I ran a pristine copy (no mods) of VV as Suebi. I ran it pretty much at max speed until 511.1.1.
Character ID=100028 "Numerius Fabius Pictor"
Was first given the title admiral on 487.7.11 then gets stuck in a loop where he's granted then stripped of his title repeatedly.
Character ID=290048 "Ptolemy"
Was first given the title general 474.2.24 then gets stuck in a loop until he's finally becomes a governor in 485.3.5.
Would it be possible to only save the most recent grant/remove title instead of keeping track of each time it was done? Do the title grants really need to be recorded in the history?
The diplomat issue is easy to recreate. Load a brand new game. Before you unpause, send out diplomats that require various traderoutes. Save the game, retire and reload. You'll find that nearly none of the diplomats were able to carry out their diplomatic mission. They lose their diplomatic mission upon reload, but they're still stuck in the other country for 1 month.
Doing this repeatly I've found that it's possible for the diplomats to end up with friends in other countries since the game tends to get confused and treats the country in which they load as the country in which they belong. I'm guessing the logic for "country scope, random_character" doesn't exclude diplomats.
suebi.zip:
Exceeds your quota by 13.2 KB.
zip Max Filesize according to the forums: 123.98 MB
Zip archive size on disk: 1,013,760 bytes
Your forum is lying about what I'm allowed to upload or someone really sucks at math.
Character ID=100028 "Numerius Fabius Pictor"
Was first given the title admiral on 487.7.11 then gets stuck in a loop where he's granted then stripped of his title repeatedly.
Character ID=290048 "Ptolemy"
Was first given the title general 474.2.24 then gets stuck in a loop until he's finally becomes a governor in 485.3.5.
Would it be possible to only save the most recent grant/remove title instead of keeping track of each time it was done? Do the title grants really need to be recorded in the history?
The diplomat issue is easy to recreate. Load a brand new game. Before you unpause, send out diplomats that require various traderoutes. Save the game, retire and reload. You'll find that nearly none of the diplomats were able to carry out their diplomatic mission. They lose their diplomatic mission upon reload, but they're still stuck in the other country for 1 month.
Doing this repeatly I've found that it's possible for the diplomats to end up with friends in other countries since the game tends to get confused and treats the country in which they load as the country in which they belong. I'm guessing the logic for "country scope, random_character" doesn't exclude diplomats.
suebi.zip:
Exceeds your quota by 13.2 KB.
zip Max Filesize according to the forums: 123.98 MB
Zip archive size on disk: 1,013,760 bytes
Your forum is lying about what I'm allowed to upload or someone really sucks at math.
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