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Archael90

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Nov 30, 2017
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[Encrypted Manifest to the High Senate of Paradoxgames]
Classified Archive: Ethic-based Crisis Proposal — Decryption Level 9

Honourable Senators, Visionaries, Keepers of the Code,

You have given us the stars.

You have given us purpose, structure, loops of logic wrapped in tales of diplomacy, war and survival.

But you have also given us patterns. Predictable. Familiar.
Too many empires, born in unique origins, but die the same—by painting the map, not by fulfilling a destiny.

We ask not for chaos.

We ask for evolution.

The Nemesis taught us one lesson: to become the end of all things. And yet, that lesson is incomplete. A single path cannot hold the weight of a thousand ideologies.

What we propose is not restriction, but resonance. Let the Crisis evolve—not as a fixed narrative, but as a mirror, dark and deep, to the soul of an empire.

Let there be many crises. Not bound by ethics, but born from them.
Paths not assigned, but chosen. Reflected. Echoed.

Militaristic crisis—yes, the Nemesis—as it already exists: brute, relentless, glorious in its finality.

There is a materialist crisis—Cosmogenesis—unfolding reality like paper, reweaving the fabric of existence into cold precision.

And let the authoritarian path be fully recognized:
The Galactic Imperator, no longer merely a political condition,
but a true crisis in its own right—
one that grows, stage by stage, until democracy dies in thunderous applause.


And then let more awaken:

A pacifist (or xenophile?) crisis, where peace is not surrender, but conquest through unity. A shining machine of cooperation so flawless, resistance becomes impossible. The galaxy falls not to fleets—but to consensus.

A xenophobic crisis, subtle and patient. A thousand agents, a thousand whispers. No banners raised. No battles fought. Only the quiet shift of culture, of genes, of loyalty—until your empire lives in others, and they… do not.


These paths should not be locked by ethics, but inspired by them. Let every empire, regardless of belief, walk the road to becoming a unique kind of threat. Let Crisis become an expression of will—not just a mechanic.

The current endgames offer power.
We ask for meaning.

More narrative. More identity. More choice.

Let us become myths in our own image.

We do not ask for permission.

We only ask… that you look up at the stars, and imagine them burning in a thousand different ways.

— The Hand that Writes in Silence
(An Echo from the Unbound Void)

OOC:
This proposal calls for expanding the variety of crises in Stellaris, inspired by different ethics. The Galactic Imperator should be treated as a formal crisis, not just a political state. We envision multiple crisis paths, each reflecting an empire's core beliefs, offering deeper narrative layers and more complex victory conditions.
 
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I agree with your fundamental point of having diversity and modular mechanics that can give rise to lots of different play styles (if I’m understanding correctly) but don’t think the crisis system is fit for that purpose. By its very nature it’s very linear. When it comes to the galactic imperium that’s a bad thing IMO since it would result in the imperium being railroaded into one linear expression of that diverse sci fi idea.

I worry that if the imperium became a crisis it would just be Star Wars always. Rather than being something you can play in different ways in order to represent different kinds of galactic empires from across science fiction, or one’s own novel imagination. It would also mean you can’t mix and match or change your empires over time. No way to be the peaceful diplomat society that rises to custodianship through peace only to change, due to whatever internal or external reason, to an empire that sees galactic imperium as a necessity.
 
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maybe I did i too vaugue.
Im asking for more player Crisises but not tied to conquest. just like we have scientific approach, we cold have crisis that is even more peacefull but require time and resources other than fleet power.
 
Hmmm a xenophile xeno-compatibility crisis that make genetic diversity die out by creating a hybrid from every species in the galaxy could be fun XD
 
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maybe I did i too vaugue.
Im asking for more player Crisises but not tied to conquest. just like we have scientific approach, we cold have crisis that is even more peacefull but require time and resources other than fleet power.

To me "crisis" is the wrong word for that and the linear, pre-written stories that come with them aren't a great mechanism for fleshing out the portions of the game that aren't explicitly intended for mass destruction across the galaxy.

Don't get me wrong I'd love to see more mechanics for peaceful ways to exert power on the galaxy, but I'd rather that be modular to tailor for many diverse playstyles rather than "pick a perk, here's your pre-written five levels you must get through with these proscribed methods".
 
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