trees in this pack, Uruguay and Paraguay will use the shared military branch. :)

Uruguay;
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Paraguay;

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These are the two trees in their totality! I hope you are all doing well and are excited for the release. Peace

Next Week
AveeBee here again, that's it for this week, hope you enjoyed it and are looking forward to Trial of Allegiance!

Next week we will be taking a look at alt-history Brazil.

See you then!
 
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Now, I have to give credit where it is due. I was waiting with dreadful curiosity the Uruguay dev diary to see what horrors where on it and instead I am relieved that my worst fears haven't manifestated. There isn't a voluntary become Cisplatina option and there isn't nothing gregariously wrong as making Terra a leftist revolutionary as I have seen other mods do. Obviously the Nazi coup is there instead of an exploration of real Uruguayan fascism but that was obviously going to be in the dlc given that it is the most catchy thing. But I am relieved that there aren't things like Bordaberry's father declaring a monarchy like a certain mod does.

I see the acknowledgement that Terra was a dictator, and I hope that means he starts as non-aligned now. Him being a democrat was an insult to both Brum and Grauert, to not speak of how he was a philo-fascist conservative dictator. The Italian embassador Serafino Mazzolini was part of his inner circled and in his reports to Italy he openly simped for Terra, to not speak of how he even performed the fascist salute to the Italian delegation. (Rodríguez, A. (2009). Un pequeño lugar bajo el sol: Mussolini, la conquista de Etiopía y la diplomacia uruguaya, 1935-1938. p.32)

Despite these sympathies, Terra took care to not offend the US too much:

In that year 1933, a Havas cable dated in Rome reported that Terra had praised the Duce and fascism by stating that the "black shirts" were legitimate followers of Garibaldi's "red shirts."

The Minister of the Interior of the new "Third Republic", Dr. Francisco Ghigliani, would say: "I think Mussolini is right in saying that the only freedom that can be serious is the freedom of the State and the Individual in the State"

The President's diary would closely follow the social and economic experience of "the admirable fascist Italy", with undisguised sympathy always, especially since July 1935, when Ghigliani was separated from the leadership and was replaced by Dr. Domingo Bordaberry. Terra was decorated by the King of Italy, the Vice-President of the Republic as well. The Italian community, and its pro-fascist groups (like the Falangists in 1936) found a tolerant and complacent climate in Terra’s Uruguay. But that same year, when Roosevelt arrived, a new language was found: "The philosophies of Hitler and Mussolini are not ours. We do not want them. Nor have we ever wanted them."

It is that the social and economic experience of the "New Deal" was also admired. Years later, during the Baldomir government, the American journalist John Gunther would point out, referring to Dr. César Charlone: "I have heard of him - the same afternoon - speaking in favor of the fascists on the one hand and in favor of the Americans on the other.”

Jacob, R. (1983). El Uruguay de Terra. 1931-1938 p.76-77
Now I will be talking on the political branch, and right at the beginning we find issues.

Around 1938 he will step down and you can pick between either the Colorados or Blancos, which are the two main parties in Uruguay, but both are democratic aligned.

First, Uruguay for the large part of the XX century had one of the unique electoral systems of the world, in Spanish we call it "Ley de Lemas", you know it as double simultaneous vote. What this means is that elections weren't as binary as presented here, first the Blancos constantly failed to win (blessed) until the economy completely crashed in the 50s, and secondly, it all elections multiple candidates presented themselves under the same party. The Ley de Lemas was designed to protect the traditional parties (Blancos and Colorados), it allowed them to not split up by allowing each member of their big tent to make their play to get power without compromising the electoral chances of the party.

In the elections of 1938 we find out that Terra wanted to be succeded by a men for the Revolution of March (the name he gave to his coup in 1933, which also gives the name to his dictatorship, "Marzist" regime). And so under the Colorados two candidates ran: Alfredo Baldomir (his brother-in-law) or Eduardo Blanco Acevedo, (his co-father-in-law). He trusted both of this men and that was the point, both were key supporters of his dictatorship, with Baldomir being the leader of the police forces who did the coup in 1933 and with Blanco Acevedo serving as his minister.

