I was just thinking that it would be cool playing PBeM against ONE other human. I and my opponent would choose a number of countries each before we start the game.
Here I have crafted ehmmm ...copied some general houserules I find suitable. However the AAR bit are completely optional.
System:
EUII Version 1.05
Scenario:
Grand Campaign
Settings:
Difficulty Level: Very Hard
Aggressiveness: Normal
Forced Annexation: On
Fog of War: On
Dynamic Missions: Off
Base Victory Points: On
Turn Length:
7 years
Editable Game Features:
Players will be able to edit the AI file for their nation
The AAR:
An AAR will be created for this game. Posting updates there is not mandatory (although it is encouraged ). If you have the time/desire to do so, great go for it. If not, that's okay too. We all have RL to deal with.
Additional Ground Rules:
1. Each player selects their country during their first turn.
2. For the first two turns you can attack anyone but you can't annex or make a vassal of a human controlled country. After that you can annex anyone.
3. Each player has up to 2 days to complete as much of their turn as they can.
4. Save games should be zipped. At the end of a player's turn, that player will email the zipped save game all players. The next players turn then begins.
5. Absolutely no cheating.
6. No reloading (other than CTD forced.)
7. An existing player who loses their country can rejoin the game during the next turn (in their scheduled slot). They must select a country of roughly equal or lesser power to the other human countries in play at that time. At the start of their new turn, and before playing, they will announce in the MP forum what their intended choice is. Any disputes over the selection will be resolved prior to gameplay.
8. Expansion by taking excessive loans and having planned bankrupcies is considered cheating. Please see rule 5.
9. Loans to the AI, turbo annexing, and inciting native uprisings to destroy another nation's colonies/TP's you have MA with are also considered as illegal cheats/exploits.
10. No, breaking of enforced 5year truce...otherwise u can beat up, and beat up, and beat up on a country without the other player having a chance to react!
Here I have crafted ehmmm ...copied some general houserules I find suitable. However the AAR bit are completely optional.
System:
EUII Version 1.05
Scenario:
Grand Campaign
Settings:
Difficulty Level: Very Hard
Aggressiveness: Normal
Forced Annexation: On
Fog of War: On
Dynamic Missions: Off
Base Victory Points: On
Turn Length:
7 years
Editable Game Features:
Players will be able to edit the AI file for their nation
The AAR:
An AAR will be created for this game. Posting updates there is not mandatory (although it is encouraged ). If you have the time/desire to do so, great go for it. If not, that's okay too. We all have RL to deal with.
Additional Ground Rules:
1. Each player selects their country during their first turn.
2. For the first two turns you can attack anyone but you can't annex or make a vassal of a human controlled country. After that you can annex anyone.
3. Each player has up to 2 days to complete as much of their turn as they can.
4. Save games should be zipped. At the end of a player's turn, that player will email the zipped save game all players. The next players turn then begins.
5. Absolutely no cheating.
6. No reloading (other than CTD forced.)
7. An existing player who loses their country can rejoin the game during the next turn (in their scheduled slot). They must select a country of roughly equal or lesser power to the other human countries in play at that time. At the start of their new turn, and before playing, they will announce in the MP forum what their intended choice is. Any disputes over the selection will be resolved prior to gameplay.
8. Expansion by taking excessive loans and having planned bankrupcies is considered cheating. Please see rule 5.
9. Loans to the AI, turbo annexing, and inciting native uprisings to destroy another nation's colonies/TP's you have MA with are also considered as illegal cheats/exploits.
10. No, breaking of enforced 5year truce...otherwise u can beat up, and beat up, and beat up on a country without the other player having a chance to react!
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