There are definitely significant issues that are sucking up a lot of time. It’s also unclear how much work is left to do/how much has been accomplished.Anyway, I was expecting a delay — but not one this big. There’s clearly something fundamentally wrong with the development, and that really saddens me.
That’s frustrating. They’ve said that Serialization and Virtual Texturing were holding the Editor back. Were those items complete? Are they 90% done? It’s unclear. The next update mentioned removing a significant number of Unity dependencies. Did they realize that after the VT/S update or did they simply not share it with us?
And what about “smaller” items like snow, animations, bikes, and other small quality of life improvements? Why haven’t we seen progress on that end, but we have seen a line tool, as well as a hard mode. Are bikes really so far down on the priority list or are there underlying issues affecting their ability to develop and complete bikes?
I’ve theorized for a while now that they must be working on getting the game engine updated to Unity 6 before doing anything substantial like DLC/animations.
Whatever the issue/issues are, it’s frustrating that progress isn’t being clearly communicated. It feels like a shell game where we have no idea what the truth is.
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