Now, Baldomir ran under a reformist campaing which promised (without saying so) to amend the Marzist constitution of 1934 (in other words, restore democracy). While Eduardo Blaco Acevedo ran as the continuist candidate, promising to keep the dictatorship going. With this I am saying that all the options in the 1938 being democratic is a meme, only Baldomir ran on restoring Uruguay's liberal democracy.

To present 1940s Herrerists as democratic is also wrong, I could mention Herrera's sympathies for fascism and how he was even a member of the Spanish Falange, but what is important is that the Herrerists were part of the Marzist dictatorship and they didn't want it gone. The Constitution of 1934 mandated the sharing of power between both parties by making so that half of the senate went for the Blancos and the other half for the Colorados, as well as making it so that the goverment had to include ministers of the other party. This is how Haedo and Echegoyen (both Blancos) found himself in the cabinet during this era.
During his presidency Baldomir attempted to reform the constitution to restore democracy and the Herrerists continued to vote it down. The Golpe Bueno (Good Coup) of 1942 happened because Baldomir had enought of them eventually and did a self-coup to force-in his reforms. During the coup he even sent forces outside of Herrera's house, a clear message to the caudillo that he had had enough of his shit.

And so, giving that the Herrerists refused the return of Uruguayan democracy because they knew their chances of winning at the ballot box were slim, they shouldn't be democratic. Plus non-aligment is literally Herrerist ForPol.

Finally, let me say that the conservative class didn't just accept Baldomir's electoral win. They knew it meant the end of the Marzist dictatorship, and so the supporters of Eduardo Blanco Acevedo attempted a coup (in which Gabriel Terra Jr. was involved). This attempt was called "El Motincito" and it is obscure, but it happened.

The most reactionary sector of terrorism did not support Baldomir. Proof of this is that a few hours after his victory an event occurred that shocked public opinion: the so-called “Motincito” In the early morning of the 30th, according to versions published in "El Plata", the Infantry Corps No. 4, was preparing to arrest the newly elected President of the Republic, when he, informed of the fact, took refuge in the Cuartel de los Bomberos, from where the Chief of the Montevideo Police, Colonel Marcelino Elgue, would be arrested. (…)

The motives for this episode, which the government tried to downplay, were not clarified and still remain hidden, but it is known that senior army chiefs and officers who were dissatisfied with the electoral result were involved.

Frega, A. Trochon, T. Maronna, M. (1987) Baldomir y la restauración democrática (1938-1946) p.98-99

This coup could be easily used to justify a fascist path, Baldomir wins and the coup is sucessfull so Eduardo Blanco Acevedo is installed president, and the radicalization of having done the coup and disregarding the electoral process makes the marzists lean more to these Italian ties to the point in which they adopt fascism. It isn't that realistic given that EBA wasn't a fascist, but due to the wishes of the team to have a fascist path it could be a way.

Speaking of which, lets see the fascist path.

If Democracy isn’t to your liking you can instead go down to the Furhmann plan, ally with agitators like Adolfo Agorio become fascist and use it as a springboard for the Axis powers in South America. This path is now locked behind any election event and can be b-lined to at game start if so pleased.

Now, it is true that Agorio was a German agent, like the Nazis say as much basically and he was a guest of honor in Berlín:

In 1937, on the occasion of the founding of the Colorado Adolfo Agorio Club of the Acción Nacional Revisionista sector, the Nazis openly expressed their sympathies and support:

“We will soon publish the Revisionism program because we are convinced that it contains interesting points for the Germans in Uruguay. Until now we know Adolfo Agorio as a philosopher, thinker, idealist, as a writer who loves the truth and his nation and as a defender of true human rights. We sincerely hope that he, as an expert in addition to the Third Reich, from his own experience, also in his role as a politician, maintains his recognized friendship for our ideology. We know that his efforts will contribute to the well-being of his beloved homeland and we wish him and his followers complete success.

