It also has come to my attention that it seems that at all times a commando leader in charge of a vanilla infantry is -5? I could understand no effect, but -5???
Tell me it's WAD!
Tell me it's WAD!
It also has come to my attention that it seems that at all times a commando leader in charge of a vanilla infantry is -5? I could understand no effect, but -5???
Tell me it's WAD!
Clarification on the partisan issue :
WAD.
...
That is all,what are you still around for?![]()
Oh, ok.
All units automatically combat partisans, what "anti-partisan mission" does is similar to how it is in HOI3, the units will automatically chase down any partisans that pop up so you can focus on important stuff rather than play "whack-a-mole" with partisans.
The problem is that I have a moded game where I have this astronomic revoltrisk and can't find where to look where the game are deciding how much revoltrisk they put in the province. So I hope you guys can give me some clue where to look.I've confirmed the anti-partisan issue. The phenomenon is not that anti-partisan is always off, but that it's always on. Confront the unit suppression values and the actual suppression values,you will see they are double. Moreover,this 'functionality' has been present since AoD 1.0. Not sure why this hasn't come up before.
As for the astronomic revolt risk numbers, it's impossible for that to happen unless we're talking about a corrupt install.
Thanks again but nope the misc is just fine, have tested with vanilla one also. Any other idea.compare the vanilla misc.txt with your currnt one. Maybe the mod uses an old misc.txt and has some values missing or reversed.
The problem is that I have a moded game where I have this astronomic revoltrisk and can't find where to look where the game are deciding how much revoltrisk they put in the province. So I hope you guys can give me some clue where to look.
Thanks in advance.
Captain Jack
As I've posted in the original thread. Reinstall the game. Your modding messed it up.
A few tips for the future :
ONE : When you even think of posting an issue, mention if it's a modded install or not.
TWO : If it's modded, mention if it's a personal mod. If so, DO NOT post anywhere other than the User Modifications.
THREE : If it's a personal mod, describe every single thing you changed . People aren't mind-readers and can't tell what you did wrong simply by you saying you modded the game.
I have no intention of debugging others' basic modding mistakes, I have plenty to do thank you very much, so if you have a modded game, first seek confirmation of an issue with the community before posting in the Bug/Tech Support sections.
[B@W] Abominus;12047990 said:Would it be possible to swop out the leaderskills like you did it with the ministerskills?
Even better if it would be possible to add completely new leaderskills.
[B@W] Abominus;12047990 said:Would it be possible to swop out the leaderskills like you did it with the ministerskills?