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Tinto Flavour #20 - 23rd of May 2025

Hello, and welcome one more week to Tinto Flavour, the happy Tuesdays & Fridays in which we take a look at the content of Europa Universalis V!

Today we will be taking a look at the content of Muscovy, and its ‘successor state’, Russia, after Grand Prince Ivan III ‘the Great’ proclaimed himself ‘Sovereign of All Russia’. This is a special TF, because it’s the first one in which we show the content for one of the seven ‘Tier 1’ counties, those that we consider the most important in the 1337-1836 period, and thus, that have the most content in the game.

Let’s start taking a look at it, as usual:

The Grand Principality of Muscovy stands at a crossroads of political maneuvering, and economic troubles under the Tatar Yoke, and an ongoing power struggle among East Slavic principalities, each vying for supremacy within the fragmented Rus' territories. The Tatar invasion continues to cast a long shadow over the region and Muscovy, like many other Rus' principalities, remains a tributary to the formidable Golden Horde.

Guiding Muscovy through these complexities is Grand Prince Ivan Rurikovich, a leader keenly aware of the delicate balance required for survival under Tatar dominion. He has skillfully managed the principality's affairs through diplomatic initiatives and strategic alliances and now seeks to consolidate power and enhance Muscovy's standing within the Yoke, with aspirations to unite the Rus' land under one banner.

Country Selection.png

As usual, consider all UI, 2D and 3D art WIP.

Muscovy1.png

Muscovy2.png

This is the starting diplomatic situation of Muscovy:
Personal Unions.png

Muscovy starts in a Personal Union with a bunch of principalities, including Novgorod, which is a Republic that elects its rulers among those of other countries.

Tatar Yoke.png

This is the current starting state of the Tatar Yoke, with Muscovy being entitled as the ‘Grand Prince of Vladimir’ - or, in other words, the ‘tribute collector’ for the Tatars. We won’t talk about this feature today, but in the Tinto Flavour devoted to the Golden Horde.

These are some of the privileges that the Russian countries have available from the start:
Privilege Kormlenije.png

Privilege The Ryad.png

Priviliege Tysiatskii Office.png

Also, this starting Legal Code Policy:
Policy Russkaya Pravda.png

Here you have some of the advances available for Muscovy and Russia through the ages, as usual:
Advance Gatherers Tribute.png

Advance Pomestnoe.png

Advance Zasechnara.png

Advance Imperial Guard.png

And now let’s move into the narrative content. Muscovy has 109 Dynamic Historical Events available, while there are another 73 unlockable after having formed Russia, which makes for a total of 182 available DHEs - that’s what being a ‘Tier 1’ country means, in regards to content. Many of them will unlock very different types of other content assets, as you’ll see now:

Event Campaigns against Novgorod.png

This is an event that may trigger if Novgorod elects another ruler, as happened historically.

Kremlin.png

Kremlin2.png

If you build the Kremlin, there will be further events related to it.

Event Denga and Ruble.png


Event Prikazi.png

Reform Prikazi.png


Event Book of Census.png

Reform Razriadnyi.png


Event Sophia Komnenos.png

ReformByzantine Court Ceremonies.png

If Byzantium falls, and some other conditions are met, you might be able to marry a Greek princess, and proclaim your country as the ‘Third Rome’.

If you expand your country, you might be able to form Russia at a certain point:
Form Russia.png

Russian Empire.png

Russian Empire2.png

The Russian Principalities account for approximately 460 locations, so you need to conquer some more from the Golden Horde to get to the 508 required. I forced it through the console to show it to you, but one of our QA testers made a recent run, and he was able to form it around 1500, OOC.