Camou, M. (1986) El nacional-socialismo en Uruguay 1933-1938 p.76-77

But I don't think he and his AR should be discarried since he was the most prolific fascist and they are natives. The Nazis wanted to slave the Uruguayan population to create a new German rural aristocracy, and if Paradox wants to keep that is fine, but I think that a native Uruguayan path under Agorio should be added.
Almost everything that Agorio wrote is available for free on Ánaforas. To get his fascism one has to read his book "Roma y el espiritú de occidente" (link here). Alternatively the historian Alfredo Alpini wrote a good book in which he studies all Uruguayan fascism in the 30s. It is called "La derecha política en Uruguay en la era del fascismo, 1930-1940." and it is basically an obligatory lecture for this subject matter.

Lastly, I want to talk about the Uruguay formable.

URG_8.png


Now, for my life I can't understand why you guys went with his made up thing instead of referencing the Liga Federal. Like obviously a super-Uruguay is unrealistic, but if you were to reference something, referencing the Liga Federal is what makes the most sense. I am not on the whole Artiguist train but some of my friends do, and all Uruguayans who are into that would love that very much.

Ah, I forgot, please add the option for the Batllists in the dem branch to join the allies. And with this I say my goodbyes.
 
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Hello there, Aveebee here to introduce this week's chunky dev diary covering a variety of topics. We’ll be covering everything free going into the upcoming patch that will release alongside Trial of Allegiance, an overview of some major map changes in South America, as well as some content pack specific updates. Without further ado, let’s get started!

First up, we have Jonathan!

Bolivar Patch
Hello again everyone, now it’s time for me to show you guys some of the things for this bag of treats that I have been working on for the patch coming alongside the Country Pack Trial of Allegiance!

The Peru-Ecuador Conflict
First up in terms of what I have contributed to this bag of treats is the Peruvian-Ecuadorian war of 1941. Now, Ecuador starts with ownership and a core on Pastaza, and Peru will have to take it through war, with the option of a scripted peace if they manage to take it. Ecuador can however also secure themselves a scripted peace from this ordeal, as long as they take Loreto, which means a skilled Ecuador player can even gain territory from the conflict.
But wait, there’s more! Now onto new formable nations (that aren’t for the main countries getting focus trees in the DLC) that are included in the patch. And for this part I’m especially looking at you Hovelax ;).

The First on up is the Peru-Bolivian Confederation, formable in-game by either Peru or Bolivia.

The next one is the United Guianas, formable by either Suriname, Guyana or Cayenne.

And finally for new free formable nations coming in this patch, we have Hispaniola, formable by either Haiti or the Dominican Republic.
Now then, we’ve arrived at the non formable ones, but instead releasable nations added alongside this patch, or at least the ones that I’ve implemented.

First up on the list we have Quebec.

After that comes Yucatan.

Then comes another historical Mexican breakaway state, the Republic of the Rio Grande.

And finally we have a new island nation, which you might have seen briefly in last week's Chile Dev Diary. That nation is Rapa Nui, most often known as Easter Island.
View attachment 1083079

Canada War Effort
And now, merged into this patch is a Canadian War Effort, updating and adding a small extra amount of content for our home and native land, Canada.

To start off with, Canada has a new industrial concern available to them, that being the Canadian Pacific Railway.

And after that comes the fact that the Canadian country leaders now start with their own unique traits.

And there are also three new focuses available to Canada, this time with more focus on the democratic branches.

The first two give a national spirit each.

And then this focus allows you to gain Newfoundland and Labrador despite staying with the Allies, or even when going independent democracy.

A few of the old focuses have also been touched up, so I will show some, but not all of them here, so you will have to find some differences on your own once the patch releases ;)

This focus now takes 35 days.

Taking this focus when having Mackenzie King as your country leader also gives him an extra trait.

And this focus now gives you two civilian factories.

Oh and what’s this?

Updated Central American Formable
The old formable nation of Central America now has two possible follow-up decisions that can give them a small bit of extra core states.

First up is Integrating Panama.

