What game am I playing here?
Victoria 3 bills itself as having 5 primary game features, including the fourth:
I just ragequit yet again after trying to jump back into this game... this time it was as Russia.
AI-led UK (backed by its space marines armies that can arrive anywhere on Earth faster than present day militaries) made Circassia a protectorate and is simultaneously invading Qing and Persia asking for significant territorial concessions demands that it will most certainly win from both:
This kind of mindless aggression is not supposed to be possible in the game, even for the superpower that was the British empire. I know the masochist fanboys will say that they love the "challenge," even though it demands you use completely anachronistic strategies to win (i.e., map painting, or preventing the AI from map painting).
Countries should not be declaring wars constantly over every diplomatic slight, and we shouldn't be so confident of the results. You basically just wait for the game to crunch out the inevitable results, and automating this part of the game has not improved upon any of the franchise's chronic issues where the AI is doing completely irrational things. Generally speaking, all offensive wars should be inherently very difficult to achieve victory, because that's not how the era worked.
Also, it should be much more costly from the UK specifically to troll every nation on the planet. This was the Victorian era, even though the UK had a very powerful navy these D-Day level invasions that happen quite casually should not be happening.
Victoria 3 bills itself as having 5 primary game features, including the fourth:
"Rather than paint the map of the world, you write the book of your nation. But you are an actor on a global stage, racing other nations up the mountain of prestige. In Victoria 3, anything achievable by war, can also be done by diplomacy. Use pacts, alliances, threats and bluffs to claim your place in the sun."
I just ragequit yet again after trying to jump back into this game... this time it was as Russia.
AI-led UK (backed by its space marines armies that can arrive anywhere on Earth faster than present day militaries) made Circassia a protectorate and is simultaneously invading Qing and Persia asking for significant territorial concessions demands that it will most certainly win from both:


This kind of mindless aggression is not supposed to be possible in the game, even for the superpower that was the British empire. I know the masochist fanboys will say that they love the "challenge," even though it demands you use completely anachronistic strategies to win (i.e., map painting, or preventing the AI from map painting).
Countries should not be declaring wars constantly over every diplomatic slight, and we shouldn't be so confident of the results. You basically just wait for the game to crunch out the inevitable results, and automating this part of the game has not improved upon any of the franchise's chronic issues where the AI is doing completely irrational things. Generally speaking, all offensive wars should be inherently very difficult to achieve victory, because that's not how the era worked.
Also, it should be much more costly from the UK specifically to troll every nation on the planet. This was the Victorian era, even though the UK had a very powerful navy these D-Day level invasions that happen quite casually should not be happening.
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