• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
It's just a few hours left to 11 June. Please make me regret all the things that I have wrote in a condescending way about the dlc. I might fall in love with the sneek peak content and then I have to blame my self for being a little judgemental and cynical. It would be so fine if this sneek would make the active player stats peak.
I'd expect the update in 12 hours or so. 11 in the morning local time for the developers seems like a good time for an update to go live. Then they can celebrate with a good lunch before going back in to read the new bug reports.

My level of hype at the moment is ... "cautious dread" seems appropriate. I won't take gloom and doom for granted, but I'm not expecting to be overjoyed either. This little patch probably won't fix everything wrong with the simulation, or finally do something about the UX design. And there's probably a good reason why we're not getting the DLC tomorrow. Realistically, I expect a few fixes that address some of the most glaring bugs, but nothing that really changes the way the game is played.
 
  • 6Like
Reactions:
Yep, and all those things doesn' t in anyway impact my city. 20% unemployment rate? No problem.. I would expect a massive abandonment of residential buildings and a mass exodus of people.. but this isn't happening. The city functions as if there was no unemployment. Really miss the simulation of simcity 4. If people were jobless their homes would be abandoned and the houses would reflect that. If the commute time was to long, people would leave my city. That was a very intuitive game and you know how to fix everything that was not good about your city.
well, this does not necessarily mean that people will leave the city - how can they if they have no more money ;-) But it should lead to other common consequences, such as higher crime rates, more garbage on the streets, run-down houses, lack of tax revenue, protest, riots etc. These are all things that could also be mapped with the current game engine.
 
I'd expect the update in 12 hours or so. 11 in the morning local time for the developers seems like a good time for an update to go live. Then they can celebrate with a good lunch before going back in to read the new bug reports.

My level of hype at the moment is ... "cautious dread" seems appropriate. I won't take gloom and doom for granted, but I'm not expecting to be overjoyed either. This little patch probably won't fix everything wrong with the simulation, or finally do something about the UX design. And there's probably a good reason why we're not getting the DLC tomorrow. Realistically, I expect a few fixes that address some of the most glaring bugs, but nothing that really changes the way the game is played.
I believe they always do updates around 15.00 CET.
 
Often in recent times it was something around 1 or 2 hours from now, basically pre lunchtime in Finnland ;)

However that's not set in stone (times in UTC):

1749625962679.png


So it's something between in 1 hour or up to 8 hours from now (as it's 7:09 UTC currently)

Source: https://steamdb.info/app/949230/patchnotes/
 
Last edited:
  • 3
  • 1Like
Reactions:
LOL are people that hyped for a simple patch? Most games have one every 2 weeks these days.

If it releases around 10AM, then by 18PM players will probably have found the next batch of simulation breaking issues to be fixed end of September. You know the drill.

PS: patch is already live
 
Last edited:
  • 3Like
Reactions:
LOL are people that hyped for a simple patch? Most games have one every 2 weeks these days.

If it releases around 10AM, then by 18PM players will probably have found the next batch of simulation breaking issues to be fixed end of September. You know the drill.
Yeah it's both: funny and sad. And CO have so many luck with the community and doesn't deserve this anymore....
That anyone cares about this game anymore is a miracle
 
  • 5Like
Reactions:
That's the important part, next time a company disrespect its customers you will think twice before defending it, because your behaviour is what allowed them to act this way.
This is uncalled for.

On my part, I shouldn’t have said in this post that I’ve given up defending them, because I never really “defended” them. I haven’t been a particularly staunch supporter. What I did do was keep faith and hope that they would turn it around. I was pretty vocal about that, and that’s what I’ve now given up. I’ve totally given up hope in their ability to turn it around.

If you think that me holding out hope and encouraging others to do the same equated to enabling CO and Paradox to do what (little) they’ve done, that this is all somehow MY fault, that’s frankly an offensive and just absurd thing to say lol
 
Last edited:
  • 1Love
  • 1Like
Reactions:
Free patch? It's not free for the people you solicited to buy your product's ultimate edition. It wasn't free for us. But it's cool. Listen, pro tip for the future. Just throwing this out there. When you have your corporate sales team, I mean, "independent YouTube creators ;) " release a statement by, I mean, for you, make sure to have them maybe change up the wording? City Planner Plays, and Overcharged Egg sure as heck had the exact same language. Almost like it was coordinated in advance. They were both glad and excited about the new DLC, and that you guys are waiting to release it. Interesting that they both had that same emotion, at the exact same time, especially when they are oh 9 hrs difference.
I don't think this was supposed to be a covert propaganda campaign, lmao. Definitely cringe to give them a pre-written statement, but I can't really bring myself to get mad at them for asking the YouTubers they sponsor to publicize the release of the patch/update. CPP did a livestream the very same day sharing his disappointment (idk about OE I don't watch him anymore, but I wouldn't be surprised if he did as well). I'm sure PDX expected that to happen.
 
Last edited:
  • 2Like
Reactions:
Also the title of this post. A free patch? How kind! Are paid patches a thing now, or is this just satire in disguise?
I believe they either have no PR team at all, or they have no native English speakers on whatever team they do have.

In the past, basically every statement they wrote and released was evidently written by people who speak English as a second language.

This post is actually quite natural compared to past updates, but also, any native speaker in PR aware of any context of the situation would immediately object to the release being referred to as a "free patch..." honestly it comes across as offensive in all the languages I know.

I'm trying to find a logical explanation for this insane degree of tone-deafness but...maybe CO/PDX are simply just this bad at the whole thing.
 
I tried to go back to CS1, but I couldnt to this. I missed too much of the features of CS2 especially the road builder, the bigger zoning plots, the overal aesthetic, the different zoning types.
Yeah, I can't go back to CS1. The road system alone. Can't do it. I'm done with the series at this point ¯\_(ツ)_/¯
 
  • 1
Reactions: