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Ive been noticing that imperial and divine cults have been turning into admin like they should, but all of their governors are converting as feudal vassals to the administrative realm, I tried converting with no other ck mods to see if that was the issue and it seems to be persisting, does anyone know what causes it or how to fix it? Also legion converting as special troops is no longer working either, I suspect it is because of the set forced start date being a century after the I:R save date.
 
Hey is there any way to get the new Anglo-Saxon/Juto-Saxon kingdom flag to convert over? I know its from the newest Invictus patch so it'd might have been simply not added yet or was looked over, but if it's possible please add it so that when you convert Anglo or Juto kingdom you get it as your COA, instead of the Saxony COA. The Sea-dragon is such a cool Flag and it'd like to keep using it if possible.

Also how do you get Iweric culture? I thought it would it be simply having spread Ingervonic/Cimberic to Ireland and/or Pictland, but no dice. If that's not how your supposed to get it, or if it's not intended to be gotten, please tell me.
 
Ive been noticing that imperial and divine cults have been turning into admin like they should, but all of their governors are converting as feudal vassals to the administrative realm, I tried converting with no other ck mods to see if that was the issue and it seems to be persisting, does anyone know what causes it or how to fix it? Also legion converting as special troops is no longer working either, I suspect it is because of the set forced start date being a century after the I:R save date.
Please upload your save and I'll test both issues.
 
Hey is there any way to get the new Anglo-Saxon/Juto-Saxon kingdom flag to convert over? I know its from the newest Invictus patch so it'd might have been simply not added yet or was looked over, but if it's possible please add it so that when you convert Anglo or Juto kingdom you get it as your COA, instead of the Saxony COA. The Sea-dragon is such a cool Flag and it'd like to keep using it if possible.
Hi, just use this option:

1740079698325.png



Also how do you get Iweric culture? I thought it would it be simply having spread Ingervonic/Cimberic to Ireland and/or Pictland, but no dice. If that's not how your supposed to get it, or if it's not intended to be gotten, please tell me.
Currently the culture is not used in the converter's configurables/culture_map.txt file. You'd need to add a new link to that file that maps Ingvaeonic/Cimbric to Iweric if in the Ireland/Pictland region.
 
Hi, just use this option:

View attachment 1256816



Currently the culture is not used in the converter's configurables/culture_map.txt file. You'd need to add a new link to that file that maps Ingvaeonic/Cimbric to Iweric if in the Ireland/Pictland region.
Thanks for the Information on Iweric, I'm not super good with writing coding stuff but I'll try it.

On the first point although, I've had that clicked to No before and still seen Ck3 COA's used for nations, don't know what's going on there. Notably Anglo/juto kingdom to Germanic Saxony, Aquitania to Ck3 Aquitaine and, Norcia to Archduchy Austria to name a few. I don't really know tho, it might be a problem on my end. I'll try again and see if it works.
 
Thanks for the Information on Iweric, I'm not super good with writing coding stuff but I'll try it.

On the first point although, I've had that clicked to No before and still seen Ck3 COA's used for nations, don't know what's going on there. Notably Anglo/juto kingdom to Germanic Saxony, Aquitania to Ck3 Aquitaine and, Norcia to Archduchy Austria to name a few. I don't really know tho, it might be a problem on my end. I'll try again and see if it works.
Please upload your save and I will check.
 
Here's the Ck3 save from a conversion I did just now, I had the ck3 flags option clicked to no when I converted, and juto-saxon kingdom still comes out as Germanic Saxony, also Ivernia got the Irish kingdom COA as well.
I use no Ck3 Mods and my IR mods are Invictus, Timeline Extended, and TE: crisis of the third era.
I'm assuming you have a way to view the save without my specific conversion file, but if you need it I can provide it as well.
EDIT: also here the IR Save just incase its needed as well.
 

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Please upload your save and I'll test both issues.
I solved both of the issues already, for the admin government it was converting all governors as feudal, it was back to admin if their wasn't a governor and for legions as special troops it was because of the forced start date being much later than the I:R save date and the armies stuck with the I:R leader which got changed during conversation. They work fine as long as you don't force the start date. Only question now is where in the mod outputs does it store level of fame and dynasty renown?
 
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Here's the Ck3 save from a conversion I did just now, I had the ck3 flags option clicked to no when I converted, and juto-saxon kingdom still comes out as Germanic Saxony, also Ivernia got the Irish kingdom COA as well.
I use no Ck3 Mods and my IR mods are Invictus, Timeline Extended, and TE: crisis of the third era.
I'm assuming you have a way to view the save without my specific conversion file, but if you need it I can provide it as well.
EDIT: also here the IR Save just incase its needed as well.
Thanks, fixed in new release 12.6.4:
1740354710992.png


for the admin government it was converting all governors as feudal, it was back to admin if their wasn't a governor
I'm not sure if I understand correctly. The feudal vassal titles reverted to administrative when the initial governors died/lost titles?
and for legions as special troops it was because of the forced start date being much later than the I:R save date and the armies stuck with the I:R leader which got changed during conversation.
Thanks for the info, saved it as a bug. Should be able to fix this rather easily.
Only question now is where in the mod outputs does it store level of fame and dynasty renown?
Currently nowhere, as in the converter doesn't generate these values.
 
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The Army stuff ended up being a vanilla issue where they made the trigger for all MaA either have the innovation or not be nomadic instead of have the tech and not be nomadic. That aside, any idea whats going on with admin governments? It keeps turning them Feudal as soon as the game loads.