Alright, so we’ve got some of the most iconic warships in history—massive, heavily armed flagships that weren’t just built to fight, but also to show off power.
As you can guess, these weren’t just big ships, they were status symbols, floating fortresses, and—let’s be real—absolute nightmares to maintain. You know what they say: big power comes with big maintenance costs.
Think:
So, what about flagships? Should they be actual ships you build, or should they work more like special upgrades that boost your navy?
Personally, I love naval warfare way more than land battles, and I’d love to see meaningful/realistic flagship mechanics—not just a single overpowered ship, but something that actually fits into the larger naval system.
What do you guys think? Should flagships be actual ships, national traditions, or something else entirely?
Disclaimer:
I feel like I have to type this because I’ve faced accusations (or indictments) about my threads on this forum before. I made this whole thread myself. I did the formatting manually and added colors so I can easily spot the keywords when I come back to it later. This also makes the usual black-white-grey theme a bit livelier and helps me feel more alive.
I’m a naval and maritime enthusiast and I’ve loved ships since childhood. Sometimes, I even think I’d rather live at sea than on land. I searched for 23 ships that I really love. I love their shapes, stories, usage, and even their endings. Their overall stature is gorgeous in my view.
The ideas here come from my past gaming experiences and things I picked up from various tinto talks. You’ll see clickable links in the thread. I manually searched them. The whole thread took me 1.5 hours of my own time.
Since English isn’t my native language—in my native language, the verb comes at the end and the subject at the beginning which is pretty much the opposite of English—I asked ChatGPT to help amend my sentences, adjust the syntax, and tweak the wording. I only used AI to fix the language, not to change the actual content. In other words, I used this assistance to refine my text, not alter the content itself.
Thanks for understanding!
As you can guess, these weren’t just big ships, they were status symbols, floating fortresses, and—let’s be real—absolute nightmares to maintain. You know what they say: big power comes with big maintenance costs.
Think:
- Mahmudiyye,
- Treasure Ships of Zheng He, (over 120 meters long—led Ming Dynasty fleets across the Indian Ocean, as some of you might recall)
- Santísima Trinidad,
- Atakebune, (used by daimyō)
- HMS Victory,
- Dragon Ships, (Ming era)
- Soleil Royal,
- São João Baptista,
- Flor de la Mar
- USS Pennsylvania,
- La Rédoutable,
- Galeone Grimani,
- San Giovanni Battista,
- Nuestra Señora de la Concepción, (treasure galleon),
- Royal Mamluk Galleys (Jūdī maybe?),
- Göke,
- De Zeven Provinciën,
- Ghurab (Maratha Navy)
- Alamgir
- Askia Muhammad’s War Canoes,
- Bucentaure,
- Omani Dhow
- Orient (Napoleon's Flagship)
But..
We’ve seen how land armies get special regiments like Morocco’s Black Guard or the Jaysh armies which gives estate privilege instead of being separate units. There are also unique naval units, like the Aragonese Catalan Galley mentioned in a recent dev diary.So, what about flagships? Should they be actual ships you build, or should they work more like special upgrades that boost your navy?
My unassuming approaches are:
- The first rule: You can only build them once per campaign, though—so whatever you do, don’t sail them through a coral reef!
- I remember in some missions in Imperator: Rome, -spoiler alert- even though the Romans couldn’t normally build stuff like Mega-Polyremes, Octaremes, or Hexaremes (one of them, I can't recall), there was an event/mission where they could actually build them once for the campaign. But if they sink... well, that's it. Say goodbye to those fancy ships forever. I think something like that could work really well in our game too!
- These would be expensive but powerful, giving major naval bonuses.
- Maybe one per nation at a time, so you don’t spam them.
- Instead of preset historical ships, we could designate/upgrade (after unlocking advance or age) any big warship as a flagship. I mean, I don't think when Barbarossa invited the Ottoman court and became Grand Admiral - قپودان دریا, he had some special, one-of-a-kind Ottoman galley built as his flagship. I’m pretty sure it was just an ordinary ship from his fleet that got upgraded. But that’s just my personal assumption!
- It would, again, cost more to maintain but provide special modifiers (kind of like CK3’s men-at-arms).
- Different cultures could have different flagship bonuses, like better speed, stronger broadsides/hull, or morale boosts.
- Instead of individual and visually repre4sented ships, we could get naval traditions.
- This way, no nation is left behind, and it avoids a situation where only a few countries (or some youtubers) get insane flagships while others get nothing.
Am I Just Sailing in the Wrong Direction?
That’s another thing—these ships were pretty rare and mostly belonged to a few nations. Would adding them be unfair to countries that didn’t have famous flagships? Or is that not really a problem, since land armies already get unique regiments?Personally, I love naval warfare way more than land battles, and I’d love to see meaningful/realistic flagship mechanics—not just a single overpowered ship, but something that actually fits into the larger naval system.
What do you guys think? Should flagships be actual ships, national traditions, or something else entirely?
Disclaimer:
I feel like I have to type this because I’ve faced accusations (or indictments) about my threads on this forum before. I made this whole thread myself. I did the formatting manually and added colors so I can easily spot the keywords when I come back to it later. This also makes the usual black-white-grey theme a bit livelier and helps me feel more alive.
I’m a naval and maritime enthusiast and I’ve loved ships since childhood. Sometimes, I even think I’d rather live at sea than on land. I searched for 23 ships that I really love. I love their shapes, stories, usage, and even their endings. Their overall stature is gorgeous in my view.
The ideas here come from my past gaming experiences and things I picked up from various tinto talks. You’ll see clickable links in the thread. I manually searched them. The whole thread took me 1.5 hours of my own time.
Since English isn’t my native language—in my native language, the verb comes at the end and the subject at the beginning which is pretty much the opposite of English—I asked ChatGPT to help amend my sentences, adjust the syntax, and tweak the wording. I only used AI to fix the language, not to change the actual content. In other words, I used this assistance to refine my text, not alter the content itself.
Thanks for understanding!
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