Take a look at this screenshot:
The event from this level three anomaly gave my scientist 200 XP. Great, except he's at the XP cap, so the anomaly might as well not have done anything. In cases like this, the event should have some alternate reward that doesn't make the player feel like they wasted their time.

The event from this level three anomaly gave my scientist 200 XP. Great, except he's at the XP cap, so the anomaly might as well not have done anything. In cases like this, the event should have some alternate reward that doesn't make the player feel like they wasted their time.
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