First noticed while playing AGCEEP, but upon trying the Vanilla GC same results. I like to country hop and I noticed on two seperate occasions, since 1.08 has been released, where I could not declare war against a certain country even though there was no reason for this to be so. Upon inspecting a save game today, I found the following:
Multiple entries of this type. When a country cancels a vassalization, its tag is removed, but the pseudo-vassilization remains? I checked past version savegames (1.07,1.06) and this never occurred. This is a major bug as the country left in the vassilization is left diplomatically handicapped. ( A vassal with no master ). I have a Vanilla GC savegame but I believe this can be seen in any 1.08 savegame.
Example: Turkey vassalizes Byzantium. Byzantium breaks vassilization. Turkey cannot declare war on Byzantium. ( This is what happened to me )
Code:
alliance = {
id = { type = 4712 id = 179006 }
type = vassalization
startdate = { year = 1422 month = august day = 18 }
expirydate = { year = 1772 month = august day = 18 }
participant = { SCO }
}
alliance = {
id = { type = 4712 id = 227639 }
type = vassalization
startdate = { year = 1424 month = january day = 5 }
expirydate = { year = 1774 month = january day = 5 }
participant = { POM }
}
alliance = {
id = { type = 4712 id = 228946 }
type = vassalization
startdate = { year = 1424 month = january day = 23 }
expirydate = { year = 1774 month = january day = 23 }
participant = { BGL }
}
Multiple entries of this type. When a country cancels a vassalization, its tag is removed, but the pseudo-vassilization remains? I checked past version savegames (1.07,1.06) and this never occurred. This is a major bug as the country left in the vassilization is left diplomatically handicapped. ( A vassal with no master ). I have a Vanilla GC savegame but I believe this can be seen in any 1.08 savegame.
Example: Turkey vassalizes Byzantium. Byzantium breaks vassilization. Turkey cannot declare war on Byzantium. ( This is what happened to me )
Upvote
0