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Pavía

Content Design Lead PDX Tinto
Paradox Staff
12 Badges
Jan 3, 2006
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Nobody expects the Spanish Iberian Inquisition map review! Amongst our weaponry are such diverse elements as: fear, surprise, ruthless efficiency, an almost fanatical devotion to the Pope Johan, and nice red Tinto uniforms!

Thanks to your feedback, we've been able to make several changes; I'll let the log speak for itself:

Locations added:
  • Aragon (22)
    • Ansó
    • Sos
    • Almudévar
    • Monzón
    • Ariza
    • Cariñena
    • Valderrobres
    • Alfambra
    • Mora
    • Camprodon
    • Berga
    • Agramunt
    • Tárrega
    • Sant-Feliu
    • Terrassa
    • Sitges
    • Montblanc
    • Ares del Maestre
    • Gandía
    • Alcoy
    • Alicante
    • Elche
  • Castile (62)
    • Noya
    • Mellid
    • Lalin
    • Ribadavia
    • Sarria
    • Vivero
    • Cangas
    • Potes
    • Durango
    • Oñate
    • San Sebastián
    • Añana
    • Salvatierra
    • Miranda de Ebro
    • Najera
    • Yanguas
    • Alcañices
    • Alba de Aliste
    • Tordesillas
    • Yecla de Yeltes
    • San Felices
    • Matilla de Caños
    • Villatoro
    • Las Navas
    • Pedraza
    • Saldaña
    • Villadiego
    • Santo Domingo de Silos
    • Calatañazor
    • Berlanga
    • Valverde
    • Brozas
    • Arroyo
    • Jaraicejo
    • Herrera
    • Montánchez
    • Albuquerque
    • Zalamena
    • Barcarrota
    • Villanueva del Fresno
    • Azuaga
    • Cobeta
    • Pareja
    • Uclés
    • Torralba
    • Cañete
    • Belmonte
    • El Puente del Arzobispo
    • Navalucillos
    • Consuegra
    • Villarobledo
    • Alhambra
    • Lezuza
    • Jumilla
    • Caravaca
    • Espiel
    • Jódar
    • Cazorla
    • Coria del Río
    • Olvera
    • Medina-Sidonia
    • Tarifa
  • Granada (3)
    • Huéscar
    • Vélez-Rubio
    • Gérgal
  • Mallorca (2)
    • Conflent
    • Pollensa
  • Navarra (2)
    • Viana
    • Roncesvalles
  • Portugal (29)
    • Valença
    • Braga
    • Montealegre
    • Aguiar
    • Mirandela
    • Macedo de Cavaleiros
    • Meda
    • Feira
    • Besteiros
    • Seia
    • Covilhã
    • Sabugal
    • Figueira da Foz
    • Proença-a-Nova
    • Idanha
    • Alcobaça
    • Torres Novas
    • Ponte de Sor
    • Salvaterra
    • Mora
    • Montemor
    • Estremoz
    • Vila Viçosa
    • Portel
    • Alvito
    • Alvalade
    • Serpa
    • Mértola
    • Silves
  • Added Several Wastelands
  • Implemented (when possible) all the feedback provided by the community, both for old and new locations, including:
    • Culture
    • Religion
    • Raw Goods
    • Topography
    • Vegetation
    • Climate
    • Population Data

And also the maps. I'm not re-uploading all of them, but the most relevant ones, where the changes are more noticeable. E.g., the changes in cultures are more evident than the changes in religions, so I'll just post the first one. Another one that I won't be posting is the climate one, mainly because we're taking a look at this proposal, so there might be further changes, which will share in due time.

Locations:
Locations.png

We haven't added yet the dynamic naming variants, that's why we've kept some of the old ones (e.g. Játiva instead of Xátiva), but we've progressed on how the system works, and we've taken notes of all of your suggestions regarding this topic, which will implement quite soon.

Provinces:
Provinces.png


Topography and Vegetation:
Topography.png

Vegetation.png


Cultures:
Cultures.png

While taking this screenshot, I found a bug regarding how and where the stripes of cultural minorities appear. E.g., Vitoria has a similar amount of Castilian population as the location to its south, Añana, but the stripes don't appear in the later. This has already been reported, but take into account that this means that not all the locations have completely accurate graphical representations.

Raw Materials:
Raw Materials.png


Dynasties (current version/possible alternative version with custom localization):
Dynasties.png

Dynasties 2.png


Population:
Pops1.png

Pops2.png


We will follow this thread, in order to gather further feedback about the review; although the next post of this type will be the one for France. We don't have a fixed weekly date for it, as each map review takes a different amount of time, and we have other tasks that we're working on in parallel (like adding the Middle Eastern minorities); so these will be randomly appearing posts, at least for a while.

Cheers! See you on Friday, in the Tinto Maps devoted to the British Isles!
 
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Can you show us the new Population map or is that still under review ?

edit: Also great work, thanks so much for doing this!
 
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Why do goods in castile look lighter?
Weird map mode behavior; there isn't any gameplay difference. I'll just take a better screenshot for the post.
 
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Love to see so many new locations added!
I've got a couple of suggestions relating to the Cantabria area to do with as you please:
  • I love to see the name Trasmiera invoked for the province, but in reality Trasmiera is just a fraction of the location of Laredo. In the last thread I proposed La Montaña as a substitute - maybe it could be Cuatro Villas also?
  • Speaking of Trasmiera, in the game's time period it was famed for its skilled stonemasons and many stone quarries - maybe this can be reflected in the raw materials map as stone for Laredo?
I can't post links, but I had some very reliable wikipedia sources to back me up! :p
 
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Very nice! What are the dark blue and light blue stripes in the Basque Country in the culture map?
Light blue is Gascon pops (in Pamplona), and dark blue is Frencien pops (in Estella).
 
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Can we get a Dynasty Map for Iberia now? I know its visible on the main Characters TT but Id like a zoomed in one :)
As per this request, this is the current Dynasty map:

Dynasties.png


Although there's some work that we want to do regarding dynamic localization for different branches, making it look more like this (this is a quick edit I made, not an implemented version, please take that into account):

Dynasties 2.png


(Yes, I also added Barcelona in this version; as I mentioned in Tinto Talks, we're currently considering about keeping that dynasty as 'Aragó/Aragón', changing it to 'Barcelona', or maybe to Aragó/Aragón i/y Barcelona).
 
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Oh, one thing: They added literal HUNDREDS of locations based on our feedback. Literally increased the location density considerably. There is still hope for Hungary bros!
 
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While I wish some more of the suggestions on Portugal had been considered (such as isolating Lisbon in its corner of its cape and giving it a passage to Setúbal), this is still a highly encouraging improvement. Thank you very much, @Pavía !

I am pleasantly surprised to see Feira added to Aveiro, despite the relatively low support for it. Was that based on the DA map I linked?

Also please consider still adding a 'Serra da Estrela' impassable province and the Lisbon suggestions. The more interesting map features, the better :)

Edit: I compiled an image of suggestions in this post on page 3. Please consider it ^^
 
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As per this request, this is the current Dynasty map:

View attachment 1146766

Although there's some work that we want to do regarding dynamic localization for different branches, making it look more like this (this is a quick edit I made, not an implemented version, please take that into account):

View attachment 1146767

(Yes, I also added Barcelona in this version; as I mentioned in Tinto Talks, we're currently considering about keeping that dynasty as 'Aragó/Aragón', changing it to 'Barcelona', or maybe to Aragó/Aragón i/y Barcelona).
Sorry but Portugal needs to be "de Borgonha" not "da Borgonha".
 
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Pavía, can you inform us of the considerations done here when deciding which cultures are in the game? Which proposals have you rejected and why? I want to get a better understanding of the process here so we can be more helpful in later Tinto Maps
 
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