So what is the best pop-ratio in 2.0.3?
Commerce is usually the most important income-source early game, while taxes become more important in late-game.
While nobles increase available trade routes and giving some reasearch points, slaves are important for tax income and production of tade-goods.
I currently prefer to max out citizens and nobles - mostly because I like the research advantage and for rp-reasons,
but I'd like to know what the best ratio of pop-types is if we are looking only at economics.
Commerce is usually the most important income-source early game, while taxes become more important in late-game.
While nobles increase available trade routes and giving some reasearch points, slaves are important for tax income and production of tade-goods.
I currently prefer to max out citizens and nobles - mostly because I like the research advantage and for rp-reasons,
but I'd like to know what the best ratio of pop-types is if we are looking only at economics.
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