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unmerged(43564)

Captain
Apr 26, 2005
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1936 vs 1938 Scenario


I have many questions to why Paradox made a scenario starting in 1938?
I think it must be for the players who want to develop for a little time, then run into war, insted of the other group, who just want to run into war at once (39 scenario). Is it not to short time, to adjust your contry for optimised preformence and development for war.
What is the best... Im sure if Paradox had made an 1934 scenario, it woud be a bigger succsess then the 1938 scenario.
Well if im to select between 1938 and 1936 i prefere the 1936 scenario, it has a great deel of benefits, maby alwso some of bad things.

I see that many maby think that bad things, are hours before war.
But is it not best to have good time, to develop the contry, tools and mashinery you want, so IC, Politics and Resourses is set to maximum, for your contrey, long before a War. Is it not to prepere and develop into war thet is the real strategy?
 
Last edited:
High Command said:
1936 vs 1938 Scenario


I have many questions to why Paradox made a scenario starting in 1938?
I think it must be for the players who want to develop for a little time, then run into war, insted of the other group, who just want to run into war at once (39 scenario). Is it not to short time, to adjust your contry for optimised preformence and development for war.
What is the best... Im sure if Paradox had made an 1934 scenario, it woud be a bigger succsess then the 1938 scenario.
Well if im to select between 1938 and 1936 i prefere the 1936 scenario, it has a great deel of benefits, maby alwso some of bad things.

I see that many maby think that bad things, are hours before war.
But is it not best to have good time, to develop the contry, tools and mashinery you want, so IC, Politics and Resourses is set to maximum, for your contrey, long before a War. Is it not to prepere and develop into war thet is the real strategy?


sure it could be very fun but 6 of 7 times starting a 36 in v-net will mean people drop and you'll end the game in late 38

regretfully
:(
 
High Command said:
I have many questions to why Paradox made a scenario starting in 1938?

Basically it can be seen as a compromise between the 1936 and 1939 campaign. The 1939 campaign doesn't give most nations very many choices of what to build and research, you have to make due with what you start with. The 1936 scenario gives you much more freedom to choose a specific strategy for research and production, but it can at times be a bit too much "what if", with some nations assembling quite unbalanced forces (all tanks, all air, etc). It also has a drawback in the fact that most nations have to wait quite a while for any action, this is especially true for the USA and often the Soviets.

The 1938 campaign on the other hand has a little bit of both: you are about 3 years closer to war than the 1936 scenario, but still have one year to make adjustments to forces, group them where you want etc.
 
Well

Well I Think So Much Inf Germany In 38, Aslo Bad Tec /bad Unit Qualety And Not Much Ic, Compered To What We Can Get If Starting In 36.-.

But Its Also Good Stuff With 38 I Guess.
 
1934 is way too early. The research system might be okay, but the over-industrialization that you'd see would break it. Italy with 500 IC?

Sure there'd be resource shortages, but it would be an unbalanced setup.

1938 Gives a fair bit of lattitude in which way the country jumps, but less so than '36. It's close enough to the action that you may be able to get to the action in a single, non-marathon session, so pick=up games may actually get somewhere.
 
Starting in 1938 really helps avoid some of the weak design's in the game that fail to keep the 1936 start historic (or realistic).

I'm a big fan of a 1938 start date (but not as late as Paradox set it). 1938 allows those of us that enjoy the pre-war years more than the actual war to do some fiddling and have fun with our economy but keeps the outbreak of war close enough that we don't have the horrible unrealistic distortions of the 1936 scenario.