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Tinto Maps #27 - 22nd of November 2024 - Oceania

Hello, and welcome to another Friday devoted to map worship! You may remember me, Pavía, from previous Tinto Maps, as @Roger Corominas has been dutifully taking care of the last 6 dev diaries. Now he’s focusing on some other tasks, and I’ll be in charge of the last 4, as it’s planned that the war Tinto Maps will be over by Christmas. This doesn’t mean that we will be done with the maps of Project Caesar, though - we will continue posting Tinto Maps Feedback posts in the next few months. And the next one will be a very much anticipated one - the Balkans, next week! But let’s focus now on today’s region: Oceania!

Countries
Countries.jpg

A bit different map today, as there are no regular countries in the entire region… All of them are Societies of Pops! Also, down to the right, that is not ‘Linear Atlantis’, but our ‘3D Material Testing Island’, where our (great) 3D artists test how the different combinations of terrains look in-game.

It may be relevant to repeat our guidelines for how to categorize countries and societies, by the way:

  • Settled Countries (State Societies)
    • Organized through States, which implies a public power holding:
      • Monopoly of violence
      • Tax collection
      • Public works
      • Writing/record-keeping systems
  • Societies of Pops (Stateless Societies)
    • Societies lacking a State properly, but that have some complex organizational features, such as (not necessarily all, but some):
      • Chiefdomly authority
      • Permanent settlements
      • Agricultural development
      • Some kind of taxation
  • Non-Tag Cultures (Bands/Kin Groups)
    • Simple societies, usually hunter-gatherers or shifting agriculturalists, don't organize around power structures, but through horizontal ones
    • Their pops won't be part of any type of tag, akin to EU4 natives

Societies of Pops

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There are a few Societies of Pops in Oceania, in three main hubs: Hawaii, Fiji-Samoa-Tonga, and New Zealand. We’d be interested in listening to your feedback on this matter, nonetheless.

Locations
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Plenty of different maps today, to be able to show as many different regions as possible. This is very highly WIP, and some of the islands may end up dying because of their size and being unimportant. By the way, you may notice that some of the islands are weirdly rounded up - that’s because they have a different type of terrain, ‘Atoll’, which is the last one that we were able to add to the game in due time during the development process.

Provinces
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Areas
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Terrain
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Now you may fully notice the purpose of Terrain Testing Island!

Development
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Not a very developed region in 1337…

Natural Harbors
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There are some very good natural harbors in the region, including a very infamous one in O’ahu…

Cultures
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Tons of different cultures today!

Languages
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Papua is not the most homogeneous place in the world, language-related…

Religions
Religions.jpg

As mentioned last week, we’ve split Animism into several ‘cultural confessions’, which we want now to recombine into broader families; so, again, any suggestions are welcome!

Raw Materials
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Resources are, in general terms, quite basic, food-oriented ones; although Australia is more varied, obviously, and there are some areas very rich in Pearls.

Markets
Markets.jpg

Ternate is the main market of the western part of the region, although you may notice that there’s very little access in most of the locations.

Population
There are some issues with the Population distribution map of the region this week, but I’m letting you know that the total population is 1.885M.

And that is all for today! If you want a more detailed map of a given area, just let me know, as I’m aware that the scale of the region shown doesn’t fit well with the usual format of Tinto Maps.

Next week we will take a look at the last continent remaining, starting with the region of North America. See you!
 
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All of the Torres Straight Islands should be combined into one location, being called either Waiben or Waibene (after the native name for the most historically important and most populous island, Thursday island. Alternatively the modern term Zenadh Kes could be used, but it was invented in 1980). All of the ones able to be shown were dominated by the Kalaw Lagaw Ya, and it does not make sense to group Prince of Wales island, Thursday island, and Horn island with the mainland at this point in time.
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"Speaking of religions, I asked this in the culture thread, but didn't get an answer yet: Are there plans for religions being able to be in multiple groups, like cultures are?"
Not as for now.
I hope there are other mechanics dealing with religious tolerance between specific faiths and syncretism?
 
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As plenty of people have said in here already, there should be at least a couple of Settled Countries in Oceania. The Hawaiian kingdoms, Tonga, and Samoa are making the headlines but I'd also like to point out that Pohnpei, Kosrae, and Rapa Nui should be Settled Countries as well. After all, the ruins of Nan Madol (aka the Venice of the Pacific), Leluh, and the moai on Rapa Nui suggest a fairly centralized society was present at these islands, especially since we know of the monarchies that would be present in 1337 like the
Saudeleur dynasty of Nan Madol.

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I'll have to read up on others like Yap and some of the SoPs suggested for Australia and New Guinea.

Also, for anyone more familiar with Oceania, what would make for a good market center east of Ternate?

Regardless, I'm hoping these few suggestions for Settled Countries will be considered. I'm without a doubt looking forward to the North America Tinto Maps next week and the rest of the New World!

Yep, definitely the Rapa Nui culture fits most of the points to be a settled society (agriculture, a centralized state and a permanent settlement, although I'm not sure about taxation). They were quite small in numbers though (a couple thousands), and I don't know if that's a criteria for deciding against them being a settled country.
 
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I think you can somewhat safely merge all Polynesian and Australian indigenous religions into one each, perhaps with a few culture-locked mechanics. Correct me if I'm wrong, but "the Dreaming" is rather ubiquitous across Australia (maybe not Tasmania), while Polynesian religions all have a common source, similar to Indo-European religions but more similar due to not having had enough time to diverge.

