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Tinto Maps #17 - 6th of September 2024 - Arabia

Hello everyone, and welcome to one more developer diary for map lovers! This is the second this week, after the review of Poland, Ruthenia, and the Baltic. Hurray!

Today we will be taking a look at the lands of Arabia! So let’s start, without further ado:

Countries:
Countries.png

Colored Wastelands.png
This week, we have two country maps: one without colored wastelands for clarity, and one with them under the spoiler button. You might also wonder why there isn’t a third one with the Societies of Pops for the region. Well, that’s because Project Caesar has several layers to portray the simulation of a believable world (if you remember, one of our design pillars). A couple of weeks we presented the Societies of Pops as a new type of country, but if you go back to Tinto Talks #4, the Government Overview, Johan mentioned the different types of governments, which now you know are for Settled Countries. One of them is Tribal, which we think makes for a good representation of the most complex and organized tribal societies, which have some estate-like features while keeping some other tribal features.

Therefore, the way we’ve decided that fits better to portray the simulation of the Arabian Peninsula is having a divide between those countries that are Monarchies (Mecca, Yemen, Oman, Ormus, and the Jarwanids), and those that are Tribal (the rest of them). An interesting feature of the latter is that their lands will be full of Tribesmen pops, making the Tribal estate the most important one to manage. As a final note, I’d like you to understand that this is our interpretation for the simulation of the game, although it might not be the only one (as it happened with the discussions about which European countries should be decentralized with several subjects, and which shouldn’t). The good news regarding this is that we will be open to feedback and making changes, as usual; but also, that this setup can easily be changed through the script of the game, thus making it completely moddable after the game is released; so there could potentially be mods making inner Arabia covered by Societies of Pops instead of Tribal Settled countries, if you don’t like/agree with our interpretation, or just prefer it to be different.


Dynasties:
Dynasties.png

Among the dynasties of the region, you might find some old acquaintances, such as the Rasulids of Yemen or the Nabhani of Oman, while also having a bunch of new ones. And not a week without a bug, of course: the ‘al-Al’ prefix is an error, as those dynasties are using a locative, which is mixed with a second one, from the location; we will have that fixed, then.

Locations:
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The locations of the region, with more detailed maps under the spoiler button for three different sections (Northern and Central Arabia, Southern Arabia, and Eastern Arabia).

Provinces:
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Areas:
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Terrain:
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You might notice that most of Arabia is an arid, desertic plateau. The only exception to this is some fertile mountain valleys in Yemen, which was known as Eudaimon Arabia/Arabia Felix for a reason.

Natural Harbors:
Harbors.png


Cultures:
Cultures.png

The cultural division of the region is quite interesting, as it’s divided into several Arabic-speaking people. And for those that might wonder, yes, Socotra has its own culture, Soqotri. We still have to add some minorities here and there, though, so we will take the opportunity to do it during the map review.

Religions:
Religions.png

The religious division of Arabia is also interesting, having Sunni, Shiite, and Ibady majorities spread across the peninsula. We have yet to address the minorities, which were not ready for the Tinto Maps, so we will show what that looks like on the map, and review as well. By the way, we might do some work in the coming weeks regarding Islam, and one of the things that I think we may tweak is the coloring, as Ibadi is too similar to Shiite; so I think that this might be a good opportunity to ask for your preferences about the coloring of the different branches of the Islamic faith.

Raw Materials:
Raw Materials.png

Dates, livestock, horses, and some wheat and sand make for a healthy economy if you’re a Tribal country, I guess? Jokes aside, the desertic lands of Northern and Central Arabia have a more simple resource distribution, while Yemen and Oman, on the other hand, have quite rich resources, such as Pearls, Alum, Copper, Dyes, Silk, and Coffee (who doesn’t like a good mocha?).

Markets:
Markets.png

There are five market centers present in this region: Mecca, Al-Hajar, Al-Hasa’, Hormoz, and ‘Adan. Coupled with the resources in the previous section, the control over ‘Adan and Hormoz will be strategically relevant, as it was historically.

Population:
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This week there aren’t (almost) issues with the population of the region, so we’re able to show it to you. The entire region has around 4.5M pops, which are unevenly distributed; Yemen has 1.6M, and Mecca 776K, making for more than half of the total, while a good chunk of it belongs to the Mamluks (that control all the area around Madina.

And that’s all for this week! For the next one, I have good news: we have finished the feedback review of Anatolia, and therefore I’ll post it on Monday! That way it will make for a week without a Tinto Talks more bearable. And on Friday, there will be maps for a new region, Iran and the Caucasus! See you!
 
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Different interpretation of the Jarwanid/Usfurid situation, and probably a better way to represent it since their rule seems to overlap when you look at separate sources:
View attachment 1243515

It's unclear if Bahrain would be under direct Hormuzi control or not, but I would represent it as direct control in-game because a rebellious Hormuzi prince set up his capital there in the 1340s (mentioned here).

I also saw mentions here of an Omani tribe (Beni Jabir?) around the coast who were at war with Hormuz several decades earlier, but it's unclear what the situation was in 1337 or what the political boundaries were.
@Ispil Do you happen to know anything about the tribes around here?
Good news, I found a source.

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Also, a significant detail:
1736882925983.png
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Note that this is in agreement with my other source, for the most part:
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1736884111466.png

Which is to say, the most coherent reading is that the "Jarwanids" did not form a separate state at all; assuming all of those other errors can be corrected, they're the sedentary subtribe of the Uqaylids. Or perhaps a different Uqaylid branch.

Regardless, I would not view them as two coexisting polities. Rather, they're one of the polities that arose out of the collapse of the present Uqaylid state and ultimately the one that managed to re-unify it.
 
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Dumb question: would it be worth it to implement the Solluba people at this point? They seem to have a significant amount of ambiguity in their origin but by 1337 they should be established as a small to medium sized minority towards the coast. Unfortunately it's probably too late to reasonably have the Elamites of Rashormuz
 
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There should be a separate sultanate in Dhofar, according to Ibn Battuta's account of Zafari in 1330/1332:
Screenshot_20250203-200710.png

To clarify, the wall fell on the invader, the sultan remained independent.

Also, I know some people suggested renaming the location Dufar to Salalah, but this doesn't seem accurate for the time period. The name of the city given by Ibn Battuta is just another spelling of Dhofar/Dufar/Dhafar.

There also actually was an account of an army travelling across the desert from Dhofar to Oman in the 13th century, a lot of the army did die, but only because their guide abandoned them.
Screenshot_20250203-203633.png

link
 
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I think Qatar, UAE, Kuwait should be Sunni, and the Shia presence on the Persian/Arab Gulf should be limited to the Baharna culture, no? Most of the other Shia communities in the Arab Gulf states seem to be Ajam, who only started arriving in the 18th or 19th century onwards.
 
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Hmm, still no rassids in Yemen? They should already control Sana'a and the surrounding area.
Going off of this:
1740617766028.png

It is reasonable to say, given that there were no attacks on Dhamar, San'a, and Sa'dah, and that those cities were not noted as having been conquered, then it is safe to say that the Rassids are in control of those areas. However, through another source, Dhamar should still be held by the Rasulids:
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The Zaydi Imams don't gain control until much later:
1740618119887.png
 
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If I had to make a suggestion for Yemen, it would be this:
1740619501785.png

  1. Banu Yam, from my earlier suggestion
  2. Rassids. Note the orange line: I don't know how far west they held, other than that they didn't hold as far as the coast.
 
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