And then you also have Integrating Yucatan.

New American Industrial Concern
And now we arrive at my final contributions to this patch. First up we have the Union Pacific Railroad for the USA.
View attachment 1083097

New Operatives
As for the owners of La Resistance, they will also gain new operatives, such as the new American Operatives, George Musulin, Joe Savoldi, René Joyeuse, Willian G Sebold and Serge Obolensky. These operatives are unlocked for the USA through some of the various War Plans focuses.

As for new German Operatives, there are Erich Gimpel, Johannes Sigfried Becker, Herbert Hans Haupt, Norman Baillie Stewart and Fritz Joubert Duquesne.

Johannes Sigfried Becker:
View attachment 1083099

Fritz Joubert Duquesne:
View attachment 1083100
And finally, there have also been some new Japanese Operatives added. They are Patrick Vaughan Heenan, John Semer Farnsworth and Ignatius Timothy Trebitsch Lincoln.

Ignatius Timothy Trebitsch Lincoln:
View attachment 1083103

John Semer Farnsworth:
View attachment 1083107

And that’s all from me folks, next up Mordred Viking!

Naval Trait Rework
Hello! My name is Mordred Viking, and I have recently joined the Hearts of Iron IV team. As some of you may know, I have a bit of a thing for naval warfare in HOI, and have wanted to retouch the Admiral Trait tree for a while now.

Here’s the old version:

There were a number of things about this tree I was not a huge fan of, firstly how certain earnable traits (the ones you need to get through use) effectively blocked the latter assigned ones. Cruiser Captain being a particular pain to get due to Fly Swatter being very slow to gain.

Further, there were a couple of traits which very rarely saw use, Mine Sweeper / Layer being most prominent. Having two traits for an area not often focused on anyway basically meant they just never got used.

Working together with C0RAX, we rejigged the positions, trying to keep traits in some kind of role order; Raiding, Escorting, Cruising, Carrier-ing, and Big-Gunning. We also increased the number of pathways to the assignable traits, meaning you should find yourself soft locked far less frequently. Fly Swatter has been made an assignable trait now instead.

And here’s the updated version:

We also combined the mine traits into one, and it has quite possibly the best description in the game (I’ll leave you to find that for yourselves!).

Trial of Allegiance
AveeBee here again! Before jumping into the content pack specific part of this dev diary, I think it’s also worth pointing out that there will be a lot of bug fixes going into the Bolivar patch that have not been mentioned here but are no less important. We’ll be looking more at those in a later dev diary.

Amazon Rework
The Amazon rainforest is probably one of the most hostile places on the planet to get embroiled in a conflict due to the array of geographical features it includes. It is not the type of place you can sweep through with tanks or rapidly construct infrastructure to support massive infantry formations. As such, we’ve made some changes to its portrayal in Hearts of Iron to better represent the difficulty of fighting there.

As you can see in the screenshot above, we’ve added a number of impassible regions to represent the deepest parts of the Amazon where fighting would be almost impossible. However, we have created channels through the rainforest that follow the course of the major rivers along which troops can pass.

This creates some really fun gameplay due to the natural choke points that develop in the area. However, we wanted to make sure there were still enough provinces along the riverside to allow for encirclements and interesting maneuvers.

These changes have made the region challenging, but definitely more interesting. Anyone who can use the terrain to their advantage will likely enjoy fighting here. For example, using supply hubs along the river to support your troops without the need for railways can make a massive difference to your success in the region.

On the topic of map changes, we have also broken down the air regions above South America to make air combat more interesting.
Hey everyone, it’s Eilidh again. After taking your feedback into consideration, we have decided to implement a short alternate path in the historical branch where you, as the player, can decide to elect Juan Perón as the leader of Argentina. The position in this tree means that you can either choose to support the allies or go on your own conquest of South America, depending on the type of game you want to play.

And before I sign off, allow me to show you the leader portrait we have cooked up for the man himself.

We hope you enjoy this addition to the Argentinian tree! We appreciate you giving us feedback as we go, and whilst we cannot implement all changes in the time that we are allocated, we will do our best to accommodate!

