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This thread is for discussion and support of the Elementary School mod.

I have just started, sorry for the inconvinience, but i`ll get better
Would you consider making a full metro area that includes, medical, crematorium, Fire, Police, Postal, Elementary, High, and collage.
A crossroad could be in the center and the total area would fit in a full grid 28x28 square; Others may want different sizes. Not sure if an asset can grow or shrink!
The coverage would be 1/4th (1.5 Tiles square, 2x2 would be the correct diameter) of the standard area of a new map. (9 starting tiles).
I had to add one elementary school for each 490x490 area, this seems like massive overcrowding.
We cant do assets with few specialisations...
 
I think there is a problem with the garbage accumulation of this asset. This and your hospital are the only assets with a garbage problem. Can you investigate please?
 
Placing the building upgrades isn't done well. You can't place them anywhere, it HAS to stay attached directly to the building. It also has pathing issues upon placing it, saying it can't attach to a road or where pedestrians can walk. Also creates an insane amount of garbage. Please fix this.
 
Placing the building upgrades isn't done well. You can't place them anywhere, it HAS to stay attached directly to the building. It also has pathing issues upon placing it, saying it can't attach to a road or where pedestrians can walk. Also creates an insane amount of garbage. Please fix this.
Yeah, couse this asset Released before economy 2.0. I fi this issue in next UPDATE.
 
having the same problem with both assets, hope he can fix this
The issue with this asset is that it does not have the Game.Buildings.GarbageProducer component, so regular garbage trucks and my Magical Garbage Truck mod are not able to clean out the garbage from the asset. @MrSandcraft , can you please add this component to this asset and any other garbage-producing assets you have on PDX mods? :)
 
The issue with this asset is that it does not have the Game.Buildings.GarbageProducer component, so regular garbage trucks and my Magical Garbage Truck mod are not able to clean out the garbage from the asset. @MrSandcraft , can you please add this component to this asset and any other garbage-producing assets you have on PDX mods? :)
But that is the thing, regular garbage trucks do pick up the garbage there it just has a major huge production of garbage
 
Personally, theres no Issues regarding Garbages on this Or Any of Mr.Sandcraft's Assets. All are working as they supposed to.

If you are having Garbage issues, place more garbage faculties.
 
I am still not able to find this school, even when i use the search tool, there are quite a few of us and no-one seems to reply, my original post was back in June. Where do i find this school? Please help?
 
I am still not able to find this school, even when i use the search tool, there are quite a few of us and no-one seems to reply, my original post was back in June. Where do i find this school? Please help?
Hi. Other custom assets works fine?
Thanks for getting back to me yes, most custom assets work apart from the cargo port and a couple of train stations.
 
I am still not able to find this school, even when i use the search tool, there are quite a few of us and no-one seems to reply, my original post was back in June. Where do i find this school? Please help?
Hi. Other custom assets works fine?
Thanks for getting back to me yes, most custom assets work apart from the cargo port and a couple of train stations.
New version published. Can you check it?
After update reload the game.
 
The issue with this asset is that it does not have the Game.Buildings.GarbageProducer component, so regular garbage trucks and my Magical Garbage Truck mod are not able to clean out the garbage from the asset. @MrSandcraft , can you please add this component to this asset and any other garbage-producing assets you have on PDX mods? :)
But that is the thing, regular garbage trucks do pick up the garbage there it just has a major huge production of garbage
FIXED
 
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