I'm trying to get into modding Rome's gfx, but since until now I only knew the 2d line of P'dox games (EU2, DD, CK etc) it seems quite a challenge.
So far I got a DDS tool that allows me to convert the DDS files back and forth into easier editable image formats and from there into .dds again. This seems to be pretty much all I need to mod those gfx which only consist of DDS.
However, then there are 3d gfx, like units. Their textures are DDS too, but what are the 3d objects? I read EU III uses directX .X-files, and my 3d software can output them (though I never tested it, and so dunno if it works) but under "EU Rome\gfx\anims" files I see ending with .XSM or .XAC. Is this just a variant of the .X Format, and does anybody know how to create them?
Also, unit's skins come in DDS, but in three different files, for example those:

The "diffuse" one seems just a pic converted into DDS, but how exactly does one get to the others, I mean I need to understand what they are for, and how to get the same effects.
Then I don't know what exactly is possible to mod. For example, can I make a special skin only for Macedon units by copying the greek gfx, renaming them, and edit the skins? How would I implement those changes in the game, so that Macedonia uses those new gfx instead the standard Greek ones?
Are there maybe tutorials about gfx modding from the EU III guys? I saw a poster called Merlin did a lot with unit gfx, but I can't post in the EU III mod area, since I don't own the game and so can't register....
In short, any help and info about modding gfx would be much appreciated here....
So far I got a DDS tool that allows me to convert the DDS files back and forth into easier editable image formats and from there into .dds again. This seems to be pretty much all I need to mod those gfx which only consist of DDS.
However, then there are 3d gfx, like units. Their textures are DDS too, but what are the 3d objects? I read EU III uses directX .X-files, and my 3d software can output them (though I never tested it, and so dunno if it works) but under "EU Rome\gfx\anims" files I see ending with .XSM or .XAC. Is this just a variant of the .X Format, and does anybody know how to create them?
Also, unit's skins come in DDS, but in three different files, for example those:

The "diffuse" one seems just a pic converted into DDS, but how exactly does one get to the others, I mean I need to understand what they are for, and how to get the same effects.
Then I don't know what exactly is possible to mod. For example, can I make a special skin only for Macedon units by copying the greek gfx, renaming them, and edit the skins? How would I implement those changes in the game, so that Macedonia uses those new gfx instead the standard Greek ones?
Are there maybe tutorials about gfx modding from the EU III guys? I saw a poster called Merlin did a lot with unit gfx, but I can't post in the EU III mod area, since I don't own the game and so can't register....
In short, any help and info about modding gfx would be much appreciated here....
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