I believe it is 6 randy, 3 flockingbird.
I think this is true at the time of posting
I believe it is 6 randy, 3 flockingbird.
Please vote flock, if you can make it before 59:30Let's return to Day 2.
Cymsdale: 4
Marty [188]
MAWofdoom [192]
Arkasas [198]
randakar [211]
MAWofdoom: 3
Beartjah [175]
Team Wombat/Culann 2.0 [183]
Wagonlitz [186]
Emperor Ike: 3
Flockingbird [177]
Yakman [178]
Caillean [215]
Yakman: 1
Dedonus [181]
Wagonlitz: 1
Aedan [182]
Team Wombat: 1
Cymsdale [190]
This analysis will assume there isn't any alibi voting happening. First, I believe the three players who voted MAWofdoom are likely villagers (Beartjah, Culann 2.0, and Wagonlitz). Beartjah already claimed psychic, which I am inclinded to accept. Aedan says that he seer scanned Wagonlitz.
Cymsdale and Yakman also appear likely villagers. Cymsdale was voted by MAW, claimed to be scanned by Caillean, and the spy report doesn't indicate any sinister intent (unlike MAW's). Yakman's spy report also makes me think he's a vanilla villager.
That's five down. Six more to go.
I think Marty is a likely villager because of Day 1. MAW followed me onto Marty. And because the Marty/Ironhide tie remained until two minutes until deadline, it appears that the wolves were fine with letting Marty die that day.
I'm also a villager. I tried to prevent the tie on Day 1. Plus, how MAW mirrored my vote on Day 1, that would have to be some pretty bad wolf play, if I were to be honest, if I were a baddie (but I'm not).
That leaves four and we need three baddies.
As I mentioned in my last post, it appears that Flockingbird and Randy are mutually exclusive. And looking above, Flockingbird voted Ike, too, so maybe they're unlikely to be baddies.
For Ike, although he was a main candidate on Day 2, with MAW and Cymsdale, it looks like everyone voting for Ike are or are likely goodies. So we cannot rule him out.
Aedan's seerish scan claim could be easily faked by a baddie.
Vote Randy
Logs jammed up in river, get broken; look it up for better explanationThere it is again, that term.
What do you mean by logjam?
Please vote flock, if you can make it before 59:30
YOU WANT A TIE AGAIN?!Bugger. Seems we can't get a TIE.
Randy is 4 up now.
A TIE would be ideal, as that'd ensure that we don't have to revisit tomrorow potentially.
Yes. I intented to try and snipe it in.You trying to cause a tie this late?
Unfortunately that one was too late.Unvote randy
Vote flockingbird
Says the one literally trying to snipe int eh tie and only failing because they were too late. LolYou are crazy
Ok, I think it's time to look at the record, and as such I've made a kind of Book of Hax. I've coloured in teh roster below, as well as quoted the updates.
Firstly, as I guess everybody already suspected, then we can conclude that there's only one pack, as Maw didn't have a pack name.
Secondly, and way way more importantly, then it can be noted that there's a lot of traitless villagers. Three so far, out of 18 players. That means that this is a low powers game, which is to be expected with a game this size.
That also means, though, that to balance things the baddies can't have too many powers, as otherwise they've be way overpowred, and Happy is a good and experienced GM, who I'd expect to have been able to make a mostly balanced game. As such I think it unlikely that the wolves would have both sorcly AND seerish powers, unless there's multiple xly powers among the villagers. So, if you're a goodie with xly powers and scanned somebody, then now would be the time to step forward and tell teh village who you scanned and ideally with what. It's unlikely that there's a JL, and it's unliekly there'll ever be one. A game this size might very well have no cultists, and if no cultists then also no priest or sorc. In fact, if Beartjah's psychic claim was correct, then there was 4 starting baddies. That almost certainly means no sorc. Only exception would be if the baddies started with an attached sorc, but then they'd not have any sorcly powers. Which, btw, could be how the wolves got Caillean.
So my guess is that it's 4 wolves, no sorc, and no priest. And as such, there's no major scanners left. It makes no sense to have a priest without a sorc, and it would be unbalanced to have a sorc AND sorcly powers in a game this small.
Seerish powers also make little sense for wolves to have in a single pack game. Now, aedan could be playing teh long con adn claimng seerish powers without having them, but I honestly dont' see why he'd do that. He would really stand to gain much, as having semi cleared somebody really doesn't clear yourself, and having villagers run up is good for wolves. So I think that all else being equal, then aedan told the truth about having seerish powers, in whihc case he's almost certainly not a baddie, as having two xly powers wolves would be really unbalanced in a game with at least three traitless vilalgers out of 18 players.
