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...This is a good and distinct era to represent. I do think the scenario would be a useful addition. You can play Alexius Comnenus, Vladimir Monomakh (who ruled almost all Rus), Louis the Fat, Queen Urraca, Henry I, Boleslaw Wrymouth, Roger II, and so on!

I agree. Its also gives the player a chance at reliving the glory day's of several near eastern Christian states (GEOR, JERU, BYZA etc).

May I ask why you have to include occupy every province in the game? Can't a trial mod be made with 1 or 2 provinces??
 
I agree. Its also gives the player a chance at reliving the glory day's of several near eastern Christian states (GEOR, JERU, BYZA etc).

May I ask why you have to include occupy every province in the game? Can't a trial mod be made with 1 or 2 provinces??

The game won't work (i presume) unless every province has an owner.
 
Do the crashes always happen around the same date ? If so, then probably a character gets a child and that character has an incorrect dynastie-ID.

If it doesn't crash always around the same date then I have no idea. Since there are several things that can go wrong when modding CK.

Different dates. Very demoralizing. It crashed once when the Pope died, and crashed once when my [English] troops attacked some Byzantines. There other times no clear reason was available.
 
The game won't work (i presume) unless every province has an owner.

It will work but it will crash if troops enter a non-owned province.

I started (but never finished) a ahistoric mod, where I built the scenario from scratch. It may be worth trying it this way.

1) Create the Papacy tag in Rome and the pope.
2) Create each Kingdom tag in the provinces you want and a king character for each.
3) Then the Duke tags and Dukes.
4) Then the counties and Counts.

Load up the game after each tag and and tag-holder to see if it has been sucessful then move onto the next tag ans tag-holder.

Aye.
 
It will work but it will crash if troops enter a non-owned province.

I started (but never finished) a ahistoric mod, where I built the scenario from scratch. It may be worth trying it this way.

1) Create the Papacy tag in Rome and the pope.
2) Create each Kingdom tag in the provinces you want and a king character for each.
3) Then the Duke tags and Dukes.
4) Then the counties and Counts.

Load up the game after each tag and and tag-holder to see if it has been sucessful then move onto the next tag ans tag-holder.

Aye.

That's roughly how I was going to proceed. :) The problem was building the base.

In good news, I seem to have fixed it. I removed Bodensee from the eug file and the crash never happened again. Ran the game for a few decades and no crash. It's fascinating to see btw how the game behaves when all but two provinces are controlled by one ruler.

I'm modding based now on the latest DV beta rather than DVIP, to make the work more useful. If I give the project up, I'll upload the version I finished at so others can take over.
 
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So, I've worked in the first five monarchs, starting with Christian ones and working roughly in terms of importance. Done the Pope (PAPA; using "of Roma" dynasty, but if Rainerius has a better dynasty, suggest it! :) ), the Roman Emperor (BYZA), the German Emperor (GERM), Vladimir Monomakh (KIEV, coded here as kingdom but defaults as duchy), Henry I (ENGL), and Louis the Fat (FRAN). The scenario will likely go heavy on bishoprics, which requires more dynasties.

I don't want to touch the non-scenario files. I plan to make it DV 2.1 beta compatible first, then mod it into DVIP and GCM. So I have a question. Can the game read both the scenario dynasties file as well as the db/dynasties file? And if so, can Veld and Jordarkelf suggest a range for me to use that will be compatible with their mods. :)
 
I see no-one could find anything, though there were a few downloads.

I found what was causing it. If unmarried living women have no traits, it crashes the bride ledger. Pretty obscure, but there you go. Simply giving two women traits (changing nothing else), solved the problem. :rolleyes:
 
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I see no-one could find anything, though there were a few downloads.

I found what was causing it. If unmarried living women have no traits, it crashes the bride ledger. Pretty obscure, but there you go. Simply giving two women traits (changing nothing else), solved the problem. :rolleyes:

Good to know. :cool:

Aye.