This is going to be a bit rambley, so please bear with me. Been trying a lot of empires in the last few weeks to try and understand the new systems, and avoid any empire breaking bugs.
My current attempt to make work is an Aquatic FS/M, with the wormhole worship civic, and I just swapped it to start with Crusader Spirit(A VERY BAD MOVE, as my Empire focus went with Conquest and FIVE red cards...) Been going Discovery/Statecraft, then Prosperity and Psionics. Had a few decent starts but I wasted them being dumb.
Now, before 4.0 I never really bothered building Temples to bump up my Priest count. Would build one for minor Amenities but never prioritize the research. Thus I was never impressed with the lump sum of Unity the Agenda would give me. 4.0 it seems to have been overlooked in the pop rework, especially since I should have way more priests than before!
Or do I?
About to restart, but a couple games I have met the Artisan Troupe, paid them for Influence and the Ministry of Culture building which converts ALL Bureaucrats into Culture Workers...WHICH LOWERS THE AMOUNT OF UNITY THE AGENDA GIVES OUT! (I think, only maybe noticed it now, hopefully I can recreate it for a bug report)
Job bonuses always confused me pre-4.0, whether for example a Necromancer would get both Soldier and Research bonuses or just get one(and now it is a soldier job giving research...). I thought Paradox said that jobs would inherit all modifiers to a job, if a building changes the name of the job. Although I forget what the final job name is on a Relic World with both the Genomic Research Facility and the Archeostudy building on it, it would get both buffs.
Does the Agenda only check for the name 'Priest'? Would Exalted Priesthood help it? Are MegaCorps screwed over yet again?
My current attempt to make work is an Aquatic FS/M, with the wormhole worship civic, and I just swapped it to start with Crusader Spirit(A VERY BAD MOVE, as my Empire focus went with Conquest and FIVE red cards...) Been going Discovery/Statecraft, then Prosperity and Psionics. Had a few decent starts but I wasted them being dumb.
Now, before 4.0 I never really bothered building Temples to bump up my Priest count. Would build one for minor Amenities but never prioritize the research. Thus I was never impressed with the lump sum of Unity the Agenda would give me. 4.0 it seems to have been overlooked in the pop rework, especially since I should have way more priests than before!
Or do I?
About to restart, but a couple games I have met the Artisan Troupe, paid them for Influence and the Ministry of Culture building which converts ALL Bureaucrats into Culture Workers...WHICH LOWERS THE AMOUNT OF UNITY THE AGENDA GIVES OUT! (I think, only maybe noticed it now, hopefully I can recreate it for a bug report)
Job bonuses always confused me pre-4.0, whether for example a Necromancer would get both Soldier and Research bonuses or just get one(and now it is a soldier job giving research...). I thought Paradox said that jobs would inherit all modifiers to a job, if a building changes the name of the job. Although I forget what the final job name is on a Relic World with both the Genomic Research Facility and the Archeostudy building on it, it would get both buffs.
Does the Agenda only check for the name 'Priest'? Would Exalted Priesthood help it? Are MegaCorps screwed over yet again?