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MrFunEGUY

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May 24, 2020
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As it is right now, if an overlord joins a federation that allows subjects, their subjects will never be able to gain independence. The game does not give subjects the Casus Belli for independence is they are in a Federation with their overlord. This is quite game-breaking, and really immersion breaking. If a player is vassalized by an AI, and that AI joins a federation, unless that federation has a rotating presidency that allows the subject to change the laws and essentially kick themselves out, they will never be able to gain independence from their overlord.

This also makes it so that player overlords don't need to care at all about their relationship with their subjects. As long as you join a federation, they can never rebel from you anyway.

I've attached a file where you can test it yourself. You are the UNE in a Hegemony federation with 1 member as your vassal.
 

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Had this problem in an RP focused multiplayer game. A player that had broken the power curve had turned everyone (including myself) into Protectorates. This was amazing power wise as tech was flying but I decided I was going to help the powers planning to break up the federation due to RP reasons. My liberation war was to be the big rally moment for the galaxy.

...and then I found out I couldn't actually declare a war to free myself because we were 'allies'.

So in the end I had to ask him to de-protectorate me so i could leave. It was definitely a buzz kill.
 
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By the way, if you are in a hegemony federation, then it is possible to ask for secession and then declare war on the federation's president, who may also be your overlord as long as that's your overlord. If so, strangely, the "independence" war goal then becomes available.

However, you can choose just 1 war goal at a time. If the president isn't your overlord, then you'd have to choose leave hegemony. Then later you can do independence.

Edit: if the president is not your overlord, you're stuck. You can't declare war to leave hegemony and you can't declare war for independence either.

20210412172357_1.jpg
 
Last edited:
By the way, if you are in a hegemony federation, then it is possible to ask for secession and then declare war on the federation's president, who may also be your overlord.
If so, strangely, the "independence" war goal then becomes available.

However, you can choose just 1 war goal at a time. If the president isn't your overlord, then you'd have to choose leave hegemony. Then later you can do independence.

View attachment 703745

That's pretty interesting. I wonder if it's possible to exploit that interaction.