I just want to share a very normal situation in this game:
You pick Prussia, one of the "main characters" of Victoria 3, and want to complete the Slesvig Holstein Question.
To beat the mission you have to directly own at least 1 of the provinces 2, and Denmark much have no control anymore. To do this you then have to start a conquer state diplo play against one of the vassals (there is no transfer vassal diplo play). Since the other vassal for some reason is not automatically dragged into this war and you can't add war goals for subjects not in the diplo play, all you could do is to add the liberate subject war goal to at least remove the other vassal from Danish control. I would have preferred to take both states, but the game doesn't support this. That,s already the first issues with Vic3 and the game has barely begun.
I have Sweden, Russia and Austria on my side. I added Sweden since I can't ask mecklenburg (or any nation) for military access, and I can't force access as this is only possible when the country borders both war leaders. They unfortunately only border Holstein. So the only option was to go through Sweden. Another way this game is broken.
Neither Austria or Russia bothered to deploy any troops to the front, so while Denmark and GB where greatly outnumbered on paper, they managed to easily hold the strait and then eventually start pushing into Sweden. This now the third way this game is fundamentally broken.
I ask what the point of all the changes from Victoria 2 is when it all works much worse. War, especially for the AI, was supposed to work better without micro. Instead my allies are worse than in Victoria 2. Units also don't consume from a stockpile anymore, so the AI can support massive armies with no real production of weaponry. They just take the +50% cost and thats it. Its probably cheaper overall than building that whole supply chain and wasting opportunity cost for the construction sectors.
When I look at this game's Steam page and update history I am shocked how they have spent so much time adding tons of gimmicky DLC features while basics like this still don't work.
And again, this is just what you meet a few years into the game as a major player.
You pick Prussia, one of the "main characters" of Victoria 3, and want to complete the Slesvig Holstein Question.
To beat the mission you have to directly own at least 1 of the provinces 2, and Denmark much have no control anymore. To do this you then have to start a conquer state diplo play against one of the vassals (there is no transfer vassal diplo play). Since the other vassal for some reason is not automatically dragged into this war and you can't add war goals for subjects not in the diplo play, all you could do is to add the liberate subject war goal to at least remove the other vassal from Danish control. I would have preferred to take both states, but the game doesn't support this. That,s already the first issues with Vic3 and the game has barely begun.
I have Sweden, Russia and Austria on my side. I added Sweden since I can't ask mecklenburg (or any nation) for military access, and I can't force access as this is only possible when the country borders both war leaders. They unfortunately only border Holstein. So the only option was to go through Sweden. Another way this game is broken.
Neither Austria or Russia bothered to deploy any troops to the front, so while Denmark and GB where greatly outnumbered on paper, they managed to easily hold the strait and then eventually start pushing into Sweden. This now the third way this game is fundamentally broken.

I ask what the point of all the changes from Victoria 2 is when it all works much worse. War, especially for the AI, was supposed to work better without micro. Instead my allies are worse than in Victoria 2. Units also don't consume from a stockpile anymore, so the AI can support massive armies with no real production of weaponry. They just take the +50% cost and thats it. Its probably cheaper overall than building that whole supply chain and wasting opportunity cost for the construction sectors.
When I look at this game's Steam page and update history I am shocked how they have spent so much time adding tons of gimmicky DLC features while basics like this still don't work.
And again, this is just what you meet a few years into the game as a major player.
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