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  • Reworked the "Greater Indonesia" formable nation
  • Reworked the Arabia formable
Four years late but still, thank you.

I really hope when Southeast Asia got reworked (hopefully in December 2025), the cores can be refined further for Nusantara (Greater Indonesia).
  • Like, you didn't need Papua at all for the initial formation but Vogelkop would be cored, the rest of Papua is shifted to the "Integrate Papua" decision
  • "Integrate Northern Malaya" would only integrate Pattani and Nakhon Si Thammarat (renamed to Ligor)
Otherwise, it's all right. Even if forming Arabia means a guaranteed war against the British (since Oman is puppeted), it's all right since the initial territories are limited to the Peninsula only.
 
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I have few suggestions and found few bugs:

- Can you let Portugal bypass join axis and remove instable Republic in another way or focus when it is in faction with fascist Italy o Germany? Same thing for Join tripartite pact for Bulgaria since if those countries join Italy faction their focuses are unlocked. And maybe use their research focus with the fascist country leader they have joined faction for example or Italy or Germany.

- if you can fix Falangist spain unit 3D model since when you go Falangist it makes the unit the same as the Carlist ones and after 1945 all Spanish 3D units models become the general ones.

- Add a king of Spain Alfonse XIII idea if fascist Francois Spain decide to restore the monarchy.

-Add Umberto II idea when King Vittorio Emanuele III dies.

- Fix Italian Hegemony idea icon, which doesn’t seem written the GFX well and so appears a question mark.

- Let Italy to create Croatian puppet with also Bosnia and Herzegovina and Hellenic state.
 
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I appreciate the bug fixes but handicapping light tanks is a little lame. I’m going to again state there needs to be a couple of devs in here communicating for a little bit as comments roll in, and please allow an ability to sue for peace without having to capitulate everyone
 
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Can you give us more details about it?
Screenshot 2025-03-27 213953.png
Screenshot 2025-03-27 214008.png
 
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I wish we would get more armored car 3D models, can't remember a patch where we got any. None for the countries in this patch and also I don't remember any in previous patches, except Hungary I think.
 
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Infrastructure 0 movement penalty is now 25% and not 95%? Holy crap, I'm going Safari-ing!
 
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I appreciate the bug fixes but handicapping light tanks is a little lame. I’m going to again state there needs to be a couple of devs in here communicating for a little bit as comments roll in, and please allow an ability to sue for peace without having to capitulate everyone
We do read all the comments in this thread (and read many other threads :D)


sue for peace without having to capitulate everyone
we have no plans currently for this, maybe in the future
 
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We do read all the comments in this thread (and read many other threads :D)



we have no plans currently for this, maybe in the future
Reading and responding are two different things. Thank you for the response BTW i appreciate it.

I understand having no plans for it but have you tried some of the minor nation focus trees. I shouldn’t have to totally capitulate the US or UK or USSR every
 
Yes to making armored cars better. Very much Yes to making them cheaper.
Very much NO to making light tanks more expensive as they are already useless.
Even with buffs cars may not be useful enough. As someone mentioned, how about giving them more suppression? I'd like to see even bigger IC cost reduction for later models as well.
But please, revert back light tank's IC cost increase. If something, it should be lowered instead, for later tech variants. They are too expensive for what they provide. Though more advanced medium tanks also need a rebalance, as they're not great upgrades over the older variants. but it's not as bad as with light tanks.
 
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We do read all the comments in this thread (and read many other threads :D)
I really appreciate you guys being here and this patch - hope to see a lot more of it! That said, seeing this as only your 100th post makes this a bit contradictory.
 
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I see this has not been fixed despite being marked as Confirmed. I hope next patch fixes it, please.
 
The elephant in the room regarding tank-designer tanks is that the AI is terrible at actually getting tanks to the battlefield.

As a result, when playing against the AI, you want to emphasise soft attack as much as possible, and tank-designer tanks can do that where non-tank-designer tanks cannot.

A 1939 medium tank without the tank designer has 19 soft attack. A 1939 medium tank with the tank designer has 43. They're not in the same universe.
 
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Nerfing meds while heavies are already superior. Doesnt makes sense. Boost armored car suppression to make it viable for suppression. Its only the thing people may use it for.
It makes no sense at all lol, increasing production cost for later tier tank chassis just makes them even more useless, not like there was mostly any real reason to use them in the first place
 
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