When using delete_unit or switch_allegiance with -1/-2/-3 and percentage you always have some display problems with the event messages. Some other event messages are duplicated and you always get the message "our army" has been deleted/switched sides.
Just start a 1936 game as FRA and fire event 2800 (VIC creation) to see the problem, event deleted whole army/airforce and switches 90% of the navy to VIC.
AFAIR there's no message problem without a percentage i.e. just a single division/unit is affected.
BTW should switch_allegiance affect just single divisions or whole armies/fleets? When used with percentage it seems to switch whole armies/fleets, don't remember what happens without percentage.
Just start a 1936 game as FRA and fire event 2800 (VIC creation) to see the problem, event deleted whole army/airforce and switches 90% of the navy to VIC.
AFAIR there's no message problem without a percentage i.e. just a single division/unit is affected.
BTW should switch_allegiance affect just single divisions or whole armies/fleets? When used with percentage it seems to switch whole armies/fleets, don't remember what happens without percentage.
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