When the Age of Reformation starts, there will be this advance available for the Russian countries:
Siberian Frontier1.png

That unlocks:
Pomor Outpost.png

Settle the Frontier.png

It’s also possible for a unique disaster to trigger, the Time of Troubles:
Time of Troubles1.png

Time of Troubles2.png

Time of Troubles3.png

Time of Troubles4.png

Time of Troubles5.png

Time of Troubles has many different events happening, on top of the DHEs:

If you overcome it, there’s even more late-game content, of course:

Reform Collegium.png


Reform Nakaz.png


Reform Speransky.png


Event Bolshoi.png

Bolsoi Theater.png

… And much more, but that’s all for today! As today is Friday, this will be the schedule for next week:
  • Monday -> Tinto Flavour about Venice and Genoa
  • Tuesday -> Tinto Flavour about Serbia and Georgia
  • Wednesday -> Tinto Talks about the Orthodox and Miaphysite religions
  • Thursday -> Third ‘Behind the Scenes’ video!
  • Friday -> Tinto Flavour about the Roman Empire, AKA Byzantium
And also remember, you can wishlist Europa Universalis V now! Cheers!
 
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Very nice. Three questions.

1. Is there a flag of modern Ukraine under Prince face? What does that mean? The saint George flag killing the snake is clear.
2. Does Moscovy/Russia/Novgorod has something related to wooden architecture? Like -10% of stone and +10% of wood for construction?
3. I hope the event for Kremlin building requires good relation with one of Italian country? I think the architect of Kremlin was from Italy.
To answer your first question: the symbol you're referring to is the Tryzub, or Trident, which is the national emblem of modern Ukraine. Historically, it served as the crest of the Rurikid dynasty, founded by Rurik, a Scandinavian leader who established the early Rus' state. The character depicted is from that dynasty, which is why the Tryzub appears in the image—it represents his lineage and historical significance.
 
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I think the architect of Kremlin was from Italy.
You're making a common mistake, the Moscow Kremlin are the red walls surrounding the historical city. What you're thinking of is the St. Basil's Cathedral, located right next to one of them.
One of the architects of St. Basil's Cathedral was Italian. I'm wondering why it's not mentioned in the tinto flavor, seems iconic and historically relevant enough.
P.S.: I just got corrected by like 5 different people in the replies, but hey, at least we got confirmation that St. Basil's Cathedral is in the game :D.
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Very nice. Will there be flavor for historical icons such as "Our lady of kazan" and "Our lady of vladimir", and events for historical iconographers such as Andrei Rublev?
 
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With regard to TT#64, can you show us the unit/soldier models for Russia throughout the ages? Would really love to see it, and maybe ask you to consider adding them in subsequent flavor posts for all nations you showcase.
 
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The requirements for the formation of Russia and the fact that it is formed as the "empire" and not as the "tsardom" are simply absurd. The Moscow princes declared themselves tsars of Rus' before they conquered the Tatar lands and became the empire after westernization.
 
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The formation of the Russian Empire by the 1500s sounds too fast, considering that in reality by that time it had only been possible to end formal tributary dependence on the Horde and "assemble" the Russian principalities. EU4 had the mechanics of Westernization, reflecting the series of reforms of Peter the Great and the general course of the country in the 18th century, is there something similar in EU5 that could prevent such a rapid formation of an empire?
 
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Hey Pavia, please, could you show general information about the country, like was done in the beginning of previous TFs?
Which one?
 
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The requirements for the formation of Russia and the fact that it is formed as an "empire" and not as a "tsardom" are simply absurd. The Moscow princes declared themselves tsars of Rus' before they conquered the Tatar lands...
Yes, it was the Tsardom of Russia for nearly 200 years before being proclaimed an Empire in 1721, IIRC.

Could it not initially be formed as a Tsardom (kingdom rank), and then a later event, once suitable criteria are met, fire to promote it to Empire rank?
 
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Maybe calling them "Tier 1" is a bad idea, considering that the formables are already grouped in tiers.
It won't make it into the game, it's just an internal denomination to organize work. If you prefer to call it 'Tier S' or 'Tier Super-Important-Countries', it will also be fine.
 
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