Speaking of religions, I asked this in the culture thread, but didn't get an answer yet: Are there plans for religions being able to be in multiple groups, like cultures are?
That sounds more like shared religion group than shared religion.
 
Extremely disappointed by the lack of playable tags, especially considering this era is both the dawn of Maori presence on NZ and a defining era in Tongan and Samoan history. Hopefully the team is open to a serious revision here, because a completely empty Pacific is both boring and ahistorical.
 
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Sad to see Rabul as not a natural harbour, it was one of the best in the Pacific Islands.

I query the inclusion of 'wheat' in Australia, since the local indigenous groups didn't undertake systemic agriculture of grasses - and as far as I am aware, there are no commercially farmed Australian native grasses. Some of the Iron deposits in western Australia were not commercially viable until the 20th century, so I'd also query whether there should be something else there.
 
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What about having a cup of tinto wine, preferably Ribera del Duero, while taking a look at historical maps?
I am really sorry to have to disagree with you @Pavía probably the only time, but Rioja wine is far superior to Ribera del Duero, not only because I am Riojan, your respectful competitor, but because this is just a fact.

I am just kidding, I have of course had Riberas and they were exceptional, :) I just respectfully disagree for the laughs. Glad you're back from your well deserved holidays!
 
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Not as for now.
In the other thread I gave the example of how the Druze religion could be in the Muslim, Gnostic and Ethnic religious groups at the same time and it'd make sense. I imagine there could be problems with specific religious mechanics being hard-coded to groups, though.

That sounds more like shared religion group than shared religion.
I'm just skeptical of the idea that it's feasible, let alone desirable to flesh out every single one of these little ethnoreligions. If possible, they should be merged, and specific details worked out later.
 
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Oh boy, so many places that are 1 or 2 islands in EU4 are very broken up! I just hope that amounts of something fun, and not something that makes colonizing the area micromanagement heck.

I wonder if making all of Polynesia just SoPs is a way for the devs to sidestep the question of representing the phenomenal Polynesian long-distance sailing agility without giving the tags overpowered exploration abilities.

Dang New Guinea's culture map looks like a paintball shotgun blast. On one hand, this could be quite the educational tool about the true diversity of the place. On the other hand, is it really worth it (in dev time and performance cost) to make so many different cultures when the locations with them can do nothing?

Unsurprisingly plain resources. If New Caledonia or Australia gets colonized much earlier than our history can the player open the Nickel/Iron mines or are those beyond the reach of preindustrial technology?

We have plenty of ideas, but the feasibility of them is very low at this stage, to be brutally honest. We'll confirm it in due time, but we prefer to be honest with the community, and not create non-realistic expectations.
Thanks for the honest info at least. Once the Tinto Talks are done and mechanics are finalized, would the team be willing to share some of the ideas they had for Societies of Pops and what about them proved unfun and/or unfeasible? I'm very curious what the challenges and limitations of representing this sort of non-landowning entity are.

Unless there will be an option for later start dates, I think it would be useful to have an option to play as a SoP that is going to form a centralised nation in the earlier portion of the game via an event, even if it the gameplay until then is going to be extremely boring and basically just fast forwarding. Otherwise one could be forced to play as a nation that gets this event (presumably in the same region) and potentially mess up the region by playing too good or too bad.
Definitely something like this. Perhaps a built in option to "force this SoP to settle at its historical date, and put the game on observer mode until then" so that people who want to play those areas but don't want to fiddle around with other tags or paying super close attention for whether they settled.
 
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I think that the Reddit map-makers will be pleased, yes. And there's even a new continent appearing there!:
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Sorry for writing it here (I posted it in the relevant thread some time ago too), but please, rename Halychyna to Halicia.

Halychyna is more of a cultural, geographical term, a perfect area name, but was never used to refer to the Duchy of Halych. As a Ukrainian I can tell you that as a tag name it feels very wrong. Like using Veneto instead of Venice/Rep. of Venice.

The city of Halych was written with H in all European maps, Halicia also exists in the New Latin and this way it’s different from the Iberian Galicia. So Halicia is a perfect choise.
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I'm interested in diving into some more societies at some point - but I think the Tongan Maritime Chiefdom is the most obvious one to be made a state, and I think from some brief research, that it's pretty likely that they should be by most of the metrics, depending how they are defined.

Settled Countries (State Societies)
  • Organized through States, which implies a public power holding:
    • Monopoly of violence
      • I'm unsure how this is defined for the period given that most feudal states differed in how tight that monopoly was. In any case, it's clear that the Tongans had a raised army and used it for a number of well-attested naval invasions of neighboring islands. I'd ask that any motivated members of the community who are interested try to dig up some more information on how this army was structured. I found little beyond that it was used.
    • Tax collection
      • Ritualized yearly tax in yam crop given to king and nobility
    • Public works
      • Well known for its monumental efforts, including land reclamation projects and vast ceremonial infrastructure and public spaces
    • Writing/record-keeping systems
      • Again, unsure what really counts here. There are oral genealogical records tracking rulers through different dynasties for several centuries.
Sources:
 
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Two things:
1. The large swathes of wasteland in central Papua and Australia were in fact inhabited, and used as trade routes. I would add more locations/corridors to the interior to represent the peoples who lived here.
2. This era would have been during the peak of the Saudeleur dynasty on the island of Pohnpei, which was a centralized state and the island's first organized government.

I am still of the opinion that both SOPs and horizontal societies should be playable to some capacity but I understand if that can't be feasibly and accurately implemented right now.
 
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