Paraguay & Uruguay
Mba'éichapa!

Craniummuppet
here to present two mini-trees, Paraguay and Uruguay. These trees started as a side-project for me after the release of AAT, mostly to give a small treat to you guys but kinda kept growing in size as time went on from a smaller shared tree into fully separated trees with a scope target like Aussa or Iceland. (Note that much of the icons are placeholders and will get updated)

Paraguay
At the start of the game Paraguay is reeling from two costly wars - The War of the Triple Alliance and the Chaco War against Bolivia.

This is felt in Paraguay

In Feb 1936 Rafael Franco will launch his coup against the government where you can pick to either let him seize control of the country or resist him. Allowing him to take power will lead you down the historical path, and resisting him will plunge you into a civil war.

Seizing power will allow you to do various socialist and military reforms, while not a communist per-se Franco (not that one) certainly had policies that were left leaning in nature, but also had typical military dictatorship tendencies.

He didn't last long though, and got ousted by the military after pulling back troops from the Chaco region. You can keep Franco though (not that one) by not pulling back from the Chaco, which is the second alt-history choice.

Pulling back from the Chaco will lead to a revolt within the army, putting Higinio Morínigo in power

If Franco was more left leaning, Morínigo is the polar opposite. To put it bluntly he had strong pro-Nazi sympathies,with parts of the police force and the military adopting the symbolism of the Third Reich. He also allied himself with militias, banned parties and consolidated his power.

This focus path will pivot the country from the Franco left leaning military dictatorship towards a more fascist and authoritarian military dictatorship under Morínigo.
(As an example the police chief at the time named his kid Adolfo Hirohito… )

While starting as unaligned in this path you can eventually commit fully to fascism, or you can stay as unaligned

One of the biggest reasons why Paraguay did not drift closer to the Axis powers was because of direct intervention from the USA. They started financing various endeavors in the country which kept Paraguay out of the war, such as favorable loans, road finance and technical assistance..

In game this is modeled by accepting American investment, whereby you won’t be able to join the Axis for the duration of the investment. Going down all the investment paths will keep you out of the Axis powers, but grant you massive boosts to the economy. How far you exploit this is up to you.


Going back to the world where Franco does not pull back from the Chaco, the alternative is war with Bolivia, this lets you keep Franco, and get some early conquest. With Bolivia conquered, you can finally get a coastline by getting wargoals against Peru and Chile, which leads to a very weird shape of a country. This is my current playthrough

And yeah… it has an interesting shape.

Going back to the top there is the other alternative history, the civil war route. Should you resist the Franco takeover you will enter a state of civil war where the army will rise up.

The army will have the upper hand at the start of the war, but the Paraguay river gives excellent defense.

To win the civil war you can use the American scare of a “communist” state in its sphere of influence to increase your power. You can also use your wife's ties to France to get some aid from there.

Most powerful of all are the Marines, which will be used to break the river and win the war, or you can goad Bolivia to become involved in it which leads to a three way war that you can exploit.

When all is said and done you can use your civil war general, José Estigarribia to purge the military and cement your rule over the country. This leads to co-rule between Ayala and Estigarribia, or you can let Estigarribia take full control. It will take a while to rebuild the country as the civil war and various other wars have likely taken their toll, but eventually it will lead to a flourishing economy
Uruguay was comparatively more stable than Paraguay during the time frame, despite being under a quasi dictatorship under Gabriel Terra.

Despite this they enjoyed a rapid GDP growth and relative stability. The beginning of the period centers around industrialization and the policies under Terra.

Around 1938 he will step down and you can pick between either the Colorados or Blancos, which are the two main parties in Uruguay, but both are democratic aligned.

If Democracy isn’t to your liking you can instead go down to the Furhmann plan, ally with agitators like Adolfo Agorio become fascist and use it as a springboard for the Axis powers in South America. This path is now locked behind any election event and can be b-lined to at game start if so pleased.

Before asking, of course there's events for the Battle of the River Plate.

