G
GeneralSnoopy
Guest
Some remaining questions here
http://forum.paradoxplaza.com/forum/...2&postcount=75
It is clear the Dutch East India Company (Verenigde Oost-Indische Compagnie) built a shipyard in this province, specifically on the island of Onrust. There are many references to this shipyard.
The real question is whether it constitutes a SHIPYARD in game terms.
All references I have seen about this shipyard indicate it was used for repair and maintenance purposes for ships traveling on the very long voyage from Europe to Indonesia. It was not used to build ships – that was done in the Netherlands.
In game terms SHIPYARDs increase naval support, but I believe this feature is secondary to the primary purpose of building ships.
Since the primary purpose of the Jakarta (Batavia) shipyard was not to build ships, then I believe in game terms the 1648 scenario should not have a SHIPYARD in Jakarta.
The naval support concept implied by the real life Jakarta shipyard is adequately covered by that provided by in-game ports.
http://forum.paradoxplaza.com/forum/...2&postcount=75
-1648: What about shipyard in Jakarta, historical?
It is clear the Dutch East India Company (Verenigde Oost-Indische Compagnie) built a shipyard in this province, specifically on the island of Onrust. There are many references to this shipyard.
The real question is whether it constitutes a SHIPYARD in game terms.
All references I have seen about this shipyard indicate it was used for repair and maintenance purposes for ships traveling on the very long voyage from Europe to Indonesia. It was not used to build ships – that was done in the Netherlands.
In game terms SHIPYARDs increase naval support, but I believe this feature is secondary to the primary purpose of building ships.
Since the primary purpose of the Jakarta (Batavia) shipyard was not to build ships, then I believe in game terms the 1648 scenario should not have a SHIPYARD in Jakarta.
The naval support concept implied by the real life Jakarta shipyard is adequately covered by that provided by in-game ports.