Originally posted by Allemand
Heyesey, computer cheats don't bother me so much, but I like to call a spade a spade.
Okay then, admit that the original setup in EU gives *you* a cheat by not allowing all the AI nations to compete on a level playing field. Adding larger fortresses in Asia is only offsetting the advantage you already have.
In any case, the GC works fine without the large Asian forts, so why put them in the IGC?
Because it doesn't. It's routine to see India conquered by 1550 in the GC, whereas it couldn't be done IRL until more than two centuries beyond that. A few years, or even decades, we could put down to player skill, but 200 and some years - there's something wrong.
That's the real cheat, by changing the game.
I presume then, that you still use version 1.01, so as to avoid "cheating" by changing the original game in any way, shape or form.
The Chinese and Japanese were "conquered" or cowed by the Europeans, in reality.
In the 19th and early 20th century, long after the EU time period. Every attempt to do so *during* the EU time period was thwarted with ease.
As for my French/English reformist armies falling to the Chinese because of their larger armies/higher tech, it ain't gonna happen. You can't make the AI that smart
It wouldn't have to be. Try playing as Navarra and DoWing France on 1/1/1492; you'll be crushed. If Maurice Greene has to run 100 metres and I only have to run ten, I'll beat him every single time.
The only reason China doesn't do this is because it's hamstrung. If China are allowed to advance at the same rate that the European nations are, they'll probably have nuclear technology by 1792. They'll certainly have steam engines and ironclad ships by 1600, and they will conquer the world in their sleep if they really want to.