Which will be triggered whenever a British and German ship is in the Southern Georgia Sea or in the Argentine Coast at the same time.

Shared Branches
View attachment 1083175

There are also some shared branches between Paraguay and Uruguay which will appear in both trees.
First off, the conquest branch allows you to do a small-scale war at the start of the game for some quick conquests if you are cheeky enough. You can even conquer parts of Brazil while being in the Paraguayan civil war to bypass parts of the river line.

Uruguay has access to this as well but they target Rio Grande do Sul and Región Mesopotámica. Later you can decide whether you want to go on a crusade against imperialism, forgoing any factions but having the ability to core more land, or a more conservative approach where you can core some land but you can still join factions.

Paraguayan version

Uruguayan version

A bit silly fun where hopefully it can be a challenge as well as long term goals in a playthrough.

The industrial branch focuses on the exports of the country, which mostly comprises Beef, Wool, Hides and other agricultural products.

You can also choose to empower the landowners, upon which they will start improving your economy automatically. In this screenshot they seem really keen on adding a building slot.

The research branch is where you get your 3th,4th and 5th slot. You require to have some industry to unlock each, with each slot getting gradually more difficult to get.

This focus will also unlock more civs the more you have invested in the industrial focus. So if you want those slots early you might have to sacrifice some industry.

Similarly to all other focus trees in this pack, Uruguay and Paraguay will use the shared military branch. :)

Uruguay;

Paraguay;

These are the two trees in their totality! I hope you are all doing well and are excited for the release. Peace

Next Week
AveeBee here again, that's it for this week, hope you enjoyed it and are looking forward to Trial of Allegiance!

Next week we will be taking a look at alt-history Brazil.

See you then!
I notice in the maps they published that they continue without taking into account the north of South America, first adding the Essequibo River in Guyana and adding the area claimed by Venezuela. In the rest; excellent.
 
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This all neat and all but I got a very important question...2 years later after 7 bugs reports HAVE YOU GUYS FIXED FASCIST YUGOSLAVIA? CAN THE KING FINALLY GET HIS PUPPET TRAITS? THANKS.
 
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@AveeBee I’m glad you’re working on Canada stuff still and appreciate all the work you’ve put into this. However, in the process you’ve exacerbated two existing major issues with the Canada content:

1) Woodsworth and the CCF should not give any Non-Aligned nor be non-aligned. He was not a monarchist in any way shape or form, nor was the CCF - they were Republican and they fully supported joining ww2 from the start rather than neutrality. The fact that an authoritarian movement in the UK tree triggers the CCF trying to institute an absolute monarchy in Canada in a civil war is beyond insane and shouldn’t happen. Why not use the Social Credit Party or something actually reactionary instead?

2) You’ve added Quebec as a releasable - nice! However given that the conscription crisis in Canada was a major issue and we’ve now got a tag, now’s the perfect chance to fix the incredibly poorly thought out focuses for the crisis. Right now the options are instantly conscript all of Quebec for minor damage to 3 factories that get repaired in a week or conscript a bunch of them for nothing. It’s a non-choice at the moment and doesn’t reflect reality. Why not use your new Quebec tag and do a small uprising/civil war and big stab hit if you fully conscript Quebec? You have a Quebec tag to use now and it’d make you pay an actual plausible price for conscripting all of Quebec instead of compromising.
 
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Gotta say I love the extra stuff we are getting but I have to ask as a native Texan, could we please get Texas as a releasable nation, pretty please. If we get meme nations like Rapa Nui (which im totally cool with btw) I would hope to get some less memey nations too.

Also since we are in the Americas, I think Newfoundland should either be a releasable or a puppet like British Malaya, as it was a separate entity from Canada and Britain.

And, this last one is nowhere in the Americas, and I don't expect it to be added, but will in the future Tunganistan ever be a starting nation with the other Chinese warlords at any point in time?

Thank you for reading, and thank you very much for responding if you do! :)
 
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I love it all and am especially looking forward to improvments for my home country, which is also my favourite to play finally since the focus tree change.
Excellent work team!
 
