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bestmajor

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Jun 5, 2008
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event = {
id = 100007
persistent = no
random = no
country = SYR

#triggered by GER

name = "EVT_100007_NAME"
desc = "EVT_100007_DESC"
style = 0

action_a = {
name = "EVT_100007_ACTA"
command = { type = supplies value = 400 } #covers losses
command = { type = money value = 35 } #covers corruption
command = { type = construct which = air_base where = 1792 value = 1 } #Damascus
command = { type = add_corps which = "Luftwaffe Syria" value = air where = 1792 } #Damascus
command = { type = add_division which = "Luftwaffe Syria" value = tactical_bomber when = 3 }
command = { type = access which = GER }
}
}
i think thats not working properly?
this event fired for SYR, they get their Luftwaffe unit but no air base?
i think there should be an air base in Damascus from start.
 
Upvote 0
It's working here, 1936 game started as france, firing 2800 to create VIC, then 100003 for IRQ and with the usual choices GER supports them via SYR and Damascus gets an airbase.
Are you sure you're not using an old event version without the airbase creation?