Yeah and now we can snap buildings to them. This will make waterfronts more interesting.Also dreaming about finally getting these quays
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Yeah and now we can snap buildings to them. This will make waterfronts more interesting.Also dreaming about finally getting these quays
well, pre-order is always customer's fault. Big mistake.More delays on content I paid for 2 years ago, feels bad man.
I wonder what kind of building will be snappable to quays (beside shipping)Yeah and now we can snap buildings to them. This will make waterfronts more interesting.
I'd expect the update in 12 hours or so. 11 in the morning local time for the developers seems like a good time for an update to go live. Then they can celebrate with a good lunch before going back in to read the new bug reports.It's just a few hours left to 11 June. Please make me regret all the things that I have wrote in a condescending way about the dlc. I might fall in love with the sneek peak content and then I have to blame my self for being a little judgemental and cynical. It would be so fine if this sneek would make the active player stats peak.
well, this does not necessarily mean that people will leave the city - how can they if they have no more money ;-) But it should lead to other common consequences, such as higher crime rates, more garbage on the streets, run-down houses, lack of tax revenue, protest, riots etc. These are all things that could also be mapped with the current game engine.Yep, and all those things doesn' t in anyway impact my city. 20% unemployment rate? No problem.. I would expect a massive abandonment of residential buildings and a mass exodus of people.. but this isn't happening. The city functions as if there was no unemployment. Really miss the simulation of simcity 4. If people were jobless their homes would be abandoned and the houses would reflect that. If the commute time was to long, people would leave my city. That was a very intuitive game and you know how to fix everything that was not good about your city.
I believe they always do updates around 15.00 CET.I'd expect the update in 12 hours or so. 11 in the morning local time for the developers seems like a good time for an update to go live. Then they can celebrate with a good lunch before going back in to read the new bug reports.
My level of hype at the moment is ... "cautious dread" seems appropriate. I won't take gloom and doom for granted, but I'm not expecting to be overjoyed either. This little patch probably won't fix everything wrong with the simulation, or finally do something about the UX design. And there's probably a good reason why we're not getting the DLC tomorrow. Realistically, I expect a few fixes that address some of the most glaring bugs, but nothing that really changes the way the game is played.
Come on now, what's next, betting on the release time? What's the over/under for noon CET?Often in recent times it was something around 1 or 2 hours from now, basically pre lunchtime in Finnland
However that's not set in stone (times in UTC):
View attachment 1316853
So it's something between in 1 hour or up to 8 hours from now (as it's 7:09 UTC currently)
Source: https://steamdb.info/app/949230/patchnotes/
Yeah it's both: funny and sad. And CO have so many luck with the community and doesn't deserve this anymore....LOL are people that hyped for a simple patch? Most games have one every 2 weeks these days.
If it releases around 10AM, then by 18PM players will probably have found the next batch of simulation breaking issues to be fixed end of September. You know the drill.
This is uncalled for.That's the important part, next time a company disrespect its customers you will think twice before defending it, because your behaviour is what allowed them to act this way.
I don't think this was supposed to be a covert propaganda campaign, lmao. Definitely cringe to give them a pre-written statement, but I can't really bring myself to get mad at them for asking the YouTubers they sponsor to publicize the release of the patch/update. CPP did a livestream the very same day sharing his disappointment (idk about OE I don't watch him anymore, but I wouldn't be surprised if he did as well). I'm sure PDX expected that to happen.Free patch? It's not free for the people you solicited to buy your product's ultimate edition. It wasn't free for us. But it's cool. Listen, pro tip for the future. Just throwing this out there. When you have your corporate sales team, I mean, "independent YouTube creators" release a statement by, I mean, for you, make sure to have them maybe change up the wording? City Planner Plays, and Overcharged Egg sure as heck had the exact same language. Almost like it was coordinated in advance. They were both glad and excited about the new DLC, and that you guys are waiting to release it. Interesting that they both had that same emotion, at the exact same time, especially when they are oh 9 hrs difference.
I believe they either have no PR team at all, or they have no native English speakers on whatever team they do have.Also the title of this post. A free patch? How kind! Are paid patches a thing now, or is this just satire in disguise?
Yeah, I can't go back to CS1. The road system alone. Can't do it. I'm done with the series at this point ¯\_(ツ)_/¯I tried to go back to CS1, but I couldnt to this. I missed too much of the features of CS2 especially the road builder, the bigger zoning plots, the overal aesthetic, the different zoning types.