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I love it all, this DLC is going to be great

But since it's going to be a DLC focused on south america and Brazil is included, could I ask you guys to fix this translation error?

The max speed (translated to "Velocidade Máxima" in portuguese and marked red in the photo below) hides the division speed and it has been this way since the game launched, if you devs or the people responsible for translation could make it shorter to "Veloc. Máx.:" or hide parts of the words like in the "Proporção de rec..." (marked in blue in the photo) it would improve gameplay for brazilians and other portuguese speaking players by a lot.

translation.png
 
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Hispaniola formable is a pleasant surprise, was not expecting the Caribbean to receive any new content along with the release of Trial of Allegiance. Hopefully a sign of things to come.
 
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And patch should maybe be called San Martin since it doesn't really feature bolivarian-liberated countries. But perhaps Bolivar is more neutral.
 
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Now, I have to give credit where it is due. I was waiting with dreadful curiosity the Uruguay dev diary to see what horrors where on it and instead I am relieved that my worst fears haven't manifestated. There isn't a voluntary become Cisplatina option and there isn't nothing gregariously wrong as making Terra a leftist revolutionary as I have seen other mods do. Obviously the Nazi coup is there instead of an exploration of real Uruguayan fascism but that was obviously going to be in the dlc given that it is the most catchy thing. But I am relieved that there aren't things like Bordaberry's father declaring a monarchy like a certain mod does.

I see the acknowledgement that Terra was a dictator, and I hope that means he starts as non-aligned now. Him being a democrat was an insult to both Brum and Grauert, to not speak of how he was a philo-fascist conservative dictator. The Italian embassador Serafino Mazzolini was part of his inner circled and in his reports to Italy he openly simped for Terra, to not speak of how he even performed the fascist salute to the Italian delegation. (Rodríguez, A. (2009). Un pequeño lugar bajo el sol: Mussolini, la conquista de Etiopía y la diplomacia uruguaya, 1935-1938. p.32)

Despite these sympathies, Terra took care to not offend the US too much:


Now I will be talking on the political branch, and right at the beginning we find issues.



First, Uruguay for the large part of the XX century had one of the unique electoral systems of the world, in Spanish we call it "Ley de Lemas", you know it as double simultaneous vote. What this means is that elections weren't as binary as presented here, first the Blancos constantly failed to win (blessed) until the economy completely crashed in the 50s, and secondly, it all elections multiple candidates presented themselves under the same party. The Ley de Lemas was designed to protect the traditional parties (Blancos and Colorados), it allowed them to not split up by allowing each member of their big tent to make their play to get power without compromising the electoral chances of the party.

In the elections of 1938 we find out that Terra wanted to be succeded by a men for the Revolution of March (the name he gave to his coup in 1933, which also gives the name to his dictatorship, "Marzist" regime). And so under the Colorados two candidates ran: Alfredo Baldomir (his brother-in-law) or Eduardo Blanco Acevedo, (his co-father-in-law). He trusted both of this men and that was the point, both were key supporters of his dictatorship, with Baldomir being the leader of the police forces who did the coup in 1933 and with Blanco Acevedo serving as his minister.

Now, Baldomir ran under a reformist campaing which promised (without saying so) to amend the Marzist constitution of 1934 (in other words, restore democracy). While Eduardo Blaco Acevedo ran as the continuist candidate, promising to keep the dictatorship going. With this I am saying that all the options in the 1938 being democratic is a meme, only Baldomir ran on restoring Uruguay's liberal democracy.

To present 1940s Herrerists as democratic is also wrong, I could mention Herrera's sympathies for fascism and how he was even a member of the Spanish Falange, but what is important is that the Herrerists were part of the Marzist dictatorship and they didn't want it gone. The Constitution of 1934 mandated the sharing of power between both parties by making so that half of the senate went for the Blancos and the other half for the Colorados, as well as making it so that the goverment had to include ministers of the other party. This is how Haedo and Echegoyen (both Blancos) found himself in the cabinet during this era.
During his presidency Baldomir attempted to reform the constitution to restore democracy and the Herrerists continued to vote it down. The Golpe Bueno (Good Coup) of 1942 happened because Baldomir had enought of them eventually and did a self-coup to force-in his reforms. During the coup he even sent forces outside of Herrera's house, a clear message to the caudillo that he had had enough of his shit.

