108 Beta 4 - updated 22.05
To be installed over 108 Beta (this package includes Beta 2 and Beta 3 changes)
A fresh install would be vanilla AoD -> 108 Beta -> 108 Beta 4
Checksum: BGKQ
Changelog:
-------------
Added Create Supply Dump function
Added Return Stockpile function
Improved method of returning resources from overseas puppets
Increased reinforcements IC allocation for AI when needed
Hostile front attrition only if enemy land units nearby
Trade convoys are automatically merged if more than five with the same country
Flak firing animation no longer displayed in Fog of War
Tweaked building orders for majors so they build less armor
Romanian tweaks and corrections to teams, ministers, national ideas, VP allocation
Mirrored the vertical USA flag
Reviewed tech teams, ministers and pics by Pioniere
Event and scenario fixes by Denniss
Typos correction
fixed parameter "size" for "province_building" trigger
"max_AA_level" from AI files is now properly used
when a country is puppeted, remove embargos with the master and new allies
unit names are no longer truncated at production, resulting in duplicate unit names
new game option "Enable historical leaders deaths" : every ten days the death date of a leader is checked against the current year and if it coincides there is a probability of death, chance being a linear formula from 0% on first day to 100% in the last day of the year
new game option "Historical events outcome" : when AI is presented an event with multiple options, the option with the highest probability is selected automatically
new filters in trade screen: allow to filter countries by resources
AI and event tweaks by Pang
Hotfix: new exe released to remove a cause of potential crash
Changes in Beta 4 are marked in green colour
To be installed over 108 Beta (this package includes Beta 2 and Beta 3 changes)
A fresh install would be vanilla AoD -> 108 Beta -> 108 Beta 4
Checksum: BGKQ
Changelog:
-------------
Added Create Supply Dump function
Added Return Stockpile function
Increased reinforcements IC allocation for AI when needed
Hostile front attrition only if enemy land units nearby
Trade convoys are automatically merged if more than five with the same country
Flak firing animation no longer displayed in Fog of War
Tweaked building orders for majors so they build less armor
Romanian tweaks and corrections to teams, ministers, national ideas, VP allocation
Mirrored the vertical USA flag
Reviewed tech teams, ministers and pics by Pioniere
Event and scenario fixes by Denniss
Typos correction
fixed parameter "size" for "province_building" trigger
"max_AA_level" from AI files is now properly used
when a country is puppeted, remove embargos with the master and new allies
unit names are no longer truncated at production, resulting in duplicate unit names
new game option "Enable historical leaders deaths" : every ten days the death date of a leader is checked against the current year and if it coincides there is a probability of death, chance being a linear formula from 0% on first day to 100% in the last day of the year
new game option "Historical events outcome" : when AI is presented an event with multiple options, the option with the highest probability is selected automatically
new filters in trade screen: allow to filter countries by resources
AI and event tweaks by Pang
Hotfix: new exe released to remove a cause of potential crash
Changes in Beta 4 are marked in green colour
Last edited: