Initially there was one Crisis path, and the Custodian to oppose it. Since then, another Player Crisis has been added and two more options are on the way, so perhaps the good side deserves some love as well?
I'd be interested in an expansion of Defenders of the Galaxy to actually use the same framework as Player Crises, except they gain their "crisis points" only by fighting other Crises. It makes the perk increase in value the more wrecked your galaxy is, and it means that if you come out on top you'll have actually earned your position as defender and the perks that come with it.
I'd also like something along the lines of a Pacifist victory path perk, themed around something like Habinte or Shallash. Something which allows massive megaengineering projects like towing planets, altering hyperlanes, or carving worlds to be perfectly symmetrical, which don't give any immediate benefit but increase your victory score.
I'd be interested in an expansion of Defenders of the Galaxy to actually use the same framework as Player Crises, except they gain their "crisis points" only by fighting other Crises. It makes the perk increase in value the more wrecked your galaxy is, and it means that if you come out on top you'll have actually earned your position as defender and the perks that come with it.
I'd also like something along the lines of a Pacifist victory path perk, themed around something like Habinte or Shallash. Something which allows massive megaengineering projects like towing planets, altering hyperlanes, or carving worlds to be perfectly symmetrical, which don't give any immediate benefit but increase your victory score.
- 10
- 3
- 2
- 1