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Orlando

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Dec 4, 2002
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Buildings requirements circumvented

Playing as Leon, when I got so much gold that I could bath in it :p I decided to lower the scutage and tolls and taxes to the minimum. But right after doing this I realized that I was not able to build any building that needed minimum_income = 15 AND I was able to build them before.

So I did a couple of tries and realized that if you do exactly the opposite (if you raise the tolls and taxes and royal duty in the financial ledger to the max) most of your provinces suddenly have a income over 15 and can build anything that needs that income. You don't even have to suffer the penalty to loyalty from your people, since you can pause, change the ledger, build whatever you want and move again the ledger to the minimum :eek:

I don't know exactly how it should work, but probably not this way. Bug?

O
 
Upvote 0
Sounds like a bug, not sure how to fix it though. Perhaps by changing the minimum_income calculation to look for the total base_income from provinces instead of the total_income that includes everything?

/F
 
this sounds liek a rather serious exploit.

can anybody confirm this?
 
Yes right now i've experienced the same with scuttage and tolls slider.
They have an effect on the provincial base income.
Moving them seems to changing the base income of the provinces(3.99->3.88->4.02).
But i see no logic behind this.
I've set the tolls slider higher and the province income is set from 3.88 to 4.02!?
Same for scuttage slider.
 
Wilhelm II. said:
Yes right now i've experienced the same with scuttage and tolls slider.
They have an effect on the provincial base income.
Moving them seems to changing the base income of the provinces(3.99->3.88->4.02).
But i see no logic behind this.
I've set the tolls slider higher and the province income is set from 3.88 to 4.02!?
Same for scuttage slider.


Ouch, so much for my suggestion then.

/F
 
Wilhelm II. said:
Yes right now i've experienced the same with scuttage and tolls slider.
They have an effect on the provincial base income.
Moving them seems to changing the base income of the provinces(3.99->3.88->4.02).
But i see no logic behind this.
I've set the tolls slider higher and the province income is set from 3.88 to 4.02!?
Same for scuttage slider.
CORRECTION:
Scuttage slider has no effect on province base income!
But census tax slider has an effect on it. It seems there is a direct connection between the slider and income of province:
Slider position(Tolls at 50%)------Base income of province
-----50%---------------------------------3.75--------
----100%---------------------------------5.23--------

The same for tolls:
Slider position(taxes at 50%)------Base income of province
-----50%---------------------------------3.75--------
----100%---------------------------------4.82--------

And finally both at 100 %: 3.75 -> 6.30
 
Wilhelm II. said:
CORRECTION:
Scuttage slider has no effect on province base income!
But census tax slider has an effect on it. It seems there is a direct connection between the slider and income of province:
Slider position(Tolls at 50%)------Base income of province
-----50%---------------------------------3.75--------
----100%---------------------------------5.23--------

The same for tolls:
Slider position(taxes at 50%)------Base income of province
-----50%---------------------------------3.75--------
----100%---------------------------------4.82--------

And finally both at 100 %: 3.75 -> 6.30

Hmm.. and for 0%?

Edit : Is it just me or is the board clock OFF by 30 min today?

/F
 
FrEDa said:
Hmm.. and for 0%?

Edit : Is it just me or is the board clock OFF by 30 min today?

/F
My during laws don't allow to go under 50%! :D
But i will changet it...

Yes my clock is also off by 30min, but not only today.
 
So now for 0% to 50%:
----Tolls slider------taxes slider------province income
--------0%-------------0%----------------1.20----
--------0%------------50%----------------2.68----
-------50%-------------0%----------------2.27----
-------50%------------50%----------------3.75----

So that's it and it's enough to show that something seems to be wrong. :p
 
Ouch !

I doubt it was the intention, I think it's a bug.

Cat
 
Wilhelm II. said:
So now for 0% to 50%:
----Tolls slider------taxes slider------province income
--------0%-------------0%----------------1.20----
--------0%------------50%----------------2.68----
-------50%-------------0%----------------2.27----
-------50%------------50%----------------3.75----

So that's it and it's enough to show that something seems to be wrong. :p

Wrong? Why so?

The province_base_income could be looked at as representing the direct income of the titleholders own land so to speak. Own enterprises, land, herds etc.. I see nothing wrong with that..

Or what did you mean.

On a happier note, this means that it should be possible to make the minimum_income for building req. count towards the actual base_income of all owned provinces (as the 0% tax income is probably what's in the files). Since that value will never change due to taxation.. it's stable..

One problem with this might be that the number (15 in the example above) might need to be reduced.. otherwise we restrict the building of those improvements seriously... which perhaps is fine.. needs to be debated and tested though..

/F
 
ok, since more have seen this, its a bug.
 
As a side note. The number of troops is dependent on the income of the province, so if you lower your taxes and tolls and crown duty (ie you lower your income from provinces), you can rise much less troops. Is it WAD or instead should the number of troops be dependent on the base income of the province?

O
 
Woops, I think it's the same problem :(

Cat