We started 18 players, 7 have died, meaning we have 11 players remaining.
3 of which are baddies as per the psychic scan. That means that we have one or two days to parity. I doubt the baddies have a gun, as that'd be really powerful in a game this small, and would need to be seriously counteracted for the goodies, albeit if we have a vH, which I doubt, then that could counteract the baddies having a gun. Anyway, we need to be aware that tomorrow the baddies might be able to snipe to victory/achieve parity with nightly actions, and as such tonight is our last, true chance of getting a wolf without unpunishable shenanigans.
The remainign players are:
Cyms
Randy
Flock
Wagon
aedan
Culann 2.0
Meh bear
marty
Deo
Ike
Yakman
Of those then I'd consider Cyms and Ike cleared due to how they were major contenders pushed up against Maw on day 2, before the outing. They were in real danger, and so was Maw. Any competent baddies would ensure that such a situation wouldn't happen, as that'd be very high risk of losing at least one mate. As such we shouldn't focus on them, as they're the most cleared people in the game.
I was claimed scanned by aedan. As such I'm not a good choice, as seerish powers as mentioned are unlikely to lie with wolves and aedan claimign it without having it seems weird and a long con that doesn't have any obvious payout at the time of it being made, so by occams razor aedan has seerish and I'm half cleared.
The meh bear claimed psychic and while a wolg can claim that, then it seems weird. Plus, it was claimed so early that it'd actualy be dangerous for a wolf to do. There could potentially be a sorc. Though, if they have no cultists, then they would be able to be 99% certain tehre would be none. But still, I consider that more liekyl than not to be a goodie claim, as there's no real gain by claiming it as a baddie. In fact, it is a detraction and opportunity cost, as it means the village knows there's no sorc. Plus, if antoher psychic steps forth/is killed, you'll be suspicious as there'd only be so many psychics in a game this size.
So yeah, the meh bear is a very likely villager too.
Simlarly aedan is a very likely villager, as it makes no sense for him to claim having seerish if he doesn't, and wolves having both seerish and sorcly, while the village has at least three traitless villagers.would be quite unbalanced unless the village has some serious counter, and I don't see the village having that so far. The seer wasn't even blessed. So I don't see how aedan is a baddie, unless we really have lots of major goodies, which I doubt.
My guess is that we had seer and GA, and that's it. Then a smattering a traits, but no other major goodies. Could possibly have a vH if teh baddies have a gun, but I doubt it. Plus, if we had, then now really would have been a good time to step forward about being vH, espeically as you can't be hunted without the wolves taking a hit.
That leaves:
Randy
Flock
Culann 2.0
Marty
Deo
Yakman
That's 6 players, of which 3 would be baddies assuming I'm correct about the 5 ladies and gentlemen above being goodies.
As these 6 seems to be the most likely baddies, then I think we should focus on them.
Personally I still think Randy is the most likely.
Marty and Culann 2.0 feels like blank slates to me. Could be anything, really.
Yakman is being Yakman. The usual tunneling. Can't recall if he also does it as a wolf, though.
Flock I've never played with before, so no idea how their style is.
Deo I'm not sure of. Of the 6 probably slanting most towards goodie for them, but certainly no kind of clearing at all.
Should be noted, though, that Culann 2.0 put the 2nd vote on Maw, at a time when only three other votes had been cast, with two of them coming in while Wombat was writing the post, so they might well only have seen that Maw had a vote and tha tIke had a vote. As such, ti'd be very callous and dangerous of Culann 2.0 to vote Maw, were both baddies. Now, I get that them being brothers and all means that there's some banter, and that it'd be easier to justify moving a vote, but Culann 2.0 did pick Maw when they coudl ahve picked others, and did mention others. Could be alibi, but I do think it's slightly clearing. And is someting that should be taken into account, at least. Without Culann 2.0 making that vote on Maw, Maw might well nto have become a main runner.
Were I to take a guess, then at present I'd say that the pack probably is something like:
Randy, Flock, and Marty.
Yak just feels too Yak, but who knows what Yak truly is. And Deo has a feel of goodness above them, but I can't put my finger to why. So it's kinda process of elimination for Flock and Marty, really.
There was a no hunt, but assuming the meh bear is a goodie, then it was a bless or GA save, unless only three wolves started and they got insanely lucky, but I dooubt that as three man packs are notoriously unstable and can fall apart trivially if the pack has the smallest amount of bad luck, and hence generally are avoided if possible.
Have I forgot any role claims in the below?
Why did you then call me crazy for wanting a tie?Well what can you do, sometimes the clock is against you