I re-read the dev diary, but can't get the idea. I had 3 trial runs, but all ended a hour in because pops not migrating to new colonies and also bizarre job flickering bug going on. So I can't test it out properly for now, but I want to better understand the logic.
And the question is simple - what is their point and place? The dev diary mentioned things about civilians being the most populous and most stable strata and also how they are the pool of pops to populate new colonies. But that is pretty vague. As of right now your starting planet get a pool of them, they produce some amenities and trade and they practically disappear after you build a few districts and never appear ever again. Are we supposed to minimize expansion to prevent them from becoming other strata? Or they are not supposed to promote? Are they just an upgraded version of unemployed so in late game you can have them to offset some so far unseen drawback that working strata bring? Or they are the intended way of generating amenities and trade without having to build an amenities zone? So many questions.
This is early beta (or late playable alpha, depending on your view) and things don't quite work well, so it might be just the civilians not working at all. But if so, I would like to know that they are indeed not working right now and, again, so far I haven't seen a big disclaimer 'here is a completely new strata and game mechanic but it isn't working yet at all, ignore for now'
And the question is simple - what is their point and place? The dev diary mentioned things about civilians being the most populous and most stable strata and also how they are the pool of pops to populate new colonies. But that is pretty vague. As of right now your starting planet get a pool of them, they produce some amenities and trade and they practically disappear after you build a few districts and never appear ever again. Are we supposed to minimize expansion to prevent them from becoming other strata? Or they are not supposed to promote? Are they just an upgraded version of unemployed so in late game you can have them to offset some so far unseen drawback that working strata bring? Or they are the intended way of generating amenities and trade without having to build an amenities zone? So many questions.
This is early beta (or late playable alpha, depending on your view) and things don't quite work well, so it might be just the civilians not working at all. But if so, I would like to know that they are indeed not working right now and, again, so far I haven't seen a big disclaimer 'here is a completely new strata and game mechanic but it isn't working yet at all, ignore for now'
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