And so, giving that the Herrerists refused the return of Uruguayan democracy because they knew their chances of winning at the ballot box were slim, they shouldn't be democratic. Plus non-aligment is literally Herrerist ForPol.

Finally, let me say that the conservative class didn't just accept Baldomir's electoral win. They knew it meant the end of the Marzist dictatorship, and so the supporters of Eduardo Blanco Acevedo attempted a coup (in which Gabriel Terra Jr. was involved). This attempt was called "El Motincito" and it is obscure, but it happened.



This coup could be easily used to justify a fascist path, Baldomir wins and the coup is sucessfull so Eduardo Blanco Acevedo is installed president, and the radicalization of having done the coup and disregarding the electoral process makes the marzists lean more to these Italian ties to the point in which they adopt fascism. It isn't that realistic given that EBA wasn't a fascist, but due to the wishes of the team to have a fascist path it could be a way.

Speaking of which, lets see the fascist path.



Now, it is true that Agorio was a German agent, like the Nazis say as much basically and he was a guest of honor in Berlín:



But I don't think he and his AR should be discarried since he was the most prolific fascist and they are natives. The Nazis wanted to slave the Uruguayan population to create a new German rural aristocracy, and if Paradox wants to keep that is fine, but I think that a native Uruguayan path under Agorio should be added.
Almost everything that Agorio wrote is available for free on Ánaforas. To get his fascism one has to read his book "Roma y el espiritú de occidente" (link here). Alternatively the historian Alfredo Alpini wrote a good book in which he studies all Uruguayan fascism in the 30s. It is called "La derecha política en Uruguay en la era del fascismo, 1930-1940." and it is basically an obligatory lecture for this subject matter.

Lastly, I want to talk about the Uruguay formable.

URG_8.png


Now, for my life I can't understand why you guys went with his made up thing instead of referencing the Liga Federal. Like obviously a super-Uruguay is unrealistic, but if you were to reference something, referencing the Liga Federal is what makes the most sense. I am not on the whole Artiguist train but some of my friends do, and all Uruguayans who are into that would love that very much.

Ah, I forgot, please add the option for the Batllists in the dem branch to join the allies. And with this I say my goodbyes.
I hope that they will listen to your advice. For me, the thing that bothers me the most is the lack of a communist path.
 
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If you're going to add Perón, he HAS to be named Juan Domingo Perón, not Juan Perón.

It's like calling J. R. R. Tolkien John Tolkien.

@AveeBee
Completely agree.

Thanks again guys for the extra effort of adding Perón as a leader. Really appreciated.
I can't wait to bring Peronismo to the whole continent or even beyond.
 
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These are very welcome changes. Still, I was really hoping to see some touch up of the Venezuelan oil situation. There is the historical context to treat it like the Mexican oil in-game, since as it stands right now it is a very good way for Japan to get oil without attacking the allies.
 
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Back in the day Kaiserreich tried this Amazon rainforest impassable terrain thingy. It was a horrible experience.

Yeah I think the choke points in the Amazon seems really cool but if this is going to get added it will be important to fix how units “tear off” battle plans (or more accurately, how they don’t). For the canonical example of this problem, see how Crimea is bugged during Barbarossa. When the Axis pushes eastward, units don’t automatically get torn off to defend Crimea and the Soviets can come up through the rear once the main push passes it. This would probably be the same problem in the Amazon given that preview map, no?
 
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Very good, I like the new releasable and formable nations that have been added. I also like the impassable terrain in the Amazon, it makes a lot of sense. However, PLEASE fix Québec by making its capital be Quebec City and not Montreal because it's hurting my soul...

But overall, it looks great!
 
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