(I posted it in the patch thread first)
I just noticed a tribute oddity in my current Siluri game with the beta patch.
I had a tribute mission, so went and conquered the Teutones. In the Sue for Peace screen when I chose demand tribute and clicked the + to add a tribute amount, it started at over a gold per month and that put the War Score value at 192%. I had seen this before, in this same game, but didn't really care before as I just annexed the poor picts instead. In this case I really didn't want the Teutones' lands as they were detached from my kingdom and the Romans are playing in the area. So I messed about with the + and - and found out if I maxed the tribute, then dropped back 1 step, maxed again, and dropped back, etc, it would change the top amount by lessening it slightly. After a couple of tries I found a setting that back at the first level (as long as I didn't totally zero out the tribute, which would reset this process) was an amount that put the War Score requirement below 100% so I got them to accept.
Pretty sure this is a bug, but looks like there's also a work around at the "negotiating table."
I just noticed a tribute oddity in my current Siluri game with the beta patch.
I had a tribute mission, so went and conquered the Teutones. In the Sue for Peace screen when I chose demand tribute and clicked the + to add a tribute amount, it started at over a gold per month and that put the War Score value at 192%. I had seen this before, in this same game, but didn't really care before as I just annexed the poor picts instead. In this case I really didn't want the Teutones' lands as they were detached from my kingdom and the Romans are playing in the area. So I messed about with the + and - and found out if I maxed the tribute, then dropped back 1 step, maxed again, and dropped back, etc, it would change the top amount by lessening it slightly. After a couple of tries I found a setting that back at the first level (as long as I didn't totally zero out the tribute, which would reset this process) was an amount that put the War Score requirement below 100% so I got them to accept.
Pretty sure this is a bug, but looks like there's also a work around at the "negotiating table."
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